// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "univtoplevel.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
void wxTopLevelWindow::Init()
{
- m_isActive = FALSE;
+ m_isActive = false;
m_windowStyle = 0;
m_pressedButton = 0;
}
if ( !wxTopLevelWindowNative::Create(parent, id, title, pos,
size, style, name) )
- return FALSE;
+ return false;
if ( ms_drawDecorations )
{
m_exStyle = exstyleOrig;
}
- return TRUE;
+ return true;
}
bool wxTopLevelWindow::ShowFullScreen(bool show, long style)
{
- if ( show == IsFullScreen() ) return FALSE;
+ if ( show == IsFullScreen() ) return false;
if ( ms_drawDecorations )
{
wxTopLevelWindowNative::DoSetClientSize(width, height);
}
-void wxTopLevelWindow::OnNcPaint(wxPaintEvent& event)
+void wxTopLevelWindow::OnNcPaint(wxNcPaintEvent& event)
{
if ( !ms_drawDecorations || !m_renderer )
event.Skip();
wxSize size = m_renderer->GetFrameIconSize();
const wxIcon& icon = icons.GetIcon( size );
- if ( !icon.Ok() || size.x == -1 )
+ if ( !icon.Ok() || size.x == wxDefaultCoord )
m_titlebarIcon = icon;
else
{
cursor = wxCursor(wxCURSOR_SIZENWSE);
break;
default:
- return FALSE;
+ return false;
#if 0
// not rachable due to earlier return
break;
#endif
}
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
#define wxINTERACTIVE_RESIZE_DIR \
data.m_rect.height += diff.y;
}
- if ( data.m_minSize.x != -1 && data.m_rect.width < data.m_minSize.x )
+ if ( data.m_minSize.x != wxDefaultCoord && data.m_rect.width < data.m_minSize.x )
{
if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
data.m_rect.x -= data.m_minSize.x - data.m_rect.width;
data.m_rect.width = data.m_minSize.x;
}
- if ( data.m_maxSize.x != -1 && data.m_rect.width > data.m_maxSize.x )
+ if ( data.m_maxSize.x != wxDefaultCoord && data.m_rect.width > data.m_maxSize.x )
{
if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
data.m_rect.x -= data.m_minSize.x - data.m_rect.width;
data.m_rect.width = data.m_maxSize.x;
}
- if ( data.m_minSize.y != -1 && data.m_rect.height < data.m_minSize.y )
+ if ( data.m_minSize.y != wxDefaultCoord && data.m_rect.height < data.m_minSize.y )
{
if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
data.m_rect.y -= data.m_minSize.y - data.m_rect.height;
data.m_rect.height = data.m_minSize.y;
}
- if ( data.m_maxSize.y != -1 && data.m_rect.height > data.m_maxSize.y )
+ if ( data.m_maxSize.y != wxDefaultCoord && data.m_rect.height > data.m_maxSize.y )
{
if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
data.m_rect.y -= data.m_minSize.y - data.m_rect.height;
void wxInteractiveMoveHandler::OnKeyDown(wxKeyEvent& event)
{
- wxPoint diff(-1,-1);
+ wxPoint diff(wxDefaultCoord,wxDefaultCoord);
switch ( event.GetKeyCode() )
{
return;
}
- if ( diff.x != -1 )
+ if ( diff.x != wxDefaultCoord )
{
if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
{
if ( m_data.m_sizingCursor )
{
wxEndBusyCursor();
- m_data.m_sizingCursor = FALSE;
+ m_data.m_sizingCursor = false;
}
if ( m_data.m_flags & wxINTERACTIVE_MOVE )
}
wxPoint warp;
- bool changeCur = FALSE;
+ bool changeCur = false;
if ( m_data.m_flags & wxINTERACTIVE_MOVE )
{
{
m_data.m_flags |= wxINTERACTIVE_RESIZE_N;
m_data.m_pos.y = m_data.m_window->GetPosition().y;
- changeCur = TRUE;
+ changeCur = true;
}
else if ( diff.y > 0 )
{
m_data.m_flags |= wxINTERACTIVE_RESIZE_S;
