// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_MENU_H_
-#define _WX_MENU_H_
+#ifndef _WX_MOTIF_MENU_H_
+#define _WX_MOTIF_MENU_H_
#ifdef __GNUG__
#pragma interface "menu.h"
#endif
-#include "wx/defs.h"
-#include "wx/event.h"
+#include "wx/colour.h"
#include "wx/font.h"
-#include "wx/gdicmn.h"
-class WXDLLEXPORT wxMenuItem;
-class WXDLLEXPORT wxMenuBar;
-class WXDLLEXPORT wxMenu;
-
-WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
+class wxFrame;
// ----------------------------------------------------------------------------
// Menu
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenu: public wxEvtHandler
-{
- DECLARE_DYNAMIC_CLASS(wxMenu)
+class wxMenu : public wxMenuBase
+{
public:
- // ctor & dtor
- wxMenu(const wxString& title = wxEmptyString, const wxFunction func = NULL);
- ~wxMenu();
-
- // construct menu
- // append items to the menu
- // separator line
- void AppendSeparator();
- // normal item
- void Append(int id, const wxString& Label, const wxString& helpString = wxEmptyString,
- bool checkable = FALSE);
- // a submenu
- void Append(int id, const wxString& Label, wxMenu *SubMenu,
- const wxString& helpString = wxEmptyString);
- // the most generic form (create wxMenuItem first and use it's functions)
- void Append(wxMenuItem *pItem);
- // insert a break in the menu
- void Break();
- // delete an item
- void Delete(int id);
-
- // menu item control
- void Enable(int id, bool Flag);
- bool Enabled(int id) const;
- inline bool IsEnabled(int id) const { return Enabled(id); };
- void Check(int id, bool Flag);
- bool Checked(int id) const;
- inline bool IsChecked(int id) const { return IsChecked(id); };
-
- // Client data
- inline void SetClientData(void* clientData) { m_clientData = clientData; }
- inline void* GetClientData() const { return m_clientData; }
-
- // item properties
- // title
- void SetTitle(const wxString& label);
- const wxString GetTitle() const;
- // label
- void SetLabel(int id, const wxString& label);
- wxString GetLabel(int id) const;
- // help string
- virtual void SetHelpString(int id, const wxString& helpString);
- virtual wxString GetHelpString(int id) const ;
-
- // find item
- // Finds the item id matching the given string, -1 if not found.
- virtual int FindItem(const wxString& itemString) const ;
- // Find wxMenuItem by ID, and item's menu too if itemMenu is !NULL.
- wxMenuItem *FindItemForId(int itemId, wxMenu **itemMenu = NULL) const;
-
- // Updates the UI for a menu and all submenus recursively.
- // source is the object that has the update event handlers
- // defined for it. If NULL, the menu or associated window
- // will be used.
- void UpdateUI(wxEvtHandler* source = (wxEvtHandler*) NULL);
-
- void ProcessCommand(wxCommandEvent& event);
- inline void Callback(const wxFunction func) { m_callback = func; }
-
- virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
- inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
- inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
-
- inline wxList& GetItems() const { return (wxList&) m_menuItems; }
-
- void SetInvokingWindow(wxWindow *pWin) { m_pInvokingWindow = pWin; }
- wxWindow *GetInvokingWindow() const { return m_pInvokingWindow; }
-
- //// Motif-specific
- inline WXWidget GetButtonWidget() const { return m_buttonWidget; }
- inline void SetButtonWidget(WXWidget buttonWidget) { m_buttonWidget = buttonWidget; }
- inline WXWidget GetMainWidget() const { return m_menuWidget; }
- inline wxMenu* GetParent() const { return m_menuParent; }
- inline int GetId() const { return m_menuId; }
- inline void SetId(int id) { m_menuId = id; }
- inline void SetMenuBar(wxMenuBar* menuBar) { m_menuBar = menuBar; }
- inline wxMenuBar* GetMenuBar() const { return m_menuBar; }
-
- void CreatePopup (WXWidget logicalParent, int x, int y);
- void DestroyPopup (void);
- void ShowPopup (int x, int y);
- void HidePopup (void);
-
- WXWidget CreateMenu(wxMenuBar *menuBar, WXWidget parent, wxMenu *topMenu,
- const wxString& title = "", bool isPulldown = FALSE);
-
- // For popups, need to destroy, then recreate menu for a different (or
- // possibly same) window, since the parent may change.
