XtRemoveEventHandler( (Widget)GetClientWidget(),
ButtonPressMask | ButtonReleaseMask |
PointerMotionMask | KeyPressMask,
- FALSE,
+ False,
wxTLWEventHandler,
(XtPointer)this );
}
void wxTopLevelWindowMotif::Init()
{
- m_isShown = FALSE;
+ m_isShown = false;
}
bool wxTopLevelWindowMotif::Create( wxWindow *parent, wxWindowID id,
bool retval = DoCreate( parent, id, title, pos, size, style, name );
- if( !retval ) return FALSE;
+ if( !retval ) return false;
// Intercept CLOSE messages from the window manager
Widget shell = (Widget)GetShellWidget();
// no-decorations case.
if( ( m_windowStyle & wxCAPTION ) != wxCAPTION )
XtVaSetValues( shell,
- XmNoverrideRedirect, TRUE,
+ XmNoverrideRedirect, True,
NULL );
}
XtAddEventHandler( (Widget)GetClientWidget(),
ButtonPressMask | ButtonReleaseMask |
PointerMotionMask | KeyPressMask,
- FALSE,
+ False,
wxTLWEventHandler,
(XtPointer)this );
long style )
{
// TODO, see wxGTK
- return FALSE;
+ return false;
}
bool wxTopLevelWindowMotif::IsFullScreen() const
{
// TODO, see wxGTK
- return FALSE;
+ return false;
}
void wxTopLevelWindowMotif::Restore()
if( shell )
XtVaSetValues( shell,
- XmNiconic, FALSE,
+ XmNiconic, False,
NULL );
}
if( !shell ) return;
if( !iconize )
- Show( TRUE );
+ Show( true );
XtVaSetValues( shell,
XmNiconic, (Boolean)iconize,
Widget shell = GetShell( this );
if( !shell )
- return FALSE;
+ return false;
Boolean iconic;
XtVaGetValues( shell,
void wxTopLevelWindowMotif::Maximize( bool maximize )
{
- Show( TRUE );
+ Show( true );
if( maximize )
Restore();
bool wxTopLevelWindowMotif::IsMaximized() const
{
- return FALSE;
+ return false;
}
-void wxTopLevelWindowMotif::SetSizeHints( int minW, int minH,
- int maxW, int maxH,
- int incW, int incH )
+void wxTopLevelWindowMotif::DoSetSizeHints( int minW, int minH,
+ int maxW, int maxH,
+ int incW, int incH )
{
- wxTopLevelWindowBase::SetSizeHints( minW, minH, maxW, maxH, incW, incH );
+ wxTopLevelWindowBase::DoSetSizeHints( minW, minH, maxW, maxH, incW, incH );
int count = 0;
Arg args[6];
else
{
// An attempt to implement OnCharHook by calling OnCharHook first;
- // if this returns TRUE, set continueToDispatch to False
+ // if this returns true, set continueToDispatch to False
// (don't continue processing).
// Otherwise set it to True and call OnChar.
wxKeyEvent keyEvent( wxEVT_CHAR );