#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdicmn.h"
-#if WXWIN_COMPATIBILITY_2_2
-# include "wx/bitmap.h"
-#endif
#include "wx/hashmap.h"
#if wxUSE_STREAMS
void Replace( unsigned char r1, unsigned char g1, unsigned char b1,
unsigned char r2, unsigned char g2, unsigned char b2 );
- // convert to monochrome image (<r,g,b> will be replaced by white, everything else by black)
+ // convert to monochrome image (<r,g,b> will be replaced by white,
+ // everything else by black)
wxImage ConvertToMono( unsigned char r, unsigned char g, unsigned char b ) const;
// these routines are slow but safe
bool SetMaskFromImage(const wxImage & mask,
unsigned char mr, unsigned char mg, unsigned char mb);
+ // converts image's alpha channel to mask, if it has any, does nothing
+ // otherwise:
+ bool ConvertAlphaToMask(unsigned char threshold = 128);
+
static bool CanRead( const wxString& name );
static int GetImageCount( const wxString& name, long type = wxBITMAP_TYPE_ANY );
virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 );