#include "wx/settings.h"
#include "wx/dialog.h"
#include "wx/timer.h"
+ #include "wx/textctrl.h"
#endif
#include "wx/tooltip.h"
#elif defined(__WXMAC__)
-#define USE_TRANSIENT_POPUP 0 // Use wxPopupWindowTransient (preferred, if it works properly on platform)
-#define TRANSIENT_POPUPWIN_IS_PERFECT 0 // wxPopupTransientWindow works, its child can have focus, and common
+#define USE_TRANSIENT_POPUP 1 // Use wxPopupWindowTransient (preferred, if it works properly on platform)
+#define TRANSIENT_POPUPWIN_IS_PERFECT 1 // wxPopupTransientWindow works, its child can have focus, and common
// native controls work on it like normal.
-#define POPUPWIN_IS_PERFECT 0 // Same, but for non-transient popup window.
+#define POPUPWIN_IS_PERFECT 1 // Same, but for non-transient popup window.
#define TEXTCTRL_TEXT_CENTERED 1 // 1 if text in textctrl is vertically centered
#define FOCUS_RING 3 // Reserve room for the textctrl's focus ring to display
// Popupwin is really only supported on wxMSW (not WINCE) and wxGTK, regardless
// what the wxUSE_POPUPWIN says.
// FIXME: Why isn't wxUSE_POPUPWIN reliable any longer? (it was in wxW2.6.2)
-#if (!defined(__WXMSW__) && !defined(__WXGTK__)) || defined(__WXWINCE__)
+#if (!defined(__WXMSW__) && !defined(__WXGTK__) && !defined(__WXMAC__)) || defined(__WXWINCE__)
#undef wxUSE_POPUPWIN
#define wxUSE_POPUPWIN 0
#endif
}
else // no popup
{
- int keycode = event.GetKeyCode();
-
- if ( keycode == WXK_TAB )
- {
- wxNavigationKeyEvent evt;
-
- wxWindow* mainCtrl = GetMainWindowOfCompositeControl();
-
- evt.SetFlags(wxNavigationKeyEvent::FromTab|
- (!event.ShiftDown() ? wxNavigationKeyEvent::IsForward
- : wxNavigationKeyEvent::IsBackward));
- evt.SetEventObject(mainCtrl);
- evt.SetCurrentFocus(mainCtrl);
- mainCtrl->GetParent()->GetEventHandler()->AddPendingEvent(evt);
+ if ( HandleAsNavigationKey(event) )
return;
- }
if ( IsKeyPopupToggle(event) )
{
return;
}
+ int keycode = event.GetKeyCode();
+
if ( (comboStyle & wxCB_READONLY) ||
(keycode != WXK_RIGHT && keycode != WXK_LEFT) )
{