#ifndef _WX_UNIV_TOOLBAR_H_
#define _WX_UNIV_TOOLBAR_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "univtoolbar.h"
-#endif
-
#include "wx/button.h" // for wxStdButtonInputHandler
class WXDLLEXPORT wxToolBarTool;
virtual bool Realize();
+ virtual void SetWindowStyleFlag( long style );
+
virtual wxToolBarToolBase *FindToolForPosition(wxCoord x, wxCoord y) const;
virtual void SetToolShortHelp(int id, const wxString& helpString);
virtual void SetMargins(int x, int y);
void SetMargins(const wxSize& size)
{ SetMargins((int) size.x, (int) size.y); }
-
+
+ virtual bool PerformAction(const wxControlAction& action,
+ long numArg = -1,
+ const wxString& strArg = wxEmptyString);
protected:
// common part of all ctors
void Init();
const wxString& longHelp);
virtual wxToolBarToolBase *CreateTool(wxControl *control);
- // implement wxUniversal methods
- virtual bool PerformAction(const wxControlAction& action,
- long numArg = -1,
- const wxString& strArg = wxEmptyString);
virtual wxSize DoGetBestClientSize() const;
virtual void DoSetSize(int x, int y,
int width, int height,
void RefreshTool(wxToolBarToolBase *tool);
// (re)calculate the tool positions, should only be called if it is
- // necessary to do it, i.e. m_needsLayout == TRUE
+ // necessary to do it, i.e. m_needsLayout == true
void DoLayout();
// get the rect limits depending on the orientation: top/bottom for a