// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "accel.h"
-#endif
+#include "wx/wxprec.h"
-#include "wx/setup.h"
#include "wx/accel.h"
#include "wx/string.h"
-#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable, wxObject)
-#endif
// ----------------------------------------------------------------------------
// wxAccelList: a list of wxAcceleratorEntries
WX_DECLARE_LIST(wxAcceleratorEntry, wxAccelList);
#include "wx/listimpl.cpp"
-WX_DEFINE_LIST(wxAccelList);
+WX_DEFINE_LIST(wxAccelList)
// ----------------------------------------------------------------------------
// wxAccelRefData: the data used by wxAcceleratorTable
wxAcceleratorRefData::~wxAcceleratorRefData()
{
- m_accels.DeleteContents( TRUE );
+ WX_CLEAR_LIST( wxAccelList, m_accels );
}
wxAcceleratorTable::wxAcceleratorTable()
{
if (!Ok()) return -1;
- wxAccelList::Node *node = M_ACCELDATA->m_accels.GetFirst();
+ wxAccelList::compatibility_iterator node = M_ACCELDATA->m_accels.GetFirst();
while (node)
{
- wxAcceleratorEntry *entry = (wxAcceleratorEntry*)node->GetData();
+ wxAcceleratorEntry *entry = node->GetData();
if ((event.m_keyCode == entry->GetKeyCode()) &&
(((entry->GetFlags() & wxACCEL_CTRL) == 0) || event.ControlDown()) &&
(((entry->GetFlags() & wxACCEL_SHIFT) == 0) || event.ShiftDown()) &&