// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "font.h"
-#endif
-
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/font.h"
// TODO: delete font data
}
-void wxFont::Init()
-{
-}
-
bool wxFont::Create(const wxNativeFontInfo&)
{
return FALSE;