// ----------------------------------------------------------------------------
// In the WIN.INI file
-static const wxChar WX_SECTION[] = wxT("wxWidgets");
+static const wxChar WX_SECTION[] = wxT("wxWindows");
static const wxChar eUSERNAME[] = wxT("UserName");
// ============================================================================
bool wxGetHostName(wxChar *buf, int maxSize)
{
#if defined(__WXWINCE__)
- return FALSE;
+ return false;
#elif defined(__WIN32__) && !defined(__WXMICROWIN__)
DWORD nSize = maxSize;
if ( !::GetComputerName(buf, &nSize) )
{
wxLogLastError(wxT("GetComputerName"));
- return FALSE;
+ return false;
}
return TRUE;
bool wxGetUserId(wxChar *buf, int maxSize)
{
#if defined(__WXWINCE__)
- return FALSE;
+ return false;
#elif defined(__WIN32__) && !defined(__WXMICROWIN__)
DWORD nSize = maxSize;
if ( ::GetUserName(buf, &nSize) == 0 )
bool wxGetUserName(wxChar *buf, int maxSize)
{
#if defined(__WXWINCE__)
- return FALSE;
+ return false;
#elif defined(USE_NET_API)
CHAR szUserName[256];
if ( !wxGetUserId(szUserName, WXSIZEOF(szUserName)) )
- return FALSE;
+ return false;
// TODO how to get the domain name?
CHAR *szDomain = "";
bool wxGetDiskSpace(const wxString& path, wxLongLong *pTotal, wxLongLong *pFree)
{
#ifdef __WXWINCE__
- return FALSE;
+ return false;
#else
if ( path.empty() )
- return FALSE;
+ return false;
// old w32api don't have ULARGE_INTEGER
#if defined(__WIN32__) && \
// Execute a program in an Interactive Shell
bool wxShell(const wxString& command)
{
+ wxString cmd;
+
#ifdef __WXWINCE__
- return FALSE;
+ cmd = command;
#else
wxChar *shell = wxGetenv(wxT("COMSPEC"));
if ( !shell )
shell = (wxChar*) wxT("\\COMMAND.COM");
- wxString cmd;
if ( !command )
{
// just the shell
// pass the command to execute to the command processor
cmd.Printf(wxT("%s /c %s"), shell, command.c_str());
}
+#endif
return wxExecute(cmd, wxEXEC_SYNC) == 0;
-#endif
}
// Shutdown or reboot the PC
// sleep functions
// ----------------------------------------------------------------------------
-void wxUsleep(unsigned long milliseconds)
+void wxMilliSleep(unsigned long milliseconds)
{
::Sleep(milliseconds);
}
+void wxMicroSleep(unsigned long microseconds)
+{
+ wxMilliSleep(microseconds/1000);
+}
+
void wxSleep(int nSecs)
{
- wxUsleep(1000*nSecs);
+ wxMilliSleep(1000*nSecs);
}
// ----------------------------------------------------------------------------