#include "wx/window.h" // base class
-extern WXDLLEXPORT_DATA(const wxChar) wxControlNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxControlNameStr[];
// ----------------------------------------------------------------------------
// wxControl is the base class for all controls
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxControlBase : public wxWindow
+class WXDLLIMPEXP_CORE wxControlBase : public wxWindow
{
public:
wxControlBase() { }
// get the control alignment (left/right/centre, top/bottom/centre)
int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
+ // get just the text of the label, without mnemonic characters ('&')
+ wxString GetLabelText() const { return GetLabelText(GetLabel()); }
+
+ virtual void SetLabel(const wxString& label)
+ {
+ m_labelOrig = label;
+
+ InvalidateBestSize();
+
+ wxWindow::SetLabel(label);
+ }
+
+ virtual wxString GetLabel() const
+ {
+ // return the original string, as it was passed to SetLabel()
+ // (i.e. with wx-style mnemonics)
+ return m_labelOrig;
+ }
+
+ // static utilities:
+
+ // get the string without mnemonic characters ('&')
+ static wxString GetLabelText(const wxString& label);
+
+ // removes the mnemonics characters
+ static wxString RemoveMnemonics(const wxString& str);
+
// controls by default inherit the colours of their parents, if a
// particular control class doesn't want to do it, it can override
// if the button was clicked)
virtual void Command(wxCommandEvent &event);
- virtual void SetLabel( const wxString &label );
virtual bool SetFont(const wxFont& font);
- // Reserved for future use
- virtual void ReservedControlFunc1() {}
- virtual void ReservedControlFunc2() {}
- virtual void ReservedControlFunc3() {}
- virtual void ReservedControlFunc4() {}
- virtual void ReservedControlFunc5() {}
- virtual void ReservedControlFunc6() {}
- virtual void ReservedControlFunc7() {}
- virtual void ReservedControlFunc8() {}
- virtual void ReservedControlFunc9() {}
+ // wxControl-specific processing after processing the update event
+ virtual void DoUpdateWindowUI(wxUpdateUIEvent& event);
protected:
+ // choose the default border for this window
+ virtual wxBorder GetDefaultBorder() const;
+
// creates the control (calls wxWindowBase::CreateBase inside) and adds it
// to the list of parents children
bool CreateControl(wxWindowBase *parent,
// initialize the common fields of wxCommandEvent
void InitCommandEvent(wxCommandEvent& event) const;
- // set the initial window size if none is given (i.e. at least one of the
- // components of the size passed to ctor/Create() is -1)
- //
- // normally just calls SetBestSize() but can be overridden not to do it for
- // the controls which have to do some additional initialization (e.g. add
- // strings to list box) before their best size can be accurately calculated
- virtual void SetInitialBestSize(const wxSize& size)
- {
- SetBestSize(size);
- }
+ // this field contains the label in wx format, i.e. with '&' mnemonics
+ wxString m_labelOrig;
DECLARE_NO_COPY_CLASS(wxControlBase)
};
#include "wx/msw/control.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/control.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/control.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/control.h"
#elif defined(__WXMAC__)
- #include "wx/mac/control.h"
+ #include "wx/osx/control.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/control.h"
#elif defined(__WXPM__)