* -------------------------------------------------------------------------
*/
-#include "wx/wxprec.h"
-#ifndef WX_PRECOMP
- #include "wx/app.h"
- #include "wx/apptrait.h"
-#endif //ndef WX_PRECOMP
+/*
+ * PLEASE don't put C++ comments here - this is a C source file.
+ */
+
+#ifndef __GSOCKET_STANDALONE__
+#include "wx/setup.h"
+#endif
#if defined(__VISAGECPP__)
/* Seems to be needed by Visual Age C++, though I don't see how it manages
int _System soclose(int);
# endif
#endif
+#ifdef __EMX__
+#include <sys/select.h>
+#endif
+
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#ifdef sgi
# include <bstring.h>
#endif
+#ifdef _AIX
+# include <strings.h>
+#endif
#include <signal.h>
#ifndef SOCKLEN_T
#endif /* SOCKLEN_T */
+#ifndef SOCKOPTLEN_T
+#define SOCKOPTLEN_T SOCKLEN_T
+#endif
+
+/*
+ * OSX 10.2 has int args instead of SOCKLENXXX_T
+ */
+#if defined( __WXMAC__ ) || defined ( __WXCOCOA__ )
+# if ( MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_2 )
+# undef SOCKOPTLEN_T
+# undef SOCKLEN_T
+# define SOCKOPTLEN_T int
+# define SOCKLEN_T int
+# endif
+#endif
+
/*
* MSW defines this, Unices don't.
*/
# define GSocket_Debug(args)
#endif /* __GSOCKET_DEBUG__ */
-///////////////////////////////////////////////////////////////////////////
-// GSocketBSDGUIShim
-struct GSocketGUIFunctionsTable *GSocketBSDGUIShim::ms_gui_functions = NULL;
-
-void GSocket_SetGUIFunctions(struct GSocketGUIFunctionsTable *guifunc)
-{
- GSocketBSDGUIShim::ms_gui_functions = guifunc;
-}
-
-inline bool GSocketBSDGUIShim::UseGUI()
-{
- return ms_gui_functions;
-}
-
-inline bool GSocketBSDGUIShim::GUI_Init()
-{
- return (ms_gui_functions)?ms_gui_functions->GUI_Init():true;
-}
-
-inline void GSocketBSDGUIShim::GUI_Cleanup()
-{
- if (ms_gui_functions) ms_gui_functions->GUI_Cleanup();
-}
-
-GSocketBSDGUIShim::GSocketBSDGUIShim()
-{
- m_ok = (ms_gui_functions ? ms_gui_functions->GUI_Init_Socket(this) : true);
-}
-
-GSocketBSDGUIShim::~GSocketBSDGUIShim()
-{
- if (ms_gui_functions) ms_gui_functions->GUI_Destroy_Socket(this);
-}
+/* Table of GUI-related functions. We must call them indirectly because
+ * of wxBase and GUI separation: */
-void GSocketBSDGUIShim::EventLoop_Enable_Events()
-{
- if (ms_gui_functions) ms_gui_functions->Enable_Events(this);
-}
+static GSocketGUIFunctionsTable *gs_gui_functions;
-void GSocketBSDGUIShim::EventLoop_Disable_Events()
+class GSocketGUIFunctionsTableNull: public GSocketGUIFunctionsTable
{
- if (ms_gui_functions) ms_gui_functions->Disable_Events(this);
-}
+public:
+ virtual bool OnInit();
+ virtual void OnExit();
+ virtual bool CanUseEventLoop();
+ virtual bool Init_Socket(GSocket *socket);
+ virtual void Destroy_Socket(GSocket *socket);
+ virtual void Install_Callback(GSocket *socket, GSocketEvent event);
+ virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event);
+ virtual void Enable_Events(GSocket *socket);
+ virtual void Disable_Events(GSocket *socket);
+};
-void GSocketBSDGUIShim::EventLoop_Install_Callback(GSocketEvent event)
-{
- if (ms_gui_functions) ms_gui_functions->Install_Callback(this, event);
-}
+bool GSocketGUIFunctionsTableNull::OnInit()
