#endif // Unix/!Unix
#endif
+#if !wxUSE_GUI && !defined(__WXBASE__)
+ #define __WXBASE__
+#endif
+
// include the feature test macros
#include "wx/features.h"
#include "wx/version.h"
-// possibility to build non GUI apps is new, so don't burden ourselves with
-// compatibility code
-#if !wxUSE_GUI
-#undef WXWIN_COMPATIBILITY_2
-#undef WXWIN_COMPATIBILITY_2_2
-
-#define WXWIN_COMPATIBILITY_2 0
-#define WXWIN_COMPATIBILITY_2_2 0
-#endif // !GUI
-
// ============================================================================
// non portable C++ features
// ============================================================================
DECLARE_WXCOCOA_OBJC_CLASS(NSApplication);
DECLARE_WXCOCOA_OBJC_CLASS(NSBox);
DECLARE_WXCOCOA_OBJC_CLASS(NSButton);
+DECLARE_WXCOCOA_OBJC_CLASS(NSColor);
DECLARE_WXCOCOA_OBJC_CLASS(NSControl);
DECLARE_WXCOCOA_OBJC_CLASS(NSEvent);
DECLARE_WXCOCOA_OBJC_CLASS(NSLayoutManager);