- bool Empty(void) const;
- inline bool IsEmpty() const { return Empty(); }
-
- //
- // Tests
- // Does the region contain the point (x,y)?
- //
- wxRegionContain Contains( wxCoord lX
- ,wxCoord lY
- ) const;
-
- //
- // Convert the region to a B&W bitmap with the black pixels being inside
- // the region.
- //
- wxBitmap ConvertToBitmap(void) const;
-
- // Use the non-transparent pixels of a wxBitmap for the region to combine
- // with this region. If the bitmap has a mask then it will be used,
- // otherwise the colour to be treated as transparent may be specified,
- // along with an optional tolerance value.
- bool Union( const wxBitmap& rBmp
- ,const wxColour& rTransColour = wxNullColour
- ,int nTolerance = 0
- );
-
- //
- // Does the region contain the point pt?
- //
- wxRegionContain Contains(const wxPoint& rPoint) const;
-
- //
- // Does the region contain the rectangle (x, y, w, h)?
- //
- wxRegionContain Contains( wxCoord x
- ,wxCoord y
- ,wxCoord lWidth
- ,wxCoord lHeight
- ) const;
-
- //
- // Does the region contain the rectangle rect?
- //
- wxRegionContain Contains(const wxRect& rRect) const;
-
- //
- // Internal
- //
- bool Combine( wxCoord x
- ,wxCoord y
- ,wxCoord vWidth
- ,wxCoord vHeight
- ,wxRegionOp eOp
- );
- bool Combine( const wxRegion& rRegion
- ,wxRegionOp eOp
- );
- bool Combine( const wxRect& rRect
- ,wxRegionOp eOp
- );