#error "You need to set wxUSE_STATUSBAR to 1 to compile this sample"
#endif // wxUSE_STATUSBAR
-// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers
+// for all others, include the necessary headers
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/frame.h"
#include "wx/menu.h"
#include "wx/msgdlg.h"
#include "wx/textdlg.h"
+ #include "wx/sizer.h"
+ #include "wx/stattext.h"
+ #include "wx/bmpbuttn.h"
+ #include "wx/dcmemory.h"
#endif
#include "wx/datetime.h"
+// define this for the platforms which don't support wxBitmapButton (such as
+// Motif), else a wxBitmapButton will be used
+#ifdef __WXMOTIF__
+ #define USE_STATIC_BITMAP
+#endif
+
// ----------------------------------------------------------------------------
// resources
// ----------------------------------------------------------------------------
-#include "green.xpm"
-#include "red.xpm"
+#ifdef USE_STATIC_BITMAP
+ #include "green.xpm"
+ #include "red.xpm"
+#endif // USE_STATIC_BITMAP
// ----------------------------------------------------------------------------
// private classes
void OnTimer(wxTimerEvent& event) { UpdateClock(); }
void OnSize(wxSizeEvent& event);
void OnToggleClock(wxCommandEvent& event);
+ void OnButton(wxCommandEvent& event);
private:
+ // toggle the state of the status bar controls
+ void DoToggle();
+
+ wxBitmap CreateBitmapForButton(bool on = FALSE);
+
enum
{
Field_Text,
wxTimer m_timer;
wxCheckBox *m_checkbox;
+#ifdef USE_STATIC_BITMAP
wxStaticBitmap *m_statbmp;
+#else
+ wxBitmapButton *m_statbmp;
+#endif
DECLARE_EVENT_TABLE()
};
DECLARE_EVENT_TABLE()
};
+// Our about dialog ith its status bar
+class MyAboutDialog : public wxDialog
+{
+public:
+ MyAboutDialog(wxWindow *parent);
+};
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyStatusBar, wxStatusBar)
EVT_SIZE(MyStatusBar::OnSize)
EVT_CHECKBOX(StatusBar_Checkbox, MyStatusBar::OnToggleClock)
+ EVT_BUTTON(-1, MyStatusBar::OnButton)
EVT_TIMER(-1, MyStatusBar::OnTimer)
END_EVENT_TABLE()
wxFAIL_MSG("unknown stat bar kind");
}
- PositionStatusBar();
GetStatusBar()->Show();
+ PositionStatusBar();
m_statbarKind = kind;
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- wxMessageBox("wxStatusBar sample\n(c) 2000 Vadim Zeitlin",
- "About statbar", wxOK | wxICON_INFORMATION, this);
+ MyAboutDialog dlg(this);
+ dlg.ShowModal();
+}
+
+// ----------------------------------------------------------------------------
+// MyAboutDialog
+// ----------------------------------------------------------------------------
+
+MyAboutDialog::MyAboutDialog(wxWindow *parent)
+ : wxDialog(parent, -1, wxString("About statbar"),
+ wxDefaultPosition, wxDefaultSize,
+ wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
+{
+ wxStaticText *text = new wxStaticText(this, -1,
+ "wxStatusBar sample\n"
+ "(c) 2000 Vadim Zeitlin");
+
+ wxButton *btn = new wxButton(this, wxID_OK, "&Close");
+
+ // create the top status bar without the size grip (default style),
+ // otherwise it looks weird
+ wxStatusBar *statbarTop = new wxStatusBar(this, -1, 0);
+ statbarTop->SetFieldsCount(3);
+ statbarTop->SetStatusText("This is a top status bar", 0);
+ statbarTop->SetStatusText("in a dialog", 1);