+{ return true; }
+void GSocketGUIFunctionsTableNull::OnExit()
+{}
+bool GSocketGUIFunctionsTableNull::CanUseEventLoop()
+{ return false; }
+bool GSocketGUIFunctionsTableNull::Init_Socket(GSocket *socket)
+{ return true; }
+void GSocketGUIFunctionsTableNull::Destroy_Socket(GSocket *socket)
+{}
+void GSocketGUIFunctionsTableNull::Install_Callback(GSocket *socket, GSocketEvent event)
+{}
+void GSocketGUIFunctionsTableNull::Uninstall_Callback(GSocket *socket, GSocketEvent event)
+{}
+void GSocketGUIFunctionsTableNull::Enable_Events(GSocket *socket)
+{}
+void GSocketGUIFunctionsTableNull::Disable_Events(GSocket *socket)
+{}
+/* Global initialisers */
-void GSocketBSDGUIShim::EventLoop_Uninstall_Callback(GSocketEvent event)
+void GSocket_SetGUIFunctions(GSocketGUIFunctionsTable *guifunc)
{
- if (ms_gui_functions) ms_gui_functions->Uninstall_Callback(this, event);
+ gs_gui_functions = guifunc;
}
-///////////////////////////////////////////////////////////////////////////
-// GSocketBSD
-
-static struct GSocketBaseFunctionsTable gs_base_functions =
-{
- GSocketBSD::_GSocket_Detected_Read,
- GSocketBSD::_GSocket_Detected_Write
-};
-
-/* Global initialisers */
-
int GSocket_Init(void)
{
- return GSocketBSDGUIShim::GUI_Init();
+ if (!gs_gui_functions)
+ {
+ static GSocketGUIFunctionsTableNull table;
+ gs_gui_functions = &table;
+ }
+ if ( !gs_gui_functions->OnInit() )
+ return 0;
+ return 1;
}
void GSocket_Cleanup(void)
{
- GSocketBSDGUIShim::GUI_Cleanup();
+ if (gs_gui_functions)
+ {
+ gs_gui_functions->OnExit();
+ }
}
-GSocketBSD::GSocketBSD()
+/* Constructors / Destructors for GSocket */
+
+GSocket::GSocket()
{
int i;
m_local = NULL;
m_peer = NULL;
m_error = GSOCK_NOERROR;
- m_server = FALSE;
- m_stream = TRUE;
+ m_server = false;
+ m_stream = true;
m_gui_dependent = NULL;
- m_non_blocking = FALSE;
+ m_non_blocking = false;
+ m_reusable = false;
m_timeout = 10*60*1000;
/* 10 minutes * 60 sec * 1000 millisec */
- m_establishing = FALSE;
-
- m_functions = &gs_base_functions;
+ m_establishing = false;
- m_ok = true;
+ assert(gs_gui_functions);
+ /* Per-socket GUI-specific initialization */
+ m_ok = gs_gui_functions->Init_Socket(this);
}
-void GSocketBSD::Close()
+void GSocket::Close()
{
- EventLoop_Disable_Events();
-// gsockosx.c calls CFSocketInvalidate which closes the socket for us
+ gs_gui_functions->Disable_Events(this);
+ /* gsockosx.c calls CFSocketInvalidate which closes the socket for us */
#if !(defined(__DARWIN__) && (defined(__WXMAC__) || defined(__WXCOCOA__)))
close(m_fd);
#endif
m_fd = INVALID_SOCKET;
}
-GSocketBSD::~GSocketBSD()
+GSocket::~GSocket()
{
+ assert(this);
+
+ /* Check that the socket is really shutdowned */
+ if (m_fd != INVALID_SOCKET)
+ Shutdown();
+
+ /* Per-socket GUI-specific cleanup */
+ gs_gui_functions->Destroy_Socket(this);
+
/* Destroy private addresses */
if (m_local)
GAddress_destroy(m_local);
* Disallow further read/write operations on this socket, close
* the fd and disable all callbacks.
*/
-void GSocketBSD::Shutdown()
+void GSocket::Shutdown()
{
int evt;
* GSOCK_INVSOCK - the socket is not valid.