m_data.m_pos.y = m_data.m_window->GetPosition().y +
m_data.m_window->GetSize().y;
- changeCur = TRUE;
+ changeCur = true;
}
}
if ( !(m_data.m_flags &
{
m_data.m_flags |= wxINTERACTIVE_RESIZE_W;
m_data.m_pos.x = m_data.m_window->GetPosition().x;
- changeCur = TRUE;
+ changeCur = true;
}
else if ( diff.x > 0 )
{
m_data.m_flags |= wxINTERACTIVE_RESIZE_E;
m_data.m_pos.x = m_data.m_window->GetPosition().x +
m_data.m_window->GetSize().x;
- changeCur = TRUE;
+ changeCur = true;
}
}
if ( m_data.m_sizingCursor )
wxEndBusyCursor();
wxBeginBusyCursor(&cur);
- m_data.m_sizingCursor = TRUE;
+ m_data.m_sizingCursor = true;
}
}
}
{
wxCursor sizingCursor(wxCURSOR_SIZING);
wxBeginBusyCursor(&sizingCursor);
- data.m_sizingCursor = TRUE;
+ data.m_sizingCursor = true;
}
else
#endif
- data.m_sizingCursor = FALSE;
+ data.m_sizingCursor = false;
data.m_window = this;
data.m_evtLoop = &loop;
m_isActive = isActive;
RefreshTitleBar();
}
- return TRUE;
+ return true;
}
else if ( action == wxACTION_TOPLEVEL_BUTTON_PRESS )
{
m_pressedButton = numArg;
RefreshTitleBar();
- return TRUE;
+ return true;
}
else if ( action == wxACTION_TOPLEVEL_BUTTON_RELEASE )
{
m_pressedButton = 0;
RefreshTitleBar();
- return TRUE;
+ return true;
}
else if ( action == wxACTION_TOPLEVEL_BUTTON_CLICK )
m_pressedButton = 0;
RefreshTitleBar();
ClickTitleBarButton(numArg);
- return TRUE;
+ return true;
}
else if ( action == wxACTION_TOPLEVEL_MOVE )
{
InteractiveMove(wxINTERACTIVE_MOVE);
- return TRUE;
+ return true;
}
else if ( action == wxACTION_TOPLEVEL_RESIZE )
if ( numArg & wxHT_TOPLEVEL_BORDER_E )
flags |= wxINTERACTIVE_RESIZE_E;
InteractiveMove(flags);
- return TRUE;
+ return true;
}
else
- return FALSE;
+ return false;
}
void wxTopLevelWindow::OnSystemMenu(wxCommandEvent& event)
{
- bool ret = TRUE;
+ bool ret = true;
switch (event.GetId())
{
break;
default:
- ret = FALSE;
+ ret = false;
}
if ( !ret )
m_winCapture = NULL;
m_winHitTest = 0;
m_winPressed = 0;
- m_borderCursorOn = FALSE;
+ m_borderCursorOn = false;
}
bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
m_winHitTest = hit;
m_winPressed = hit;
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
- return TRUE;
+ return true;
}
else if ( (hit & wxHT_TOPLEVEL_TITLEBAR) && !w->IsMaximized() )
{
consumer->PerformAction(wxACTION_TOPLEVEL_MOVE);
- return TRUE;
+ return true;
}
else if ( (consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER)
&& (hit & wxHT_TOPLEVEL_ANY_BORDER) )
{
consumer->PerformAction(wxACTION_TOPLEVEL_RESIZE, hit);
- return TRUE;
+ return true;
}
}
if ( m_winHitTest == m_winPressed )
{
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK, m_winPressed);
- return TRUE;
+ return true;
}
}
//else: the mouse was released outside the window, this doesn't
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
m_winHitTest = hit;
- return TRUE;
+ return true;
}
}
else if ( consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER )
if ( m_borderCursorOn )
{
- m_borderCursorOn = FALSE;
+ m_borderCursorOn = false;
win->SetCursor(m_origCursor);
}
if ( m_borderCursorOn )
{
consumer->GetInputWindow()->SetCursor(m_origCursor);
- m_borderCursorOn = FALSE;
+ m_borderCursorOn = false;
}
consumer->PerformAction(wxACTION_TOPLEVEL_ACTIVATE, activated);
- return FALSE;
+ return false;
}