#endif //WX_PRECOMP
#include "wx/renderer.h"
+#include "wx/toplevel.h"
+#include "wx/dcclient.h"
+#include "wx/mac/uma.h"
// ----------------------------------------------------------------------------
// wxRendererMac: our wxRendererNative implementation
wxRendererMac::DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
- int WXUNUSED(flags))
+ int flags)
{
- const int CORNER = 1;
-
- const wxCoord x = rect.x-1,
- y = rect.y-1,
- w = rect.width,
- h = rect.height;
+ const wxCoord x = dc.XLOG2DEV(rect.x-1),
+ y = dc.YLOG2DEV(rect.y-1),
+ w = dc.XLOG2DEVREL(rect.width),
+ h = dc.YLOG2DEVREL(rect.height);
int major,minor;
wxGetOsVersion( &major, &minor );
dc.SetBrush( *wxTRANSPARENT_BRUSH );
- if (major >= 10)
+#if defined(__WXMAC_OSX__) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3 )
+ if ( HIThemeDrawButton != 0 )
{
- dc.SetPen( wxPen( wxColour( 0xC5 , 0xC5 , 0xC5 ) , 1 , wxSOLID ) );
- dc.DrawRectangle( x, y+CORNER, 1, h-CORNER ); // left
- // The right border is overdrawn by the left border of the right neighbouring
- // header (to maintain a proper single pixel border). Except for the
- // rightmost header of the listctrl.
- dc.DrawRectangle( x+w+(CORNER*2), y+CORNER, 1, h-CORNER ); // right
- dc.SetPen( wxPen( wxColour( 0xB1 , 0xB1 , 0xB1 ) , 1 , wxSOLID ) );
- dc.DrawRectangle( x, y+h, w+(CORNER*3), 1 ); // bottom
- dc.DrawRectangle( x, y, w+(CORNER*3), 1 ); // top
-
- // Do a fill of the interior for background:
- dc.SetPen( wxPen( wxColour( 0xF6 , 0xF6 , 0xF6 ) , 1 , wxSOLID ) );
- dc.DrawRectangle( x+CORNER, y+CORNER, w+CORNER, h-CORNER );
-
- // Do the gradient fill:
- static int grayValues[] =
+ HIRect headerRect = CGRectMake( x , y , w , h );
+ if ( dc.IsKindOf( CLASSINFO( wxPaintDC ) ) == false )
{
- 0xF6, 0xF2, 0xEF, 0xED, 0xED, 0xEB, 0xEA, 0xEA, 0xE8,
- 0xE8, 0xE2, 0xE5, 0xE8, 0xEB, 0xEF, 0xF2, 0xFD
- };
- int i;
- for (i=0; i < h && i < (int)WXSIZEOF(grayValues); i++)
+ Rect r = { (short) headerRect.origin.y , (short) headerRect.origin.x ,
+ (short) (headerRect.origin.y + headerRect.size.height) , (short) (headerRect.origin.x + headerRect.size.width) } ;
+ RgnHandle updateRgn = NewRgn() ;
+ RectRgn( updateRgn , &r ) ;
+ HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle() , updateRgn , true ) ;
+ DisposeRgn( updateRgn ) ;
+ }
+ else
{
- dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
- 1 , wxSOLID ) );
- dc.DrawRectangle( x+CORNER, y+CORNER+i, w+CORNER, 1 );
+ CGContextRef cgContext ;
+#if wxMAC_USE_CORE_GRAPHICS
+ cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext() ;
+#else
+ Rect bounds ;
+ GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
+ QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
+ CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
+ CGContextScaleCTM( cgContext , 1 , -1 ) ;
+ HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ) , cgContext ) ;
+ CGContextClip( cgContext ) ;
+ HIViewConvertRect( &headerRect , (HIViewRef) win->GetHandle() , (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ) ;
+#endif
+ {
+ HIThemeButtonDrawInfo drawInfo ;
+ HIRect labelRect ;
+ memset( &drawInfo , 0 , sizeof(drawInfo) ) ;
+ drawInfo.version = 0 ;
+ drawInfo.state = ( flags & wxCONTROL_DISABLED ) ? kThemeStateInactive : kThemeStateActive ;
+ drawInfo.kind = kThemeListHeaderButton ;
+ drawInfo.value = 0 ;
+ drawInfo.adornment = kThemeAdornmentNone ;
+ HIThemeDrawButton( &headerRect , &drawInfo , cgContext , kHIThemeOrientationNormal , &labelRect ) ;
+ }
+#if wxMAC_USE_CORE_GRAPHICS
+#else
+ QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
+#endif
}
}
else
+#endif
{
- dc.SetPen( wxPen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ) , 1 , wxSOLID ) );
- dc.DrawLine( x+w-CORNER+1, y, x+w, y+h ); // right (outer)
- dc.DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
-
- wxPen pen( wxColour( 0x88 , 0x88 , 0x88 ), 1, wxSOLID );
-
- dc.SetPen( pen );
- dc.DrawLine( x+w-CORNER, y, x+w-1, y+h ); // right (inner)
- dc.DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner)
-
- dc.SetPen( *wxWHITE_PEN );
- dc.DrawRectangle( x, y, w-CORNER+1, 1 ); // top (outer)
- dc.DrawRectangle( x, y, 1, h ); // left (outer)
