#include <Carbon/Carbon.h>
#endif
+#if defined(__WXMSW__) && !defined(__WXWINCE__) && !defined(__WXUNIVERSAL__)
+ #define "wx/msw/wrapwin.h"
+#endif
// NOTE: If using the wxListBox visual attributes works everywhere then this can
// be removed, as well as the #else case below.
#if ( !defined(__WXGTK20__) && !defined(__WXMAC__) )
{
dc->DrawRectangle( rectHL );
+
+ wxUnusedVar(current);
}
#else
{
wxScreenDC dc;
dc.SetLogicalFunction( wxINVERT );
- dc.SetPen( wxPen( *wxBLACK, 2, wxSOLID ) );
+ dc.SetPen( wxPen(*wxBLACK, 2) );
dc.SetBrush( *wxTRANSPARENT_BRUSH );
AdjustDC(dc);
// wxListMainWindow
//-----------------------------------------------------------------------------
-BEGIN_EVENT_TABLE(wxListMainWindow,wxScrolledCanvas)
+BEGIN_EVENT_TABLE(wxListMainWindow, wxWindow)
EVT_PAINT (wxListMainWindow::OnPaint)
EVT_MOUSE_EVENTS (wxListMainWindow::OnMouse)
EVT_CHAR (wxListMainWindow::OnChar)
// been added and no screen update taken place.
if ( m_dirty )
{
+ // TODO: use wxTheApp->SafeYieldFor(NULL, wxEVT_CATEGORY_UI) instead
+ // so that no pending events may change the item count (see below)
+ // IMPORTANT: needs to be tested!
wxSafeYield();
// Pending events dispatched by wxSafeYield might have changed the item
return wxBORDER_THEME;
}
-#ifdef __WXMSW__
+#if defined(__WXMSW__) && !defined(__WXWINCE__) && !defined(__WXUNIVERSAL__)
WXLRESULT wxGenericListCtrl::MSWWindowProc(WXUINT nMsg,
WXWPARAM wParam,
WXLPARAM lParam)
{
WXLRESULT rc = wxControl::MSWWindowProc(nMsg, wParam, lParam);
-#ifndef __WXWINCE__
// we need to process arrows ourselves for scrolling
if ( nMsg == WM_GETDLGCODE )
{
rc |= DLGC_WANTARROWS;
}
-#endif
return rc;
}
-#endif
+#endif // __WXMSW__
wxSize wxGenericListCtrl::GetSizeAvailableForScrollTarget(const wxSize& size)
{