virtual void SetLabel( const wxString &label );
virtual bool SetFont(const wxFont& font);
+ // wxControl-specific processing after processing the update event
+ virtual void DoUpdateWindowUI(wxUpdateUIEvent& event);
+
// Reserved for future use
virtual void ReservedControlFunc1() {}
virtual void ReservedControlFunc2() {}
#include "wx/msw/control.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/control.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/control.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/control.h"
#elif defined(__WXMAC__)
#include "wx/mac/control.h"
#elif defined(__WXCOCOA__)