None.
+\wxheading{Include files}
+
+<wx/thread.h>
+
\wxheading{See also}
\helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
\membersection{wxThread::Delete}\label{wxthreaddelete}
-\func{\void}{Delete}{\void}
+\func{void}{Delete}{\void}
This function should be called to terminate this thread. Unlike \helpref{Kill}{wxthreadkill}, it
gives the target thread the time to terminate gracefully. Because of this, however, this function
it must be called if \helpref{Create}{wxthreadcreate} or \helpref{Run}{wxthreadrun} fail to free
the memory occupied by the thread object.
+\membersection{wxThread::Entry}\label{wxthreadentry}
+
+\func{virtual void *}{Entry}{\void}
+
+This is the entry point of the thread. This function is pure virtual and must
+be implemented by any derived class. The thread execution will start here.
+
+The returned value is the thread exit code but is currently ignored in
+wxWindows implementation (this will change in near future).
+
\membersection{wxThread::GetID}\label{wxthreadgetid}
\constfunc{unsigned long}{GetID}{\void}