#include "wx/dcmemory.h"
#include "wx/dcclient.h"
-
+#include "wx/window.h"
// ----------------------------------------------------------------------------
// Double buffering helper.
: m_paintdc(window)
{
window->PrepareDC( m_paintdc );
-
+
if( buffer != wxNullBitmap )
Init(&m_paintdc, buffer);
else