if ( !cursor.Ok() )
return FALSE;
-#ifdef __WIN16__
- wxFAIL_MSG( _T("don't know how to convert cursor to bitmap") );
-
- return FALSE;
-#else
return CopyFromIconOrCursor(cursor);
-#endif // Win16
}
bool wxBitmap::CopyFromIcon(const wxIcon& icon)
if ( !icon.Ok() )
return FALSE;
- // GetIconInfo() doesn't exist under Win16 and I don't know any other way
- // to create a bitmap from icon there - but using this way we won't have
- // the mask (FIXME)
-#ifdef __WIN16__
- int width = icon.GetWidth(),
- height = icon.GetHeight();
-
- // copy the icon to the bitmap
- ScreenHDC hdcScreen;
- HDC hdc = ::CreateCompatibleDC(hdcScreen);
- HBITMAP hbitmap = ::CreateCompatibleBitmap(hdcScreen, width, height);
- HBITMAP hbmpOld = (HBITMAP)::SelectObject(hdc, hbitmap);
-
- ::DrawIcon(hdc, 0, 0, GetHiconOf(icon));
-
- ::SelectObject(hdc, hbmpOld);
- ::DeleteDC(hdc);
-
- wxBitmapRefData *refData = new wxBitmapRefData;
- m_refData = refData;
-
- refData->m_width = width;
- refData->m_height = height;
- refData->m_depth = wxDisplayDepth();
-
- refData->m_hBitmap = (WXHBITMAP)hbitmap;
-
- return TRUE;
-#else // Win32
return CopyFromIconOrCursor(icon);
-#endif // Win16/Win32
}
#if wxUSE_WXDIB
}
// Create from XPM data
+#if wxUSE_IMAGE && wxUSE_XPM
bool wxBitmap::CreateFromXpm(const char **data)
+#else
+bool wxBitmap::CreateFromXpm(const char **WXUNUSED(data))
+#endif
{
#if wxUSE_IMAGE && wxUSE_XPM
Init();
else // create a DDB
#endif
{
- if ( d == -1 )
- d = wxDisplayDepth();
-
- GetBitmapData()->m_depth = d;
#ifndef __WXMICROWIN__
if ( d > 0 )