- void DestroyMenu(bool full);
- WXWidget FindMenuItem(int id, wxMenuItem **it = NULL) const;
-
- const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
- const wxColour& GetForegroundColour() const { return m_foregroundColour; }
- const wxFont& GetFont() const { return m_font; }
-
- void SetBackgroundColour(const wxColour& colour);
- void SetForegroundColour(const wxColour& colour);
- void SetFont(const wxFont& colour);
- void ChangeFont(bool keepOriginalSize = FALSE);
-
+ // ctors & dtor
+ wxMenu(const wxString& title, long style = 0)
+ : wxMenuBase(title, style) { Init(); }
+
+ wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
+
+ virtual ~wxMenu();
+
+ // implement base class virtuals
+ virtual bool DoAppend(wxMenuItem *item);
+ virtual bool DoInsert(size_t pos, wxMenuItem *item);
+ virtual wxMenuItem *DoRemove(wxMenuItem *item);
+
+ virtual void Break();
+
+ virtual void SetTitle(const wxString& title);
+
+ bool ProcessCommand(wxCommandEvent& event);
+
+ wxMenu(const wxString& title, const wxFunction func)
+ : wxMenuBase(title)
+ {
+ Init();
+
+ Callback(func);
+ }
+
+ //// Motif-specific
+ WXWidget GetButtonWidget() const { return m_buttonWidget; }
+ void SetButtonWidget(WXWidget buttonWidget) { m_buttonWidget = buttonWidget; }
+
+ WXWidget GetMainWidget() const { return m_menuWidget; }
+
+ int GetId() const { return m_menuId; }
+ void SetId(int id) { m_menuId = id; }
+
+ void SetMenuBar(wxMenuBar* menuBar) { m_menuBar = menuBar; }
+ wxMenuBar* GetMenuBar() const { return m_menuBar; }
+
+ void CreatePopup(WXWidget logicalParent, int x, int y);
+ void DestroyPopup();
+ void ShowPopup(int x, int y);
+ void HidePopup();
+
+ WXWidget CreateMenu(wxMenuBar *menuBar, WXWidget parent, wxMenu *topMenu,
+ const wxString& title = wxEmptyString,
+ bool isPulldown = FALSE);
+
+ // For popups, need to destroy, then recreate menu for a different (or
+ // possibly same) window, since the parent may change.
+ void DestroyMenu(bool full);
+ WXWidget FindMenuItem(int id, wxMenuItem **it = NULL) const;
+
+ const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
+ const wxColour& GetForegroundColour() const { return m_foregroundColour; }
+ const wxFont& GetFont() const { return m_font; }
+
+ void SetBackgroundColour(const wxColour& colour);
+ void SetForegroundColour(const wxColour& colour);
+ void SetFont(const wxFont& colour);
+ void ChangeFont(bool keepOriginalSize = FALSE);
+
+ WXWidget GetHandle() const { return m_menuWidget; }
+
+ bool IsTearOff() const { return (m_style & wxMENU_TEAROFF) != 0; }
+
+ void DestroyWidgetAndDetach();
public:
- wxFunction m_callback;
-
- int m_noItems;
- wxString m_title;
- wxMenuBar * m_menuBar;
- wxList m_menuItems;
- wxEvtHandler * m_parent;
- wxEvtHandler * m_eventHandler;
- void* m_clientData;
- wxWindow* m_pInvokingWindow;
-
- //// Motif-specific
- int m_numColumns;
- WXWidget m_menuWidget;
- WXWidget m_popupShell; // For holding the popup shell widget
- WXWidget m_buttonWidget; // The actual string, so we can grey it etc.
- int m_menuId;
- wxMenu* m_topLevelMenu ;
- wxMenu* m_menuParent;
- bool m_ownedByMenuBar;
- wxColour m_foregroundColour;
- wxColour m_backgroundColour;
- wxFont m_font;
+ // Motif-specific data
+ int m_numColumns;
+ WXWidget m_menuWidget;
+ WXWidget m_popupShell; // For holding the popup shell widget
+ WXWidget m_buttonWidget; // The actual string, so we can grey it etc.
