+class WXDLLIMPEXP_CORE wxGenericListCtrl: public wxListCtrlBase,
+ public wxScrollHelper
+{
+public:
+
+ wxGenericListCtrl() : wxScrollHelper(this)
+ {
+ Init();
+ }
+
+ wxGenericListCtrl( wxWindow *parent,
+ wxWindowID winid = wxID_ANY,
+ const wxPoint &pos = wxDefaultPosition,
+ const wxSize &size = wxDefaultSize,
+ long style = wxLC_ICON,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString &name = wxListCtrlNameStr)
+ : wxScrollHelper(this)
+ {
+ Create(parent, winid, pos, size, style, validator, name);
+ }
+
+ virtual ~wxGenericListCtrl();
+
+ void Init();
+
+ bool Create( wxWindow *parent,
+ wxWindowID winid = wxID_ANY,
+ const wxPoint &pos = wxDefaultPosition,
+ const wxSize &size = wxDefaultSize,
+ long style = wxLC_ICON,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString &name = wxListCtrlNameStr);
+
+ bool GetColumn( int col, wxListItem& item ) const;
+ bool SetColumn( int col, const wxListItem& item );
+ int GetColumnWidth( int col ) const;
+ bool SetColumnWidth( int col, int width);
+ int GetCountPerPage() const; // not the same in wxGLC as in Windows, I think
+ wxRect GetViewRect() const;
+
+ bool GetItem( wxListItem& info ) const;
+ bool SetItem( wxListItem& info ) ;
+ long SetItem( long index, int col, const wxString& label, int imageId = -1 );
+ int GetItemState( long item, long stateMask ) const;
+ bool SetItemState( long item, long state, long stateMask);
+ bool SetItemImage( long item, int image, int selImage = -1 );
+ bool SetItemColumnImage( long item, long column, int image );
+ wxString GetItemText( long item, int col = 0 ) const;
+ void SetItemText( long item, const wxString& str );
+ wxUIntPtr GetItemData( long item ) const;
+ bool SetItemPtrData(long item, wxUIntPtr data);
+ bool SetItemData(long item, long data) { return SetItemPtrData(item, data); }
+ bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
+ bool GetSubItemRect( long item, long subItem, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
+ bool GetItemPosition( long item, wxPoint& pos ) const;
+ bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
+ int GetItemCount() const;
+ int GetColumnCount() const;
+ void SetItemSpacing( int spacing, bool isSmall = false );
+ wxSize GetItemSpacing() const;
+ void SetItemTextColour( long item, const wxColour& col);
+ wxColour GetItemTextColour( long item ) const;
+ void SetItemBackgroundColour( long item, const wxColour &col);
+ wxColour GetItemBackgroundColour( long item ) const;
+ void SetItemFont( long item, const wxFont &f);
+ wxFont GetItemFont( long item ) const;
+ int GetSelectedItemCount() const;
+ wxColour GetTextColour() const;
+ void SetTextColour(const wxColour& col);
+ long GetTopItem() const;
+
+ void SetSingleStyle( long style, bool add = true ) ;
+ void SetWindowStyleFlag( long style );
+ void RecreateWindow() {}
+ long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
+ wxImageList *GetImageList( int which ) const;
+ void SetImageList( wxImageList *imageList, int which );
+ void AssignImageList( wxImageList *imageList, int which );
+ bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC
+
+ void ClearAll();
+ bool DeleteItem( long item );
+ bool DeleteAllItems();
+ bool DeleteAllColumns();
+ bool DeleteColumn( int col );
+
+ void SetItemCount(long count);
+
+ wxTextCtrl *EditLabel(long item,
+ wxClassInfo* textControlClass = wxCLASSINFO(wxTextCtrl));
+ wxTextCtrl* GetEditControl() const;
+ void Edit( long item ) { EditLabel(item); }
+
+ bool EnsureVisible( long item );
+ long FindItem( long start, const wxString& str, bool partial = false );
+ long FindItem( long start, wxUIntPtr data );
+ long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC
+ long HitTest( const wxPoint& point, int& flags, long *pSubItem = NULL ) const;
+ long InsertItem(wxListItem& info);
+ long InsertItem( long index, const wxString& label );
+ long InsertItem( long index, int imageIndex );
+ long InsertItem( long index, const wxString& label, int imageIndex );
+ bool ScrollList( int dx, int dy );
+ bool SortItems( wxListCtrlCompare fn, wxIntPtr data );