- dc.DrawLine( x, y+h-1, x+1, y+h-1 );
- dc.DrawLine( x+w-1, y, x+w-1, y+1 );
- }
+ wxMacWindowClipper clipper(win) ;
+ Rect rect = { y , x , y + h , x + w } ;
+ wxPoint origin = win->GetClientAreaOrigin() ;
+ int dx , dy ;
+ dx = origin.x ;
+ dy = origin.y ;
+ win->MacWindowToRootWindow( &dx , &dy ) ;
+ OffsetRect( &rect , dx , dy ) ;
+
+ ThemeButtonDrawInfo drawInfo ;
+ memset( &drawInfo , 0 , sizeof(drawInfo) ) ;
+ drawInfo.state = ( flags & wxCONTROL_DISABLED ) ? kThemeStateInactive : kThemeStateActive ;
+ drawInfo.value = 0 ;
+ drawInfo.adornment = kThemeAdornmentNone ;
+ DrawThemeButton( &rect , kThemeListHeaderButton , &drawInfo , NULL , NULL , NULL , 0 ) ;
+ }
}
void
wxOrientation orient,
int WXUNUSED(flags))
{
- // VZ: we have to somehow determine if we're drawing a normal sash or
- // a brushed metal one as they look quite differently... this is
- // completely bogus anyhow, of course (TODO)
-
-#if 0
- dc.SetPen(*wxLIGHT_GREY_PEN);
- dc.SetBrush(*wxWHITE_BRUSH);
- if ( orient == wxVERTICAL )
- dc.DrawRectangle(position, 0, 7, size.y);
- else
- dc.DrawRectangle(0, position, size.x, 7);
-#else
- // Do the gradient fill:
- static int grayValues[] =
- {
- 0xA0, 0xF6, 0xED, 0xE4, 0xE2, 0xD0, 0xA0
- };
- dc.SetBrush( *wxTRANSPARENT_BRUSH );
- if ( orient == wxVERTICAL )
+#if defined(__WXMAC_OSX__) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3 )
+ if ( HIThemeDrawPaneSplitter != 0 )
{
- int i;
- for (i=0; i < (int)WXSIZEOF(grayValues); i++)
+ bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance() ;
+ SInt32 height ;
+ GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height ) ;
+ HIRect splitterRect ;
+ if ( orient == wxVERTICAL )
+ splitterRect = CGRectMake( position , 0 , height, size.y);
+ else
+ splitterRect = CGRectMake( 0 , position , size.x , height );
+#if !wxMAC_USE_CORE_GRAPHICS
+ HIViewConvertRect( &splitterRect , (HIViewRef) win->GetHandle() , (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ) ;
+#endif
+
+ // under compositing we should only draw when called by the OS, otherwise just issue a redraw command
+ // strange redraw errors occur if we don't do this
+
+ if ( dc.IsKindOf( CLASSINFO( wxPaintDC ) ) == false )
{
- dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
- 1 , wxSOLID ) );
- dc.DrawRectangle( position+i, 0, 1, size.y );
+ Rect r = { (short) splitterRect.origin.y , (short) splitterRect.origin.x ,
+ (short) (splitterRect.origin.y + splitterRect.size.height) , (short) (splitterRect.origin.x + splitterRect.size.width) } ;
+ RgnHandle updateRgn = NewRgn() ;
+ RectRgn( updateRgn , &r ) ;
+ HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle() , updateRgn , true ) ;
+ DisposeRgn( updateRgn ) ;
+ }
+ else
+ {
+ CGContextRef cgContext ;
+#if wxMAC_USE_CORE_GRAPHICS
+ cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext() ;
+#else
+ Rect bounds ;
+ GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
+ QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
+ CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
+ CGContextScaleCTM( cgContext , 1 , -1 ) ;
+#endif
+
+ HIThemeSplitterDrawInfo drawInfo ;
+ drawInfo.version = 0 ;
+ drawInfo.state = kThemeStateActive ;
+ drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone ;
+ HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
+
+#if wxMAC_USE_CORE_GRAPHICS
+#else
+ QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
+#endif
}
}
else
+#endif
{
- int i;
- for (i=0; i < (int)WXSIZEOF(grayValues); i++)
+ // Do the gradient fill:
+ static int grayValues[] =
{
- dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
- 1 , wxSOLID ) );
- dc.DrawRectangle( 0, position+i, size.x, 1 );
+ 0xA0, 0xF6, 0xED, 0xE4, 0xE2, 0xD0, 0xA0
+ };
+ dc.SetBrush( *wxTRANSPARENT_BRUSH );
+ if ( orient == wxVERTICAL )
+ {
+ int i;
+ for (i=0; i < (int)WXSIZEOF(grayValues); i++)
+ {
+ dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
+ 1 , wxSOLID ) );
+ dc.DrawRectangle( position+i, 0, 1, size.y );
+ }
+ }
+ else
+ {
+ int i;
+ for (i=0; i < (int)WXSIZEOF(grayValues); i++)
+ {
+ dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
+ 1 , wxSOLID ) );
+ dc.DrawRectangle( 0, position+i, size.x, 1 );
+ }
}
}
-#endif
}