///////////////////////////////////////////////////////////////////////////////
-// Name: msw/fontenum.cpp
+// Name: src/msw/fontenum.cpp
// Purpose: wxFontEnumerator class for Windows
// Author: Julian Smart
// Modified by: Vadim Zeitlin to add support for font encodings
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "fontenum.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_FONTMAP
#ifndef WX_PRECOMP
+ #include "wx/gdicmn.h"
#include "wx/font.h"
#include "wx/encinfo.h"
+ #include "wx/dynarray.h"
#endif
#include "wx/msw/private.h"
// if not empty, enum only the fonts in this family
wxString m_family;
- // if TRUE, enum only fixed fonts
+ // if true, enum only fixed fonts
bool m_fixedOnly;
- // if TRUE, we enumerate the encodings, not fonts
+ // if true, we enumerate the encodings, not fonts
bool m_enumEncodings;
// the list of charsets we already found while enumerating charsets
{
m_fontEnum = fontEnum;
m_charset = DEFAULT_CHARSET;
- m_fixedOnly = FALSE;
- m_enumEncodings = FALSE;
+ m_fixedOnly = false;
+ m_enumEncodings = false;
}
void wxFontEnumeratorHelper::SetFamily(const wxString& family)
{
- m_enumEncodings = TRUE;
+ m_enumEncodings = true;
m_family = family;
}
#endif // wxUSE_FONTMAP
{
// no such encodings at all
- return FALSE;
+ return false;
}
}
m_facename = info.facename;
}
- return TRUE;
+ return true;
}
#if defined(__GNUWIN32__) && !defined(__CYGWIN10__) && !wxCHECK_W32API_VERSION( 1, 1 ) && !wxUSE_NORLANDER_HEADERS
HDC hDC = ::GetDC(NULL);
#ifdef __WXWINCE__
- ::EnumFontFamilies(hDC, m_facename, (wxFONTENUMPROC)wxFontEnumeratorProc,
- (LPARAM)this) ;
+ ::EnumFontFamilies(hDC,
+ m_facename.empty() ? NULL : m_facename.c_str(),
+ (wxFONTENUMPROC)wxFontEnumeratorProc,
+ (LPARAM)this) ;
#else // __WIN32__
LOGFONT lf;
- lf.lfCharSet = m_charset;
+ lf.lfCharSet = (BYTE)m_charset;
wxStrncpy(lf.lfFaceName, m_facename, WXSIZEOF(lf.lfFaceName));
lf.lfPitchAndFamily = 0;
::EnumFontFamiliesEx(hDC, &lf, (wxFONTENUMPROC)wxFontEnumeratorProc,
else
{
// continue enumeration
- return TRUE;
+ return true;
}
}
if ( tm->tmPitchAndFamily & TMPF_FIXED_PITCH )
{
// not a fixed pitch font
- return TRUE;
+ return true;
}
}
// check that we have the right encoding
if ( lf->lfCharSet != m_charset )
{
- return TRUE;
+ return true;
}
}
else // enumerating fonts in all charsets
if ( m_facenames.Index(lf->lfFaceName) != wxNOT_FOUND )
{
// continue enumeration
- return TRUE;
+ return true;
}
wxConstCast(this, wxFontEnumeratorHelper)->
}
// else: no such fonts, unknown encoding
- return TRUE;
+ return true;
}
bool wxFontEnumerator::EnumerateEncodings(const wxString& family)
fe.SetFamily(family);
fe.DoEnumerate();
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------