#ifndef _WX_LOGG_H_
#define _WX_LOGG_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "logg.h"
-#endif
-
#if wxUSE_GUI
// ----------------------------------------------------------------------------
#if wxUSE_TEXTCTRL
// log everything to a text window (GUI only of course)
-class WXDLLEXPORT wxLogTextCtrl : public wxLog
+class WXDLLIMPEXP_CORE wxLogTextCtrl : public wxLog
{
public:
wxLogTextCtrl(wxTextCtrl *pTextCtrl);
-private:
+protected:
// implement sink function
- virtual void DoLogString(const wxChar *szString, time_t t);
+ virtual void DoLogString(const wxString& szString, time_t t);
+
+ wxSUPPRESS_DOLOGSTRING_HIDE_WARNING()
+private:
// the control we use
wxTextCtrl *m_pTextCtrl;
#if wxUSE_LOGGUI
-class WXDLLEXPORT wxLogGui : public wxLog
+class WXDLLIMPEXP_CORE wxLogGui : public wxLog
{
public:
// ctor
virtual void Flush();
protected:
- virtual void DoLog(wxLogLevel level, const wxChar *szString, time_t t);
+ virtual void DoLog(wxLogLevel level, const wxString& szString, time_t t);
+
+ wxSUPPRESS_DOLOG_HIDE_WARNING()
// empty everything
void Clear();
#if wxUSE_LOGWINDOW
-class WXDLLEXPORT wxLogWindow : public wxLogPassThrough
+class WXDLLIMPEXP_CORE wxLogWindow : public wxLogPassThrough
{
public:
- wxLogWindow(wxFrame *pParent, // the parent frame (can be NULL)
- const wxChar *szTitle, // the title of the frame
- bool bShow = TRUE, // show window immediately?
- bool bPassToOld = TRUE); // pass messages to the old target?
+ wxLogWindow(wxWindow *pParent, // the parent frame (can be NULL)
+ const wxString& szTitle, // the title of the frame
+ bool bShow = true, // show window immediately?
+ bool bPassToOld = true); // pass messages to the old target?
- ~wxLogWindow();
+ virtual ~wxLogWindow();
// window operations
// show/hide the log window
- void Show(bool bShow = TRUE);
+ void Show(bool bShow = true);
// retrieve the pointer to the frame
wxFrame *GetFrame() const;
virtual void OnFrameCreate(wxFrame *frame);
// called if the user closes the window interactively, will not be
// called if it is destroyed for another reason (such as when program
- // exits) - return TRUE from here to allow the frame to close, FALSE
+ // exits) - return true from here to allow the frame to close, false
// to prevent this from happening
virtual bool OnFrameClose(wxFrame *frame);
// called right before the log frame is going to be deleted: will
virtual void OnFrameDelete(wxFrame *frame);
protected:
- virtual void DoLog(wxLogLevel level, const wxChar *szString, time_t t);
- virtual void DoLogString(const wxChar *szString, time_t t);
+ virtual void DoLog(wxLogLevel level, const wxString& szString, time_t t);
+ virtual void DoLogString(const wxString& szString, time_t t);
+
+ wxSUPPRESS_DOLOG_HIDE_WARNING()
+ wxSUPPRESS_DOLOGSTRING_HIDE_WARNING()
private:
wxLogFrame *m_pLogFrame; // the log frame