* GSOCK_INVADDR - the address is not valid.
*/
-GSocketError GSocketBSD::SetLocal(GAddress *address)
+GSocketError GSocket::SetLocal(GAddress *address)
{
assert(this);
return GSOCK_NOERROR;
}
-GSocketError GSocketBSD::SetPeer(GAddress *address)
+GSocketError GSocket::SetPeer(GAddress *address)
{
assert(this);
return GSOCK_NOERROR;
}
-GAddress *GSocketBSD::GetLocal()
+GAddress *GSocket::GetLocal()
{
GAddress *address;
struct sockaddr addr;
return address;
}
-GAddress *GSocketBSD::GetPeer()
+GAddress *GSocket::GetPeer()
{
assert(this);
* Sets up this socket as a server. The local address must have been
* set with GSocket_SetLocal() before GSocket_SetServer() is called.
* Returns GSOCK_NOERROR on success, one of the following otherwise:
- *
+ *
* Error codes:
* GSOCK_INVSOCK - the socket is in use.
* GSOCK_INVADDR - the local address has not been set.
- * GSOCK_IOERR - low-level error.
+ * GSOCK_IOERR - low-level error.
*/
-GSocketError GSocketBSD::SetServer()
+GSocketError GSocket::SetServer()
{
int arg = 1;
}
/* Initialize all fields */
- m_stream = TRUE;
- m_server = TRUE;
- m_oriented = TRUE;
+ m_stream = true;
+ m_server = true;
/* Create the socket */
m_fd = socket(m_local->m_realfamily, SOCK_STREAM, 0);
m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
-#if defined(__EMX__) || defined(__VISAGECPP__)
- ioctl(m_fd, FIONBIO, (char*)&arg, sizeof(arg));
-#else
ioctl(m_fd, FIONBIO, &arg);
-#endif
- EventLoop_Enable_Events();
+ gs_gui_functions->Enable_Events(this);
/* allow a socket to re-bind if the socket is in the TIME_WAIT
state after being previously closed.
*/
- setsockopt(m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(u_long));
+ if (m_reusable)
+ setsockopt(m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(u_long));
/* Bind to the local address,
* retrieve the actual address bound,
* GSOCK_TIMEDOUT - timeout, no incoming connections.
* GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking.
* GSOCK_MEMERR - couldn't allocate memory.
- * GSOCK_IOERR - low-level error.
+ * GSOCK_IOERR - low-level error.
*/
-GSocket *GSocketBSD::WaitConnection()
+GSocket *GSocket::WaitConnection()
{
struct sockaddr from;
SOCKLEN_T fromlen = sizeof(from);
if (!connection)
{
- delete connection;
m_error = GSOCK_MEMERR;
return NULL;
}
}
/* Initialize all fields */
- connection->m_server = FALSE;
- connection->m_stream = TRUE;
- connection->m_oriented = TRUE;
+ connection->m_server = false;
+ connection->m_stream = true;
/* Setup the peer address field */
connection->m_peer = GAddress_new();
err = _GAddress_translate_from(connection->m_peer, &from, fromlen);
if (err != GSOCK_NOERROR)
{
- GAddress_destroy(connection->m_peer);
delete connection;
m_error = err;
return NULL;
#else
ioctl(connection->m_fd, FIONBIO, &arg);
#endif
- connection->EventLoop_Enable_Events();
+ gs_gui_functions->Enable_Events(connection);
return connection;
}
+bool GSocket::SetReusable()
+{
+ /* socket must not be null, and must not be in use/already bound */
+ if (this && m_fd == INVALID_SOCKET) {
+ m_reusable = true;
+ return true;
+ }
+ return false;
+}
+
/* Client specific parts */
/* GSocket_Connect:
* GSOCK_TIMEDOUT - timeout, the connection failed.
* GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only)
* GSOCK_MEMERR - couldn't allocate memory.
- * GSOCK_IOERR - low-level error.
+ * GSOCK_IOERR - low-level error.
