#if wxUSE_STREAMS
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
- virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
virtual bool DoCanRead( wxInputStream& stream );
-
+
protected:
- bool SaveDib(wxImage *image, wxOutputStream& stream, bool verbose,
+ bool SaveDib(wxImage *image, wxOutputStream& stream, bool verbose,
bool IsBmp, bool IsMask);
- bool DoLoadDib(wxImage *image, int width, int height, int bpp, int ncolors,
+ bool DoLoadDib(wxImage *image, int width, int height, int bpp, int ncolors,
int comp, off_t bmpOffset, wxInputStream& stream,
bool verbose, bool IsBmp, bool hasPalette);
bool LoadDib(wxImage *image, wxInputStream& stream, bool verbose, bool IsBmp);
DECLARE_DYNAMIC_CLASS(wxBMPHandler)
};
-
+#if wxUSE_ICO_CUR
// ----------------------------------------------------------------------------
// wxICOHandler
// ----------------------------------------------------------------------------
#if wxUSE_STREAMS
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
- virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
+ virtual bool DoLoadFile( wxImage *image, wxInputStream& stream, bool verbose, int index );
virtual bool DoCanRead( wxInputStream& stream );
virtual int GetImageCount( wxInputStream& stream );
#endif // wxUSE_STREAMS
m_type = wxBITMAP_TYPE_CUR;
m_mime = _T("image/x-cur");
};
-
+
// VS: This handler's meat is implemented inside wxICOHandler (the two
// formats are almost identical), but we hide this fact at
// the API level, since it is a mere implementation detail.
private:
DECLARE_DYNAMIC_CLASS(wxCURHandler)
};
+// ----------------------------------------------------------------------------
+// wxANIHandler
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxANIHandler : public wxCURHandler
+{
+public:
+ wxANIHandler()
+ {
+ m_name = _T("Windows animated cursor file");
+ m_extension = _T("ani");
+ m_type = wxBITMAP_TYPE_ANI;
+ m_mime = _T("image/x-ani");
+ };
+
+
+#if wxUSE_STREAMS
+ virtual bool SaveFile( wxImage *WXUNUSED(image), wxOutputStream& WXUNUSED(stream), bool WXUNUSED(verbose=TRUE) ){return FALSE ;};
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
+ virtual bool DoCanRead( wxInputStream& stream );
+ virtual int GetImageCount( wxInputStream& stream );
+#endif // wxUSE_STREAMS
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxANIHandler)
+};
+#endif // wxUSE_ICO_CUR
#endif // _WX_IMAGBMP_H_