}
wxTextAttr newAttr(colFg, colBg, font);
-
+
if (attr.HasAlignment())
newAttr.SetAlignment(attr.GetAlignment());
else if (attrDef.HasAlignment())
newAttr.SetAlignment(attrDef.GetAlignment());
-
+
if (attr.HasTabs())
newAttr.SetTabs(attr.GetTabs());
else if (attrDef.HasTabs())
newAttr.SetTabs(attrDef.GetTabs());
-
+
if (attr.HasLeftIndent())
newAttr.SetLeftIndent(attr.GetLeftIndent(), attr.GetLeftSubIndent());
else if (attrDef.HasLeftIndent())
newAttr.SetLeftIndent(attrDef.GetLeftIndent(), attr.GetLeftSubIndent());
-
+
if (attr.HasRightIndent())
newAttr.SetRightIndent(attr.GetRightIndent());
else if (attrDef.HasRightIndent())
- newAttr.SetRightIndent(attrDef.GetRightIndent());
-
+ newAttr.SetRightIndent(attrDef.GetRightIndent());
+
return newAttr;
}
const wxTextAttr& WXUNUSED(style))
{
// to be implemented in derived TextCtrl classes
- return FALSE;
+ return false;
}
// get the styling at the given position
bool wxTextCtrlBase::GetStyle(long WXUNUSED(position), wxTextAttr& WXUNUSED(style))
{
// to be implemented in derived TextCtrl classes
- return FALSE;
+ return false;
}
// change default text attributes
else
m_defaultStyle = wxTextAttr::Combine(style, m_defaultStyle, this);
- return TRUE;
+ return true;
}
// get default text attributes
m_filename = filename;
- return TRUE;
+ return true;
}
}
wxLogError(_("File couldn't be loaded."));
#endif // wxUSE_FFILE
- return FALSE;
+ return false;
}
bool wxTextCtrlBase::SaveFile(const wxString& filename)
// what kind of message to give? is it an error or a program bug?
wxLogDebug(wxT("Can't save textctrl to file without filename."));
- return FALSE;
+ return false;
}
#if wxUSE_FFILE
// if it worked, save for future calls
m_filename = filenameToUse;
- return TRUE;
+ return true;
}
#endif // wxUSE_FFILE
wxLogError(_("The text couldn't be saved."));
- return FALSE;
+ return false;
}
// ----------------------------------------------------------------------------
// the generic version is unused in wxMSW
bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& WXUNUSED(event))
{
- return FALSE;
+ return false;
}
#else // !__WIN32__
bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& event)
{
WriteText(ch);
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
#endif // !__WIN32__
{
if ( event.GetSetEnabled() )
Enable(event.GetEnabled());
-
+
if ( event.GetSetText() )
{
if ( event.GetText() != GetValue() )
SetValue(event.GetText());
- }
+ }
}
// ----------------------------------------------------------------------------
// hit testing
// ----------------------------------------------------------------------------
+wxTextCtrlHitTestResult
+wxTextCtrlBase::HitTest(const wxPoint& pt, wxTextCoord *x, wxTextCoord *y) const
+{
+ // implement in terms of the other overload as the native ports typically
+ // can get the position and not (x, y) pair directly (although wxUniv
+ // directly gets x and y -- and so overrides this method as well)
+ long pos;
+ wxTextCtrlHitTestResult rc = HitTest(pt, &pos);
+
+ if ( rc != wxTE_HT_UNKNOWN )
+ {
+ PositionToXY(pos, x, y);
+ }
+
+ return rc;
+}
+
wxTextCtrlHitTestResult
wxTextCtrlBase::HitTest(const wxPoint& WXUNUSED(pt),
- wxTextCoord * WXUNUSED(col),
- wxTextCoord * WXUNUSED(row)) const
+ long * WXUNUSED(pos)) const
{
// not implemented
return wxTE_HT_UNKNOWN;