// these are for wxListLineData usage only
// get the backpointer to the list ctrl
- wxListCtrl *GetListCtrl() const
+ wxGenericListCtrl *GetListCtrl() const
{
- return wxStaticCast(GetParent(), wxListCtrl);
+ return wxStaticCast(GetParent(), wxGenericListCtrl);
}
// get the height of all lines (assuming they all do have the same height)
}
//protected:
- // the array of all line objects for a non virtual list control
+ // the array of all line objects for a non virtual list control (for the
+ // virtual list control we only ever use m_lines[0])
wxListLineDataArray m_lines;
// the list of column objects
dc->DrawRectangle( rectHL );
}
- wxListItemDataList::Node *node = m_items.GetFirst();
- wxCHECK_RET( node, _T("no subitems at all??") );
-
- size_t col = 0;
wxCoord x = rect.x + HEADER_OFFSET_X,
y = rect.y + (LINE_SPACING + EXTRA_HEIGHT) / 2;
- while ( node )
+ size_t col = 0;
+ for ( wxListItemDataList::Node *node = m_items.GetFirst();
+ node;
+ node = node->GetNext(), col++ )
{
wxListItemData *item = node->GetData();
- int width = m_owner->GetColumnWidth(col++);
+ int width = m_owner->GetColumnWidth(col);
int xOld = x;
x += width;
{
dc->DrawText( item->GetText(), xOld, y );
}
-
- node = node->GetNext();
}
}
void wxListMainWindow::CacheLineData(size_t line)
{
- wxListCtrl *listctrl = GetListCtrl();
+ wxGenericListCtrl *listctrl = GetListCtrl();
wxListLineData *ld = GetDummyLine();
{
wxASSERT_MSG( !IsEmpty(), _T("invalid line index") );
- if ( m_lines.IsEmpty() )
+ wxASSERT_MSG( IsVirtual(), _T("GetDummyLine() shouldn't be called") );
+
+ wxListMainWindow *self = wxConstCast(this, wxListMainWindow);
+
+ // we need to recreate the dummy line if the number of columns in the
+ // control changed as it would have the incorrect number of fields
+ // otherwise
+ if ( !m_lines.IsEmpty() &&
+ m_lines[0].m_items.GetCount() != (size_t)GetColumnCount() )
{
- // normal controls are supposed to have something in m_lines
- // already if it's not empty
- wxASSERT_MSG( IsVirtual(), _T("logic error") );
+ self->m_lines.Clear();
+ }
- wxListMainWindow *self = wxConstCast(this, wxListMainWindow);
+ if ( m_lines.IsEmpty() )
+ {
wxListLineData *line = new wxListLineData(self);
self->m_lines.Add(line);
+
+ // don't waste extra memory -- there never going to be anything
+ // else/more in this array
+ self->m_lines.Shrink();
}
return &m_lines[0];
void wxListMainWindow::EditLabel( long item )
{
wxCHECK_RET( (item >= 0) && ((size_t)item < GetItemCount()),
- wxT("wrong index in wxListCtrl::EditLabel()") );
+ wxT("wrong index in wxGenericListCtrl::EditLabel()") );
size_t itemEdit = (size_t)item;
ChangeCurrent(newCurrent);
- HighlightLine( oldCurrent, FALSE );
+ // refresh the old focus to remove it
RefreshLine( oldCurrent );
if ( !event.ControlDown() )
void wxListMainWindow::DeleteEverything()
{
- DeleteAllItems();
-
m_columns.Clear();
+
+ DeleteAllItems();
}
// ----------------------------------------------------------------------------
if ( event.GetOrientation() == wxHORIZONTAL && HasHeader() )
{
- wxListCtrl* lc = GetListCtrl();
+ wxGenericListCtrl* lc = GetListCtrl();
wxCHECK_RET( lc, _T("no listctrl window?") );
lc->m_headerWin->Refresh();
// wxListItem
// -------------------------------------------------------------------------------------
+#if !defined(__WIN32__)
IMPLEMENT_DYNAMIC_CLASS(wxListItem, wxObject)
+#endif
// -------------------------------------------------------------------------------------
-// wxListCtrl
+// wxGenericListCtrl
// -------------------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxListCtrl, wxControl)
+IMPLEMENT_DYNAMIC_CLASS(wxGenericListCtrl, wxControl)
+
+#if !defined(__WIN32__)
IMPLEMENT_DYNAMIC_CLASS(wxListView, wxListCtrl)
IMPLEMENT_DYNAMIC_CLASS(wxListEvent, wxNotifyEvent)
+#endif
-BEGIN_EVENT_TABLE(wxListCtrl,wxControl)
- EVT_SIZE(wxListCtrl::OnSize)
- EVT_IDLE(wxListCtrl::OnIdle)
+BEGIN_EVENT_TABLE(wxGenericListCtrl,wxControl)
+ EVT_SIZE(wxGenericListCtrl::OnSize)
+ EVT_IDLE(wxGenericListCtrl::OnIdle)
END_EVENT_TABLE()
-wxListCtrl::wxListCtrl()
+#if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__)
+/*
+ * wxListCtrl has to be a real class or we have problems with
+ * the run-time information.
