wxRegion::wxRegion(size_t n, const wxPoint *points, int fillStyle)
{
#if defined(__WXMICROWIN__) || defined(__WXWINCE__)
+ wxUnusedVar(n);
+ wxUnusedVar(points);
+ wxUnusedVar(fillStyle);
m_refData = NULL;
M_REGION = NULL;
#else
bool wxRegion::Offset(wxCoord x, wxCoord y)
{
- wxCHECK_MSG( M_REGION, FALSE, _T("invalid wxRegion") );
+ wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") );
if ( !x && !y )
{
// nothing to do
- return TRUE;
+ return true;
}
AllocExclusive();
{
wxLogLastError(_T("OffsetRgn"));
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
// combine another region with this one
case wxRGN_AND:
case wxRGN_DIFF:
// leave empty/invalid
- return FALSE;
+ return false;
}
}
else // we have a valid region
{
wxLogLastError(_T("CombineRgn"));
- return FALSE;
+ return false;
}
}
- return TRUE;
+ return true;
}
// Combine rectangle (x, y, w, h) with this.