+ int m_menuId;
+ wxMenu* m_topLevelMenu ;
+ bool m_ownedByMenuBar;
+ wxColour m_foregroundColour;
+ wxColour m_backgroundColour;
+ wxFont m_font;
+
+private:
+ // common code for both constructors:
+ void Init();
+
+ DECLARE_DYNAMIC_CLASS(wxMenu)
};
// ----------------------------------------------------------------------------
-// Menu Bar (a la Windows)
+// Menu Bar
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxMenuBar: public wxEvtHandler
-{
- DECLARE_DYNAMIC_CLASS(wxMenuBar)
-
- wxMenuBar();
- wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
- ~wxMenuBar();
-
- void Append(wxMenu *menu, const wxString& title);
- // Must only be used AFTER menu has been attached to frame,
- // otherwise use individual menus to enable/disable items
- void Enable(int Id, bool Flag);
- bool Enabled(int Id) const ;
- inline bool IsEnabled(int Id) const { return Enabled(Id); };
- void EnableTop(int pos, bool Flag);
- void Check(int id, bool Flag);
- bool Checked(int id) const ;
- inline bool IsChecked(int Id) const { return Checked(Id); };
- void SetLabel(int id, const wxString& label) ;
- wxString GetLabel(int id) const ;
- void SetLabelTop(int pos, const wxString& label) ;
- wxString GetLabelTop(int pos) const ;
- virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
- virtual bool OnAppend(wxMenu *menu, const char *title);
- virtual bool OnDelete(wxMenu *menu, int index);
-
- virtual void SetHelpString(int Id, const wxString& helpString);
- virtual wxString GetHelpString(int Id) const ;
-
- virtual int FindMenuItem(const wxString& menuString, const wxString& itemString) const ;
-
- // Find wxMenuItem for item ID, and return item's
- // menu too if itemMenu is non-NULL.
- wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const ;
-
- inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
- inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
-
- inline int GetMenuCount() const { return m_menuCount; }
- inline wxMenu* GetMenu(int i) const { return m_menus[i]; }
- //// Motif-specific
- inline wxFrame* GetMenuBarFrame() const { return m_menuBarFrame; }
- inline void SetMenuBarFrame(wxFrame* frame) { m_menuBarFrame = frame; }
- inline WXWidget GetMainWidget() const { return m_mainWidget; }
- inline void SetMainWidget(WXWidget widget) { m_mainWidget = widget; }
-
- // Create menubar
- bool CreateMenuBar(wxFrame* frame);
-
- // Destroy menubar, but keep data structures intact so we can recreate it.
- bool DestroyMenuBar();
-
- const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
- const wxColour& GetForegroundColour() const { return m_foregroundColour; }
- const wxFont& GetFont() const { return m_font; }
-
- void SetBackgroundColour(const wxColour& colour);
- void SetForegroundColour(const wxColour& colour);
- void SetFont(const wxFont& colour);
- void ChangeFont(bool keepOriginalSize = FALSE);
-
- public:
- wxEvtHandler * m_eventHandler;
- int m_menuCount;
- wxMenu ** m_menus;
- wxString * m_titles;
- wxFrame * m_menuBarFrame;
-
- //// Motif-specific
- WXWidget m_mainWidget;
-
- wxColour m_foregroundColour;
- wxColour m_backgroundColour;
- wxFont m_font;
+class wxMenuBar : public wxMenuBarBase
+{
+public:
+ wxMenuBar() { Init(); }
+ wxMenuBar(long WXUNUSED(style)) { Init(); }
+ wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
+ virtual ~wxMenuBar();
+
+ // implement base class (pure) virtuals
+ // ------------------------------------
+
+ virtual bool Append( wxMenu *menu, const wxString &title );
+ virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
+ virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
+ virtual wxMenu *Remove(size_t pos);
+
+ virtual int FindMenuItem(const wxString& menuString,
+ const wxString& itemString) const;
+ virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
+
+ virtual void EnableTop( size_t pos, bool flag );
+ virtual void SetLabelTop( size_t pos, const wxString& label );
+ virtual wxString GetLabelTop( size_t pos ) const;
+
+ // implementation only from now on
+ // -------------------------------
+
+ wxFrame* GetMenuBarFrame() const { return m_menuBarFrame; }
+ void SetMenuBarFrame(wxFrame* frame) { m_menuBarFrame = frame; }
+ WXWidget GetMainWidget() const { return m_mainWidget; }
+ void SetMainWidget(WXWidget widget) { m_mainWidget = widget; }
+
+ // Create menubar
+ bool CreateMenuBar(wxFrame* frame);
+
+ // Destroy menubar, but keep data structures intact so we can recreate it.
+ bool DestroyMenuBar();
+
+ const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
+ const wxColour& GetForegroundColour() const { return m_foregroundColour; }
+ const wxFont& GetFont() const { return m_font; }
+
+ virtual bool SetBackgroundColour(const wxColour& colour);
+ virtual bool SetForegroundColour(const wxColour& colour);
+ virtual bool SetFont(const wxFont& colour);
+ void ChangeFont(bool keepOriginalSize = FALSE);
+
+public:
+ // common part of all ctors
+ void Init();
+
+ wxArrayString m_titles;
+ wxFrame *m_menuBarFrame;
+
+ WXWidget m_mainWidget;
+
+ wxColour m_foregroundColour;
+ wxColour m_backgroundColour;
+ wxFont m_font;
+
+ DECLARE_DYNAMIC_CLASS(wxMenuBar)
};
-#endif // _WX_MENU_H_
+#endif // _WX_MOTIF_MENU_H_