/////////////////////////////////////////////////////////////////////////////
-// Name: automtn.h
+// Name: wx/msw/ole/automtn.h
// Purpose: OLE automation utilities
// Author: Julian Smart
// Modified by:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "automtn.h"
-#endif
-
#ifndef _WX_AUTOMTN_H_
#define _WX_AUTOMTN_H_
+#include "wx/defs.h"
+
+#if wxUSE_OLE_AUTOMATION
+
#include "wx/object.h"
#include "wx/variant.h"
#undef GetObject
#endif
+// Flags used with wxAutomationObject::GetInstance()
+enum wxAutomationInstanceFlags
+{
+ // Only use the existing instance, never create a new one.
+ wxAutomationInstance_UseExistingOnly = 0,
+
+ // Create a new instance if there are no existing ones.
+ wxAutomationInstance_CreateIfNeeded = 1,
+
+ // Do not log errors if we failed to get the existing instance because none
+ // is available.
+ wxAutomationInstance_SilentIfNone = 2
+};
+
/*
* wxAutomationObject
* Wraps up an IDispatch pointer and invocation; does variant conversion.
*/
-class WXDLLEXPORT wxAutomationObject: public wxObject
+class WXDLLIMPEXP_CORE wxAutomationObject: public wxObject
{
public:
wxAutomationObject(WXIDISPATCH* dispatchPtr = NULL);
- ~wxAutomationObject();
+ virtual ~wxAutomationObject();
- // Set/get dispatch pointer
- inline void SetDispatchPtr(WXIDISPATCH* dispatchPtr) { m_dispatchPtr = dispatchPtr; };
- inline WXIDISPATCH* GetDispatchPtr() const { return m_dispatchPtr; }
+ // Set/get dispatch pointer
+ void SetDispatchPtr(WXIDISPATCH* dispatchPtr) { m_dispatchPtr = dispatchPtr; }
+ WXIDISPATCH* GetDispatchPtr() const { return m_dispatchPtr; }
+ bool IsOk() const { return m_dispatchPtr != NULL; }
- // Get a dispatch pointer from the current object associated
- // with a class id, such as "Excel.Application"
- bool GetInstance(const wxString& classId) const;
+ // Get a dispatch pointer from the current object associated
+ // with a ProgID, such as "Excel.Application"
+ bool GetInstance(const wxString& progId,
+ int flags = wxAutomationInstance_CreateIfNeeded) const;
- // Get a dispatch pointer from a new instance of the the class
- bool CreateInstance(const wxString& classId) const;
+ // Get a dispatch pointer from a new instance of the class
+ bool CreateInstance(const wxString& progId) const;
- // Low-level invocation function. Pass either an array of variants,
- // or an array of pointers to variants.
+ // Low-level invocation function. Pass either an array of variants,
+ // or an array of pointers to variants.
bool Invoke(const wxString& member, int action,
wxVariant& retValue, int noArgs, wxVariant args[], const wxVariant* ptrArgs[] = 0) const;
- // Invoke a member function
- wxVariant CallMethod(const wxString& method, int noArgs, wxVariant args[]);
- wxVariant CallMethodArray(const wxString& method, int noArgs, const wxVariant **args);
+ // Invoke a member function
+ wxVariant CallMethod(const wxString& method, int noArgs, wxVariant args[]);
+ wxVariant CallMethodArray(const wxString& method, int noArgs, const wxVariant **args);
- // Convenience function
- wxVariant CallMethod(const wxString& method,
- const wxVariant& arg1 = wxNullVariant, const wxVariant& arg2 = wxNullVariant,
- const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
- const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
+ // Convenience function
+ wxVariant CallMethod(const wxString& method,
+ const wxVariant& arg1 = wxNullVariant, const wxVariant& arg2 = wxNullVariant,
+ const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
+ const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
- // Get/Put property
- wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const;
- wxVariant GetPropertyArray(const wxString& property, int noArgs, const wxVariant **args) const;
- wxVariant GetProperty(const wxString& property,
- const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant,
- const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
- const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
+ // Get/Put property
+ wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const;
+ wxVariant GetPropertyArray(const wxString& property, int noArgs, const wxVariant **args) const;
+ wxVariant GetProperty(const wxString& property,
+ const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant,
+ const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
+ const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
bool PutPropertyArray(const wxString& property, int noArgs, const wxVariant **args);
bool PutProperty(const wxString& property, int noArgs, wxVariant args[]) ;
- bool PutProperty(const wxString& property,
- const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant,
- const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
- const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
-
- // Uses DISPATCH_PROPERTYGET
- // and returns a dispatch pointer. The calling code should call Release
- // on the pointer, though this could be implicit by constructing an wxAutomationObject
- // with it and letting the destructor call Release.
+ bool PutProperty(const wxString& property,
+ const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant,
+ const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
+ const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
+
+ // Uses DISPATCH_PROPERTYGET
+ // and returns a dispatch pointer. The calling code should call Release
+ // on the pointer, though this could be implicit by constructing an wxAutomationObject
+ // with it and letting the destructor call Release.
WXIDISPATCH* GetDispatchProperty(const wxString& property, int noArgs, wxVariant args[]) const;
WXIDISPATCH* GetDispatchProperty(const wxString& property, int noArgs, const wxVariant **args) const;
- // A way of initialising another wxAutomationObject with a dispatch object,
- // without having to deal with nasty IDispatch pointers.
- bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const;
- bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs, const wxVariant **args) const;
+ // A way of initialising another wxAutomationObject with a dispatch object,
+ // without having to deal with nasty IDispatch pointers.
+ bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const;
+ bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs, const wxVariant **args) const;
public:
WXIDISPATCH* m_dispatchPtr;
- DECLARE_NO_COPY_CLASS(wxAutomationObject)
+ wxDECLARE_NO_COPY_CLASS(wxAutomationObject);
};
+#endif // wxUSE_OLE_AUTOMATION
-#endif
- // _WX_AUTOMTN_H_
+#endif // _WX_AUTOMTN_H_