+ */
+
+IMPLEMENT_DYNAMIC_CLASS(wxListCtrl, wxGenericListCtrl)
+#endif
+
+wxGenericListCtrl::wxGenericListCtrl()
{
m_imageListNormal = (wxImageList *) NULL;
m_imageListSmall = (wxImageList *) NULL;
m_headerWin = (wxListHeaderWindow*) NULL;
}
-wxListCtrl::~wxListCtrl()
+wxGenericListCtrl::~wxGenericListCtrl()
{
if (m_ownsImageListNormal)
delete m_imageListNormal;
delete m_imageListState;
}
-void wxListCtrl::CreateHeaderWindow()
+void wxGenericListCtrl::CreateHeaderWindow()
{
m_headerWin = new wxListHeaderWindow
(
);
}
-bool wxListCtrl::Create(wxWindow *parent,
+bool wxGenericListCtrl::Create(wxWindow *parent,
wxWindowID id,
const wxPoint &pos,
const wxSize &size,
return TRUE;
}
-void wxListCtrl::SetSingleStyle( long style, bool add )
+void wxGenericListCtrl::SetSingleStyle( long style, bool add )
{
wxASSERT_MSG( !(style & wxLC_VIRTUAL),
_T("wxLC_VIRTUAL can't be [un]set") );
SetWindowStyleFlag( flag );
}
-void wxListCtrl::SetWindowStyleFlag( long flag )
+void wxGenericListCtrl::SetWindowStyleFlag( long flag )
{
if (m_mainWin)
{
wxWindow::SetWindowStyleFlag( flag );
}
-bool wxListCtrl::GetColumn(int col, wxListItem &item) const
+bool wxGenericListCtrl::GetColumn(int col, wxListItem &item) const
{
m_mainWin->GetColumn( col, item );
return TRUE;
}
-bool wxListCtrl::SetColumn( int col, wxListItem& item )
+bool wxGenericListCtrl::SetColumn( int col, wxListItem& item )
{
m_mainWin->SetColumn( col, item );
return TRUE;
}
-int wxListCtrl::GetColumnWidth( int col ) const
+int wxGenericListCtrl::GetColumnWidth( int col ) const
{
return m_mainWin->GetColumnWidth( col );
}
-bool wxListCtrl::SetColumnWidth( int col, int width )
+bool wxGenericListCtrl::SetColumnWidth( int col, int width )
{
m_mainWin->SetColumnWidth( col, width );
return TRUE;
}
-int wxListCtrl::GetCountPerPage() const
+int wxGenericListCtrl::GetCountPerPage() const
{
return m_mainWin->GetCountPerPage(); // different from Windows ?
