// is the dialog in modal state right now?
virtual bool IsModal() const;
- // For now, same as Show(TRUE) but returns return code
+ // For now, same as Show(true) but returns return code
virtual int ShowModal();
// may be called to terminate the dialog with the given return code
virtual void EndModal(int retCode);
- // returns TRUE if we're in a modal loop
+ // returns true if we're in a modal loop
bool IsModalShowing() const;
- bool Show(bool show = TRUE);
+ virtual bool Show(bool show = true);
// implementation only from now on
// -------------------------------