*/
-GSocketError GSocketBSD::Connect(GSocketStream stream)
+GSocketError GSocket::Connect(GSocketStream stream)
{
int err, ret;
int arg = 1;
/* Streamed or dgram socket? */
m_stream = (stream == GSOCK_STREAMED);
- m_oriented = TRUE;
- m_server = FALSE;
- m_establishing = FALSE;
+ m_server = false;
+ m_establishing = false;
/* Create the socket */
m_fd = socket(m_peer->m_realfamily,
#else
ioctl(m_fd, FIONBIO, &arg);
#endif
- EventLoop_Enable_Events();
+ gs_gui_functions->Enable_Events(this);
/* Connect it to the peer address, with a timeout (see below) */
ret = connect(m_fd, m_peer->m_addr, m_peer->m_len);
else
{
int error;
- SOCKLEN_T len = sizeof(error);
+ SOCKOPTLEN_T len = sizeof(error);
- getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (void*) &error, &len);
+ getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*) &error, &len);
if (!error)
return GSOCK_NOERROR;
*/
if ((err == EINPROGRESS) && (m_non_blocking))
{
- m_establishing = TRUE;
+ m_establishing = true;
m_error = GSOCK_WOULDBLOCK;
return GSOCK_WOULDBLOCK;
}
* GSOCK_INVADDR - the local address has not been set.
* GSOCK_IOERR - low-level error.
*/
-GSocketError GSocketBSD::SetNonOriented()
+GSocketError GSocket::SetNonOriented()
{
int arg = 1;
}
/* Initialize all fields */
- m_stream = FALSE;
- m_server = FALSE;
- m_oriented = FALSE;
+ m_stream = false;
+ m_server = false;
/* Create the socket */
m_fd = socket(m_local->m_realfamily, SOCK_DGRAM, 0);
#else
ioctl(m_fd, FIONBIO, &arg);
#endif
- EventLoop_Enable_Events();
+ gs_gui_functions->Enable_Events(this);
/* Bind to the local address,
* and retrieve the actual address bound.
/* Generic IO */
/* Like recv(), send(), ... */
-int GSocketBSD::Read(char *buffer, int size)
+int GSocket::Read(char *buffer, int size)
{
int ret;
assert(this);
- /* When using CFSocket we MUST NOT reenable events until we finish reading */
-#ifndef __DARWIN__
- /* Reenable INPUT events */
- Enable(GSOCK_INPUT);
-#endif
-
if (m_fd == INVALID_SOCKET || m_server)
{
m_error = GSOCK_INVSOCK;
return -1;
}
+ /* Disable events during query of socket status */
+ Disable(GSOCK_INPUT);
+
/* If the socket is blocking, wait for data (with a timeout) */
if (Input_Timeout() == GSOCK_TIMEDOUT)
- return -1;
+ /* We no longer return here immediately, otherwise socket events would not be re-enabled! */
+ ret = -1;
+ else {
+ /* Read the data */
+ if (m_stream)
+ ret = Recv_Stream(buffer, size);
+ else
+ ret = Recv_Dgram(buffer, size);
+ }
- /* Read the data */
- if (m_stream)
- ret = Recv_Stream(buffer, size);
- else
- ret = Recv_Dgram(buffer, size);
-
if (ret == -1)
{
if (errno == EWOULDBLOCK)
else
m_error = GSOCK_IOERR;
}
-
-#ifdef __DARWIN__
- /* Reenable INPUT events */
+
+ /* Enable events again now that we are done processing */
Enable(GSOCK_INPUT);
-#endif
return ret;
}
-int GSocketBSD::Write(const char *buffer, int size)
-{
+int GSocket::Write(const char *buffer, int size)
+{
int ret;
assert(this);
-
+
GSocket_Debug(( "GSocket_Write #1, size %d\n", size ));
if (m_fd == INVALID_SOCKET || m_server)
ret = Send_Stream(buffer, size);
else
ret = Send_Dgram(buffer, size);
-
+
GSocket_Debug(( "GSocket_Write #4, size %d\n", size ));
if (ret == -1)
Enable(GSOCK_OUTPUT);
return -1;
}
-
+
GSocket_Debug(( "GSocket_Write #5, size %d ret %d\n", size, ret ));
return ret;
* performed. This function won't block, regardless of the
* mode (blocking | nonblocking) of the socket.
