* CVSID: $Id$
* ------------------------------------------------------------------------- */
-#include "wx/setup.h"
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#if wxUSE_SOCKETS
#include <stdlib.h>
-#include "wx/unix/gsockunx.h"
#include "wx/gsocket.h"
-
-extern int wxAppAddSocketHandler(int handle, int mask,
- void (*callback)(void*), void * gsock);
-
-extern void wxAppRemoveSocketHandler(int handle);
+#include "wx/app.h"
+#include "wx/apptrait.h"
#define wxSockReadMask 0x01
#define wxSockWriteMask 0x02
static void _GSocket_PM_Input(void *data)
{
GSocket *socket = (GSocket *) data;
- socket->m_functions->Detected_Read(socket);
+ socket->Detected_Read();
}
static void _GSocket_PM_Output(void *data)
{
GSocket *socket = (GSocket *) data;
- socket->m_functions->Detected_Write(socket);
-}
-
-int _GSocket_GUI_Init(void)
-{
- return 1;
-}
-
-void _GSocket_GUI_Cleanup(void)
-{
-}
-
-int _GSocket_GUI_Init_Socket(GSocket *socket)
-{
- int *m_id;
- socket->m_gui_dependent = (char *)malloc(sizeof(int)*2);
- m_id = (int *)(socket->m_gui_dependent);
-
- m_id[0] = -1;
- m_id[1] = -1;
- return TRUE;
-}
-
-void _GSocket_GUI_Destroy_Socket(GSocket *socket)
-{
- free(socket->m_gui_dependent);
+ socket->Detected_Write();
}
-void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
+class PMSocketManager : public GSocketInputBasedManager
{
- int *m_id = (int *)(socket->m_gui_dependent);
- int c;
-
- if (socket->m_fd == -1)
- return;
-
- switch (event)
+public:
+ virtual int AddInput(GSocket *socket, SocketDir d)
{
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
- }
- if (m_id[c] != -1)
- wxAppRemoveSocketHandler(m_id[c]);
-
- if (c == 0)
- {
- m_id[0] = wxAppAddSocketHandler(socket->m_fd, wxSockReadMask,
- _GSocket_PM_Input, (void *)socket);
- }
- else
- {
- m_id[1] = wxAppAddSocketHandler(socket->m_fd, wxSockWriteMask,
- _GSocket_PM_Output, (void *)socket);
+ if (d == FD_OUTPUT)
+ return wxTheApp->AddSocketHandler(socket->m_fd, wxSockWriteMask,
+ _GSocket_PM_Output, (void *)socket);
+ else
+ return wxTheApp->AddSocketHandler(socket->m_fd, wxSockReadMask,
+ _GSocket_PM_Input, (void *)socket);
}
-}
-void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
-{
- int *m_id = (int *)(socket->m_gui_dependent);
- int c;
- switch (event)
+ virtual void RemoveInput(int fd)
{
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
+ wxTheApp->RemoveSocketHandler(fd);
}
- if (m_id[c] != -1)
- wxAppRemoveSocketHandler(m_id[c]);
+};
- m_id[c] = -1;
-}
-
-void _GSocket_Enable_Events(GSocket *socket)
+GSocketManager *wxGUIAppTraits::GetSocketManager()
{
- _GSocket_Install_Callback(socket, GSOCK_INPUT);
- _GSocket_Install_Callback(socket, GSOCK_OUTPUT);
+ static PMSocketManager s_manager;
+ return &s_manager;
}
-void _GSocket_Disable_Events(GSocket *socket)
-{
- _GSocket_Uninstall_Callback(socket, GSOCK_INPUT);
- _GSocket_Uninstall_Callback(socket, GSOCK_OUTPUT);
-}
#else /* !wxUSE_SOCKETS */