/////////////////////////////////////////////////////////////////////////////
-// Name: laywin.cpp
+// Name: src/generic/laywin.cpp
// Purpose: Implements a simple layout algorithm, plus
// wxSashLayoutWindow which is an example of a window with
// layout-awareness (via event handlers). This is suited to
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "laywin.h"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/frame.h"
- #include "wx/mdi.h"
#endif
#include "wx/laywin.h"
+#include "wx/mdi.h"
+
IMPLEMENT_DYNAMIC_CLASS(wxQueryLayoutInfoEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxCalculateLayoutEvent, wxEvent)
-DEFINE_EVENT_TYPE(wxEVT_QUERY_LAYOUT_INFO)
-DEFINE_EVENT_TYPE(wxEVT_CALCULATE_LAYOUT)
+wxDEFINE_EVENT( wxEVT_QUERY_LAYOUT_INFO, wxQueryLayoutInfoEvent );
+wxDEFINE_EVENT( wxEVT_CALCULATE_LAYOUT, wxCalculateLayoutEvent );
+
+
+// ----------------------------------------------------------------------------
+// wxSashLayoutWindow
+// ----------------------------------------------------------------------------
#if wxUSE_SASH
IMPLEMENT_CLASS(wxSashLayoutWindow, wxSashWindow)
-
BEGIN_EVENT_TABLE(wxSashLayoutWindow, wxSashWindow)
EVT_CALCULATE_LAYOUT(wxSashLayoutWindow::OnCalculateLayout)
EVT_QUERY_LAYOUT_INFO(wxSashLayoutWindow::OnQueryLayoutInfo)
{
m_orientation = wxLAYOUT_HORIZONTAL;
m_alignment = wxLAYOUT_TOP;
+#ifdef __WXMAC__
+ MacSetClipChildren( true ) ;
+#endif
}
// This is the function that wxLayoutAlgorithm calls to ascertain the window
{
// If not in query mode, resize the window.
// TODO: add wxRect& form to wxWindow::SetSize
- wxSize sz = GetSize();
+ wxSize sz2 = GetSize();
wxPoint pos = GetPosition();
SetSize(thisRect.x, thisRect.y, thisRect.width, thisRect.height);
// Make sure the sash is erased when the window is resized
- if ((pos.x != thisRect.x || pos.y != thisRect.y || sz.x != thisRect.width || sz.y != thisRect.height) &&
+ if ((pos.x != thisRect.x || pos.y != thisRect.y || sz2.x != thisRect.width || sz2.y != thisRect.height) &&
(GetSashVisible(wxSASH_TOP) || GetSashVisible(wxSASH_RIGHT) || GetSashVisible(wxSASH_BOTTOM) || GetSashVisible(wxSASH_LEFT)))
- Refresh(TRUE);
+ Refresh(true);
}
}
#endif // wxUSE_SASH
-/*
- * wxLayoutAlgorithm
- */
+
+// ----------------------------------------------------------------------------
+// wxLayoutAlgorithm
+// ----------------------------------------------------------------------------
#if wxUSE_MDI_ARCHITECTURE
clientWindow->SetSize(rect.x, rect.y, rect.width, rect.height);
- return TRUE;
+ return true;
}
#endif // wxUSE_MDI_ARCHITECTURE
int leftMargin = 0, rightMargin = 0, topMargin = 0, bottomMargin = 0;
#if wxUSE_SASH
- if (parent->IsKindOf(CLASSINFO(wxSashWindow)))
+ if (wxDynamicCast(parent, wxSashWindow))
{
wxSashWindow* sashWindow = (wxSashWindow*) parent;
// Find the last layout-aware window, so we can make it fill all remaining
// space.
- wxWindow *lastAwareWindow = NULL;
+ wxWindow *lastAwareWindow = NULL;
wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
while (node)
}
if (event.GetRect().GetWidth() < 0 || event.GetRect().GetHeight() < 0)
- return FALSE;
+ return false;
event.SetRect(rect);
lastAwareWindow->SetSize(rect.x, rect.y, wxMax(0, rect.width), wxMax(0, rect.height));
}
- return TRUE;
+ return true;
}