#ifndef _WX_STOCKITEM_H_
#define _WX_STOCKITEM_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "stockitem.h"
-#endif
-
#include "wx/defs.h"
-#include "wx/wxchar.h"
+#include "wx/chartype.h"
#include "wx/string.h"
+#include "wx/accel.h"
// ----------------------------------------------------------------------------
// Helper functions for stock items handling:
// given ID
WXDLLEXPORT bool wxIsStockLabel(wxWindowID id, const wxString& label);
+enum wxStockLabelQueryFlag
+{
+ wxSTOCK_NOFLAGS = 0,
+
+ wxSTOCK_WITH_MNEMONIC = 1,
+ wxSTOCK_WITH_ACCELERATOR = 2
+};
+
// Returns label that should be used for given stock UI element (e.g. "&OK"
-// for wxSTOCK_OK):
+// for wxSTOCK_OK); if wxSTOCK_WITH_MNEMONIC is given, the & character
+// is included; if wxSTOCK_WITH_ACCELERATOR is given, the stock accelerator
+// for given ID is concatenated to the label using \t as separator
WXDLLEXPORT wxString wxGetStockLabel(wxWindowID id,
- bool withCodes = true,
- wxString accelerator = wxEmptyString);
+ long flags = wxSTOCK_WITH_MNEMONIC);
+
+#if wxUSE_ACCEL
+
+ // Returns the accelerator that should be used for given stock UI element
+ // (e.g. "Ctrl+x" for wxSTOCK_EXIT)
+ WXDLLEXPORT wxAcceleratorEntry wxGetStockAccelerator(wxWindowID id);
+
+#endif
+
+// wxStockHelpStringClient conceptually works like wxArtClient: it gives a hint to
+// wxGetStockHelpString() about the context where the help string is to be used
+enum wxStockHelpStringClient
+{
+ wxSTOCK_MENU // help string to use for menu items
+};
+
+// Returns an help string for the given stock UI element and for the given "context".
+WXDLLEXPORT wxString wxGetStockHelpString(wxWindowID id,
+ wxStockHelpStringClient client = wxSTOCK_MENU);
+
#ifdef __WXGTK20__
+
// Translates stock ID to GTK+'s stock item string indentifier:
WXDLLEXPORT const char *wxGetStockGtkID(wxWindowID id);
+
#endif
#endif // _WX_STOCKITEM_H_