///////////////////////////////////////////////////////////////////////////////
-// Name: textctrl.h
+// Name: wx/textctrl.h
// Purpose: wxTextCtrlBase class - the interface of wxTextCtrl
// Author: Vadim Zeitlin
// Modified by:
#define wxTE_WORDWRAP 0x0001 // wrap only at words boundaries
#define wxTE_BESTWRAP 0x0000 // this is the default
-// obsolete synonym
-#define wxTE_LINEWRAP wxTE_CHARWRAP
+#if WXWIN_COMPATIBILITY_2_6
+ // obsolete synonym
+ #define wxTE_LINEWRAP wxTE_CHARWRAP
+#endif // WXWIN_COMPATIBILITY_2_6
// force using RichEdit version 2.0 or 3.0 instead of 1.0 (default) for
// wxTE_RICH controls - can be used together with or instead of wxTE_RICH
virtual void SelectAll();
virtual void SetEditable(bool editable) = 0;
- // override streambuf method
-#if wxHAS_TEXT_WINDOW_STREAM
- int overflow(int i);
-#endif // wxHAS_TEXT_WINDOW_STREAM
-
// stream-like insertion operators: these are always available, whether we
// were, or not, compiled with streambuf support
wxTextCtrl& operator<<(const wxString& s);
virtual bool ShouldInheritColours() const { return false; }
protected:
+ // override streambuf method
+#if wxHAS_TEXT_WINDOW_STREAM
+ int overflow(int i);
+#endif // wxHAS_TEXT_WINDOW_STREAM
+
// the name of the last file loaded with LoadFile() which will be used by
// SaveFile() by default
wxString m_filename;
#include "wx/msw/textctrl.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/textctrl.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/textctrl.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/textctrl.h"
#elif defined(__WXMAC__)
#include "wx/mac/textctrl.h"
#elif defined(__WXCOCOA__)