// Override this function if you don't want to have wxScrolledWindow
// automatically change the origin according to the scroll position.
- virtual void PrepareDC(wxDC& dc);
+ void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }
// lay out the window and its children
virtual bool Layout();
void ViewStart(int *x, int *y) const { GetViewStart( x, y ); }
#endif // WXWIN_COMPATIBILITY_2_2
+ virtual void DoPrepareDC(wxDC& dc);
+
protected:
wxWindow *m_targetWindow;
int m_xScrollPixelsPerLine;