*/
-GSocketEventFlags GSocketBSD::Select(GSocketEventFlags flags)
+GSocketEventFlags GSocket::Select(GSocketEventFlags flags)
{
- if (!GSocketBSDGUIShim::UseGUI())
+ if (!gs_gui_functions->CanUseEventLoop())
{
GSocketEventFlags result = 0;
fd_set exceptfds;
struct timeval tv;
+ assert(this);
+
/* Do not use a static struct, Linux can garble it */
tv.tv_sec = m_timeout / 1000;
- tv.tv_usec = (m_timeout % 1000) / 1000;
-
- assert(this);
+ tv.tv_usec = (m_timeout % 1000) * 1000;
FD_ZERO(&readfds);
FD_ZERO(&writefds);
FD_ZERO(&exceptfds);
FD_SET(m_fd, &readfds);
- if (flags & GSOCK_OUTPUT_FLAG)
+ if (flags & GSOCK_OUTPUT_FLAG || flags & GSOCK_CONNECTION_FLAG)
FD_SET(m_fd, &writefds);
FD_SET(m_fd, &exceptfds);
*/
if ((m_detected & GSOCK_LOST_FLAG) != 0)
{
- m_establishing = FALSE;
+ m_establishing = false;
return (GSOCK_LOST_FLAG & flags);
}
else
{
m_detected = GSOCK_LOST_FLAG;
- m_establishing = FALSE;
-
+ m_establishing = false;
+
/* LOST event: Abort any further processing */
return (GSOCK_LOST_FLAG & flags);
}
if (m_establishing && !m_server)
{
int error;
- SOCKLEN_T len = sizeof(error);
+ SOCKOPTLEN_T len = sizeof(error);
- m_establishing = FALSE;
+ m_establishing = false;
- getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len);
+ getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
if (error)
{
/* Check for exceptions and errors (is this useful in Unices?) */
if (FD_ISSET(m_fd, &exceptfds))
{
- m_establishing = FALSE;
+ m_establishing = false;
m_detected = GSOCK_LOST_FLAG;
/* LOST event: Abort any further processing */
* Sets the socket to non-blocking mode. All IO calls will return
* immediately.
*/
-void GSocketBSD::SetNonBlocking(int non_block)
+void GSocket::SetNonBlocking(bool non_block)
{
assert(this);
* Sets the timeout for blocking calls. Time is expressed in
* milliseconds.
*/
-void GSocketBSD::SetTimeout(unsigned long millisec)
+void GSocket::SetTimeout(unsigned long millisec)
{
assert(this);
* operations do not clear this back to GSOCK_NOERROR, so use it only
* after an error.
*/
-GSocketError GSocketBSD::GetError()
+GSocketError WXDLLIMPEXP_NET GSocket::GetError()
{
assert(this);
* operation, there is still data available, the callback function will
* be called again.
* GSOCK_OUTPUT:
- * The socket is available for writing. That is, the next write call
+ * The socket is available for writing. That is, the next write call
* won't block. This event is generated only once, when the connection is
* first established, and then only if a call failed with GSOCK_WOULDBLOCK,
* when the output buffer empties again. This means that the app should
*
* void function(GSocket *socket, GSocketEvent event, char *cdata)
*/
-void GSocketBSD::SetCallback(GSocketEventFlags flags,
+void GSocket::SetCallback(GSocketEventFlags flags,
GSocketCallback callback, char *cdata)
{
int count;
* Disables all callbacks specified by 'flags', which may be a
* combination of flags OR'ed toghether.
