/////////////////////////////////////////////////////////////////////////////
-// Name: gauge.cpp
+// Name: src/mac/classic/gauge.cpp
// Purpose: wxGauge class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "gauge.h"
-#endif
+
+#include "wx/wxprec.h"
+
+#if wxUSE_GAUGE
#include "wx/gauge.h"
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl)
-#endif
#include "wx/mac/uma.h"
bool wxGauge::Create(wxWindow *parent, wxWindowID id,
- int range,
- const wxPoint& pos,
- const wxSize& s,
- long style,
- const wxValidator& validator,
- const wxString& name)
+ int range,
+ const wxPoint& pos,
+ const wxSize& s,
+ long style,
+ const wxValidator& validator,
+ const wxString& name)
{
if ( !wxGaugeBase::Create(parent, id, range, pos, s, style, validator, name) )
return false;
Str255 title ;
m_rangeMax = range ;
m_gaugePos = 0 ;
-
- if ( size.x == wxDefaultSize.x && size.y == wxDefaultSize.y)
+
+ if ( size.x == wxDefaultCoord && size.y == wxDefaultCoord)
{
size = wxSize( 200 , 16 ) ;
}
-
+
MacPreControlCreate( parent , id , wxEmptyString , pos , size ,style & 0xE0FFFFFF /* no borders on mac */ , validator , name , &bounds , title ) ;
-
- m_macControl = ::NewControl( MAC_WXHWND(parent->MacGetRootWindow()) , &bounds , title , false , 0 , 0 , range,
+
+ m_macControl = (WXWidget) ::NewControl( MAC_WXHWND(parent->MacGetRootWindow()) , &bounds , title , false , 0 , 0 , range,
kControlProgressBarProc , (long) this ) ;
-
+
MacPostControlCreate() ;
-
- return TRUE;
+
+ return true;
}
void wxGauge::SetShadowWidth(int w)
::SetControl32BitValue( (ControlHandle) m_macControl , m_gaugePos ) ;
}
+void wxGauge::Pulse()
+{
+ // need to use the animate() method of NSProgressIndicator Class here
+}
+
int wxGauge::GetShadowWidth() const
{
return 0;
return m_gaugePos;
}
+#endif // wxUSE_GAUGE