+ statbarTop->SetStatusText("Great, isn't it?", 2);
+
+ wxStatusBar *statbarBottom = new wxStatusBar(this, -1);
+ statbarBottom->SetFieldsCount(2);
+ statbarBottom->SetStatusText("This is a bottom status bar", 0);
+ statbarBottom->SetStatusText("in a dialog", 1);
+
+ wxBoxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
+ sizerTop->Add(statbarTop, 0, wxGROW);
+ sizerTop->Add(-1, 10, 1, wxGROW);
+ sizerTop->Add(text, 0, wxCENTRE | wxRIGHT | wxLEFT, 20);
+ sizerTop->Add(-1, 10, 1, wxGROW);
+ sizerTop->Add(btn, 0, wxCENTRE | wxRIGHT | wxLEFT, 20);
+ sizerTop->Add(-1, 10, 1, wxGROW);
+ sizerTop->Add(statbarBottom, 0, wxGROW);
+
+ SetAutoLayout(TRUE);
+ SetSizer(sizerTop);
+
+ sizerTop->Fit(this);
+ sizerTop->SetSizeHints(this);
}
// ----------------------------------------------------------------------------
#endif
MyStatusBar::MyStatusBar(wxWindow *parent)
- : wxStatusBar(parent, -1), m_timer(this)
+ : wxStatusBar(parent, -1), m_timer(this), m_checkbox(NULL)
{
static const int widths[Field_Max] = { -1, 150, BITMAP_SIZE_X, 100 };
m_checkbox = new wxCheckBox(this, StatusBar_Checkbox, _T("&Toggle clock"));
m_checkbox->SetValue(TRUE);
+#ifdef USE_STATIC_BITMAP
m_statbmp = new wxStaticBitmap(this, -1, wxIcon(green_xpm));
+#else
+ m_statbmp = new wxBitmapButton(this, -1, CreateBitmapForButton());
+#endif
m_timer.Start(1000);
}
}
+wxBitmap MyStatusBar::CreateBitmapForButton(bool on)
+{
+ static const int BMP_BUTTON_SIZE_X = 10;
+ static const int BMP_BUTTON_SIZE_Y = 9;
+
+ wxBitmap bitmap(BMP_BUTTON_SIZE_X, BMP_BUTTON_SIZE_Y);
+ wxMemoryDC dc;
+ dc.SelectObject(bitmap);
+ dc.SetBrush(on ? *wxGREEN_BRUSH : *wxRED_BRUSH);
+ dc.SetBackground(*wxLIGHT_GREY_BRUSH);
+ dc.Clear();
+ dc.DrawEllipse(0, 0, BMP_BUTTON_SIZE_X, BMP_BUTTON_SIZE_Y);
+ dc.SelectObject(wxNullBitmap);
+
+ return bitmap;
+}
+
void MyStatusBar::OnSize(wxSizeEvent& event)
{
+ if ( !m_checkbox )
+ return;
+
wxRect rect;
GetFieldRect(Field_Checkbox, rect);
m_checkbox->SetSize(rect.x + 2, rect.y + 2, rect.width - 4, rect.height - 4);
GetFieldRect(Field_Bitmap, rect);
- m_statbmp->Move(rect.x + (rect.width - BITMAP_SIZE_X) / 2,
- rect.y + (rect.height - BITMAP_SIZE_Y) / 2);
+#ifdef USE_BUTTON_FOR_BITMAP
+ wxSize size(BITMAP_SIZE_X, BITMAP_SIZE_Y);
+#else
+ wxSize size = m_statbmp->GetSize();
+#endif
+
+ m_statbmp->Move(rect.x + (rect.width - size.x) / 2,
+ rect.y + (rect.height - size.y) / 2);
event.Skip();
}
-void MyStatusBar::OnToggleClock(wxCommandEvent& event)
+void MyStatusBar::OnButton(wxCommandEvent& WXUNUSED(event))
+{
+ m_checkbox->SetValue(!m_checkbox->GetValue());
+
+ DoToggle();
+}
+
+void MyStatusBar::OnToggleClock(wxCommandEvent& WXUNUSED(event))
+{
+ DoToggle();
+}
+
+void MyStatusBar::DoToggle()
{
if ( m_checkbox->GetValue() )
{
m_timer.Start(1000);
+#ifdef USE_STATIC_BITMAP
m_statbmp->SetIcon(wxIcon(green_xpm));
+#else
+ m_statbmp->SetBitmapLabel(CreateBitmapForButton(FALSE));
+ m_statbmp->Refresh();
+#endif
UpdateClock();
}
{
m_timer.Stop();
+#ifdef USE_STATIC_BITMAP
m_statbmp->SetIcon(wxIcon(red_xpm));
+#else
+ m_statbmp->SetBitmapLabel(CreateBitmapForButton(TRUE));
+ m_statbmp->Refresh();
+#endif
SetStatusText("", Field_Clock);
}