*/
-void GSocketBSD::UnsetCallback(GSocketEventFlags flags)
+void GSocket::UnsetCallback(GSocketEventFlags flags)
{
int count;
}
}
+GSocketError GSocket::GetSockOpt(int level, int optname,
+ void *optval, int *optlen)
+{
+ if (getsockopt(m_fd, level, optname, (char*)optval, (SOCKOPTLEN_T*)optlen) == 0)
+ {
+ return GSOCK_NOERROR;
+ }
+ return GSOCK_OPTERR;
+}
-#define CALL_CALLBACK(event) { \
- Disable(event); \
- if (m_cbacks[event]) \
- m_cbacks[event](this, event, m_data[event]); \
+GSocketError GSocket::SetSockOpt(int level, int optname,
+ const void *optval, int optlen)
+{
+ if (setsockopt(m_fd, level, optname, (const char*)optval, optlen) == 0)
+ {
+ return GSOCK_NOERROR;
+ }
+ return GSOCK_OPTERR;
+}
+
+#define CALL_CALLBACK(socket, event) { \
+ socket->Disable(event); \
+ if (socket->m_cbacks[event]) \
+ socket->m_cbacks[event](socket, event, socket->m_data[event]); \
}
-void GSocketBSD::Enable(GSocketEvent event)
+void GSocket::Enable(GSocketEvent event)
{
m_detected &= ~(1 << event);
- EventLoop_Install_Callback(event);
+ gs_gui_functions->Install_Callback(this, event);
}
-void GSocketBSD::Disable(GSocketEvent event)
+void GSocket::Disable(GSocketEvent event)
{
m_detected |= (1 << event);
- EventLoop_Uninstall_Callback(event);
+ gs_gui_functions->Uninstall_Callback(this, event);
}
/* _GSocket_Input_Timeout:
* For blocking sockets, wait until data is available or
* until timeout ellapses.
*/
-GSocketError GSocketBSD::Input_Timeout()
+GSocketError GSocket::Input_Timeout()
{
struct timeval tv;
fd_set readfds;
* For blocking sockets, wait until data can be sent without
* blocking or until timeout ellapses.
*/
-GSocketError GSocketBSD::Output_Timeout()
+GSocketError GSocket::Output_Timeout()
{
struct timeval tv;
fd_set writefds;
return GSOCK_NOERROR;
}
-int GSocketBSD::Recv_Stream(char *buffer, int size)
+int GSocket::Recv_Stream(char *buffer, int size)
{
return recv(m_fd, buffer, size, 0);
}
-int GSocketBSD::Recv_Dgram(char *buffer, int size)
+int GSocket::Recv_Dgram(char *buffer, int size)
{
struct sockaddr from;
SOCKLEN_T fromlen = sizeof(from);
return ret;
}
-int GSocketBSD::Send_Stream(const char *buffer, int size)
+int GSocket::Send_Stream(const char *buffer, int size)
{
int ret;
return ret;
}
-int GSocketBSD::Send_Dgram(const char *buffer, int size)
+int GSocket::Send_Dgram(const char *buffer, int size)
{
struct sockaddr *addr;
int len, ret;
return ret;
}
-void GSocketBSD::Detected_Read()
+void GSocket::Detected_Read()
{
char c;
*/
if ((m_detected & GSOCK_LOST_FLAG) != 0)
{
- m_establishing = FALSE;
+ m_establishing = false;
- CALL_CALLBACK(GSOCK_LOST);
+ CALL_CALLBACK(this, GSOCK_LOST);
Shutdown();
return;
}
if (recv(m_fd, &c, 1, MSG_PEEK) > 0)
{
- CALL_CALLBACK(GSOCK_INPUT);
+ CALL_CALLBACK(this, GSOCK_INPUT);
}
else
{
if (m_server && m_stream)
{
- CALL_CALLBACK(GSOCK_CONNECTION);
+ CALL_CALLBACK(this, GSOCK_CONNECTION);
}
else
{
- CALL_CALLBACK(GSOCK_LOST);
+ CALL_CALLBACK(this, GSOCK_LOST);
Shutdown();
}
}
}
-void GSocketBSD::Detected_Write()
+void GSocket::Detected_Write()
{
/* If we have already detected a LOST event, then don't try
* to do any further processing.
