+ // only for rtti needs (separate name)
+ void AppendString( const wxString& item)
+ { Append( item ) ; }
+
+ // append several items at once to the control
+ void Append(const wxArrayString& strings);
+
+ int Insert(const wxString& item, int pos)
+ { return DoInsert(item, pos); }
+ int Insert(const wxString& item, int pos, void *clientData);
+ int Insert(const wxString& item, int pos, wxClientData *clientData);
+