// false if and only if we have to exit the application
virtual bool DoMessageFromThreadWait() = 0;
- // other miscellaneous helpers
- // ---------------------------
-
- // under MSW this function returns same version for both console and GUI
- // applications so we can implement it directly in the base class and only
- // override it wxGUIAppTraits to fill in toolkit information
- virtual wxToolkitInfo& GetToolkitInfo();
+ // wait for the handle to be signaled, return WAIT_OBJECT_0 if it is or, in
+ // the GUI code, WAIT_OBJECT_0 + 1 if a Windows message arrived
+ virtual WXDWORD WaitForThread(WXHANDLE hThread) = 0;
+
+protected:
+ // implementation of WaitForThread() for the console applications which is
+ // also used by the GUI code if it doesn't [yet|already} dispatch events
+ WXDWORD DoSimpleWaitForThread(WXHANDLE hThread);
};
#endif // _WX_MSW_APPTBASE_H_