*/
if ((m_detected & GSOCK_LOST_FLAG) != 0)
{
- m_establishing = FALSE;
+ m_establishing = false;
- CALL_CALLBACK(GSOCK_LOST);
+ CALL_CALLBACK(this, GSOCK_LOST);
Shutdown();
return;
}
if (m_establishing && !m_server)
{
int error;
- SOCKLEN_T len = sizeof(error);
+ SOCKOPTLEN_T len = sizeof(error);
- m_establishing = FALSE;
+ m_establishing = false;
- getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len);
+ getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
if (error)
{
- CALL_CALLBACK(GSOCK_LOST);
+ CALL_CALLBACK(this, GSOCK_LOST);
Shutdown();
}
else
{
- CALL_CALLBACK(GSOCK_CONNECTION);
+ CALL_CALLBACK(this, GSOCK_CONNECTION);
/* We have to fire this event by hand because CONNECTION (for clients)
* and OUTPUT are internally the same and we just disabled CONNECTION
* events with the above macro.
*/
- CALL_CALLBACK(GSOCK_OUTPUT);
+ CALL_CALLBACK(this, GSOCK_OUTPUT);
}
}
else
{
- CALL_CALLBACK(GSOCK_OUTPUT);
+ CALL_CALLBACK(this, GSOCK_OUTPUT);
}
}
/* Compatibility functions for GSocket */
GSocket *GSocket_new(void)
{
- GSocket *newsocket = new GSocketBSDGUIShim();
+ GSocket *newsocket = new GSocket();
if(newsocket->IsOk())
return newsocket;
delete newsocket;
return NULL;
}
-void GSocket_destroy(GSocket *socket)
-{
- assert(socket);
-
- /* Check that the socket is really shutdowned */
- if (socket->m_fd != INVALID_SOCKET)
- socket->Shutdown();
-
- delete socket;
-}
-
-void GSocketBSD::_GSocket_Detected_Read(GSocket *socket)
-{ socket->Detected_Read(); }
-
-void GSocketBSD::_GSocket_Detected_Write(GSocket *socket)
-{ socket->Detected_Write(); }
-
/*
* -------------------------------------------------------------------------
* GAddress
{
#else
/* Use gethostbyname by default */
- int val = 1; //VA doesn't like constants in conditional expressions at all
+#ifndef __WXMAC__
+ int val = 1; /* VA doesn't like constants in conditional expressions */
if (val)
+#endif
{
#endif
struct in_addr *array_addr;
CHECK_ADDRESS(address, INET);
addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
- addr->s_addr = hostaddr;
+ addr->s_addr = htonl(hostaddr);
return GSOCK_NOERROR;
}
address->m_error = GSOCK_INVPORT;
return GSOCK_INVPORT;
}
-
+
+#if defined(__WXPM__) && defined(__EMX__)
+ se = getservbyname(port, (char*)protocol);
+#else
se = getservbyname(port, protocol);
+#endif
if (!se)
{
/* the cast to int suppresses compiler warnings about subscript having the
assert(address != NULL);
CHECK_ADDRESS(address, INET);
-
+
addr = (struct sockaddr_in *)address->m_addr;
addr->sin_port = htons(port);
char *addr_buf;
struct sockaddr_in *addr;
- assert(address != NULL);
+ assert(address != NULL);
CHECK_ADDRESS(address, INET);
addr = (struct sockaddr_in *)address->m_addr;
{
struct sockaddr_in *addr;
- assert(address != NULL);
- CHECK_ADDRESS_RETVAL(address, INET, 0);
+ assert(address != NULL);
+ CHECK_ADDRESS_RETVAL(address, INET, 0);
addr = (struct sockaddr_in *)address->m_addr;
- return addr->sin_addr.s_addr;
+ return ntohl(addr->sin_addr.s_addr);
}
unsigned short GAddress_INET_GetPort(GAddress *address)
{
struct sockaddr_in *addr;
- assert(address != NULL);
- CHECK_ADDRESS_RETVAL(address, INET, 0);
+ assert(address != NULL);
+ CHECK_ADDRESS_RETVAL(address, INET, 0);
addr = (struct sockaddr_in *)address->m_addr;
return ntohs(addr->sin_port);
{
struct sockaddr_un *addr;
- assert(address != NULL);
+ assert(address != NULL);
- CHECK_ADDRESS(address, UNIX);
+ CHECK_ADDRESS(address, UNIX);
addr = ((struct sockaddr_un *)address->m_addr);
strncpy(addr->sun_path, path, UNIX_SOCK_PATHLEN);