/////////////////////////////////////////////////////////////////////////////
-// Name: palette.h
+// Name: wx/os2/palette.h
// Purpose: wxPalette class
// Author: David Webster
// Modified by:
#define _WX_PALETTE_H_
#include "wx/gdiobj.h"
+#include "wx/os2/private.h"
class WXDLLEXPORT wxPalette;
friend class WXDLLEXPORT wxPalette;
public:
wxPaletteRefData();
- ~wxPaletteRefData();
+ virtual ~wxPaletteRefData();
// protected:
WXHPALETTE m_hPalette;
HPS m_hPS;
#define M_PALETTEDATA ((wxPaletteRefData *)m_refData)
-class WXDLLEXPORT wxPalette: public wxGDIObject
+class WXDLLEXPORT wxPalette: public wxPaletteBase
{
DECLARE_DYNAMIC_CLASS(wxPalette)
public:
wxPalette();
- inline wxPalette(const wxPalette& rPalette) { Ref(rPalette); }
wxPalette( int n
,const unsigned char* pRed
,const unsigned char* pGreen
,const unsigned char* pBlue
);
- ~wxPalette();
+ virtual ~wxPalette();
bool Create( int n
,const unsigned char* pRed
,const unsigned char* pGreen
,const unsigned char* pBlue
);
- int GetPixel( const unsigned char cRed
- ,const unsigned char cGreen
- ,const unsigned char cBlue
+ int GetPixel( unsigned char cRed
+ ,unsigned char cGreen
+ ,unsigned char cBlue
) const;
bool GetRGB( int nPixel
,unsigned char* pRed
,unsigned char* pBlue
) const;
- virtual bool Ok(void) const { return (m_refData != NULL) ; }
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk(void) const { return (m_refData != NULL) ; }
- inline wxPalette& operator = (const wxPalette& rPalette) { if (*this == rPalette) return (*this); Ref(rPalette); return *this; }
- inline bool operator == (const wxPalette& rPalette) { return m_refData == rPalette.m_refData; }
- inline bool operator != (const wxPalette& rPalette) { return m_refData != rPalette.m_refData; }
-
- virtual bool FreeResource(bool bForce = FALSE);
+ virtual bool FreeResource(bool bForce = false);
inline WXHPALETTE GetHPALETTE(void) const { return (M_PALETTEDATA ? M_PALETTEDATA->m_hPalette : 0); }
void SetHPALETTE(WXHPALETTE hPalette);
void SetPS(HPS hPS);
}; // end of CLASS wxPalette
-#define wxColorMap wxPalette
-#define wxColourMap wxPalette
-
#endif
// _WX_PALETTE_H_
-