virtual void SetFocus();
- virtual bool Reparent( wxWindow *newParent );
+ virtual bool Reparent( wxWindowBase *newParent );
virtual void WarpPointer(int x, int y);
virtual void CaptureMouse();
// a MSW only function which sends a size event to the window using its
// current size - this has an effect of refreshing the window layout
+/*
+FUNCTION IS NOW A MEMBER OF wxFrame - gt
void SendSizeEvent();
+*/
// implementation from now on
// --------------------------
// Make a Windows extended style from the given wxWindows window style
static WXDWORD MakeExtendedStyle(long style,
- bool eliminateBorders = TRUE);
+ bool eliminateBorders = FALSE);
// Determine whether 3D effects are wanted
WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const;
WXWORD *item, WXWORD *flags, WXHMENU *hmenu);
// ------------------------------------------------------------------------
- // internal handlers for MSW messages: all handlers return a boolen value:
+ // internal handlers for MSW messages: all handlers return a boolean value:
// TRUE means that the handler processed the event and FALSE that it didn't
// ------------------------------------------------------------------------
bool HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags);
bool HandleMouseMove(int x, int y, WXUINT flags);
+ bool HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam);
- bool HandleChar(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE);
- bool HandleKeyDown(WXWORD wParam, WXLPARAM lParam);
- bool HandleKeyUp(WXWORD wParam, WXLPARAM lParam);
+ bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = FALSE);
+ bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam);
+ bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam);
bool HandleQueryDragIcon(WXHICON *hIcon);