module->m_state = State_Initializing;
+ // translate named dependencies to the normal ones first
+ if ( !module->ResolveNamedDependencies() )
+ return false;
+
const wxArrayClassInfo& dependencies = module->m_dependencies;
// satisfy module dependencies by loading them before the current module
// clear all modules, even the non-initialized ones
WX_CLEAR_LIST(wxModuleList, m_modules);
}
+
+bool wxModule::ResolveNamedDependencies()
+{
+ // first resolve required dependencies
+ for ( size_t i = 0; i < m_namedDependencies.size(); ++i )
+ {
+ wxClassInfo *info = wxClassInfo::FindClass(m_namedDependencies[i]);
+
+ if ( !info )
+ {
+ // required dependency not found
+ return false;
+ }
+
+ // add it even if it is not derived from wxModule because
+ // DoInitializeModule() will make sure a module with the same class
+ // info exists and fail if it doesn't
+ m_dependencies.Add(info);
+ }
+
+ return true;
+}