#ifndef _WX_UNIV_CONTROL_H_
#define _WX_UNIV_CONTROL_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "control.h"
-#endif
-
class WXDLLEXPORT wxControlRenderer;
class WXDLLEXPORT wxInputHandler;
class WXDLLEXPORT wxRenderer;
// return the accel char itself or 0 if none
wxChar GetAccelChar() const
{
- return m_indexAccel == -1 ? _T('\0') : m_label[m_indexAccel];
+ return m_indexAccel == -1 ? _T('\0') : (wxChar)m_label[m_indexAccel];
}
virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; }