}
-bool wxListCtrl::GetItem( wxListItem &info ) const
+bool wxGenericListCtrl::GetItem( wxListItem &info ) const
{
m_mainWin->GetItem( info );
return TRUE;
}
-bool wxListCtrl::SetItem( wxListItem &info )
+bool wxGenericListCtrl::SetItem( wxListItem &info )
{
m_mainWin->SetItem( info );
return TRUE;
}
-long wxListCtrl::SetItem( long index, int col, const wxString& label, int imageId )
+long wxGenericListCtrl::SetItem( long index, int col, const wxString& label, int imageId )
{
wxListItem info;
info.m_text = label;
return TRUE;
}
-int wxListCtrl::GetItemState( long item, long stateMask ) const
+int wxGenericListCtrl::GetItemState( long item, long stateMask ) const
{
return m_mainWin->GetItemState( item, stateMask );
}
-bool wxListCtrl::SetItemState( long item, long state, long stateMask )
+bool wxGenericListCtrl::SetItemState( long item, long state, long stateMask )
{
m_mainWin->SetItemState( item, state, stateMask );
return TRUE;
}
-bool wxListCtrl::SetItemImage( long item, int image, int WXUNUSED(selImage) )
+bool wxGenericListCtrl::SetItemImage( long item, int image, int WXUNUSED(selImage) )
{
wxListItem info;
info.m_image = image;
return TRUE;
}
-wxString wxListCtrl::GetItemText( long item ) const
+wxString wxGenericListCtrl::GetItemText( long item ) const
{
return m_mainWin->GetItemText(item);
}
-void wxListCtrl::SetItemText( long item, const wxString& str )
+void wxGenericListCtrl::SetItemText( long item, const wxString& str )
{
m_mainWin->SetItemText(item, str);
}
-long wxListCtrl::GetItemData( long item ) const
+long wxGenericListCtrl::GetItemData( long item ) const
{
wxListItem info;
info.m_itemId = item;
return info.m_data;
}
-bool wxListCtrl::SetItemData( long item, long data )
+bool wxGenericListCtrl::SetItemData( long item, long data )
{
wxListItem info;
info.m_mask = wxLIST_MASK_DATA;
return TRUE;
}
-bool wxListCtrl::GetItemRect( long item, wxRect &rect, int WXUNUSED(code) ) const
+bool wxGenericListCtrl::GetItemRect( long item, wxRect &rect, int WXUNUSED(code) ) const
{
m_mainWin->GetItemRect( item, rect );
return TRUE;
}
-bool wxListCtrl::GetItemPosition( long item, wxPoint& pos ) const
+bool wxGenericListCtrl::GetItemPosition( long item, wxPoint& pos ) const
{
m_mainWin->GetItemPosition( item, pos );
return TRUE;
}
-bool wxListCtrl::SetItemPosition( long WXUNUSED(item), const wxPoint& WXUNUSED(pos) )
+bool wxGenericListCtrl::SetItemPosition( long WXUNUSED(item), const wxPoint& WXUNUSED(pos) )
{
return 0;
}
-int wxListCtrl::GetItemCount() const
+int wxGenericListCtrl::GetItemCount() const
{
return m_mainWin->GetItemCount();
}
-int wxListCtrl::GetColumnCount() const
+int wxGenericListCtrl::GetColumnCount() const
{
return m_mainWin->GetColumnCount();
}
-void wxListCtrl::SetItemSpacing( int spacing, bool isSmall )
+void wxGenericListCtrl::SetItemSpacing( int spacing, bool isSmall )
{
m_mainWin->SetItemSpacing( spacing, isSmall );
}
-int wxListCtrl::GetItemSpacing( bool isSmall ) const
+int wxGenericListCtrl::GetItemSpacing( bool isSmall ) const
{
return m_mainWin->GetItemSpacing( isSmall );
}
-void wxListCtrl::SetItemTextColour( long item, const wxColour &col )
+void wxGenericListCtrl::SetItemTextColour( long item, const wxColour &col )
{
wxListItem info;
info.m_itemId = item;
m_mainWin->SetItem( info );
}
-wxColour wxListCtrl::GetItemTextColour( long item ) const
+wxColour wxGenericListCtrl::GetItemTextColour( long item ) const
{
wxListItem info;
info.m_itemId = item;
return info.GetTextColour();
}
-void wxListCtrl::SetItemBackgroundColour( long item, const wxColour &col )
+void wxGenericListCtrl::SetItemBackgroundColour( long item, const wxColour &col )
{
wxListItem info;
info.m_itemId = item;
m_mainWin->SetItem( info );
}
-wxColour wxListCtrl::GetItemBackgroundColour( long item ) const
+wxColour wxGenericListCtrl::GetItemBackgroundColour( long item ) const
{
wxListItem info;
info.m_itemId = item;
return info.GetBackgroundColour();
}
-int wxListCtrl::GetSelectedItemCount() const
+int wxGenericListCtrl::GetSelectedItemCount() const
{
return m_mainWin->GetSelectedItemCount();
}
-wxColour wxListCtrl::GetTextColour() const
+wxColour wxGenericListCtrl::GetTextColour() const
{
return GetForegroundColour();
}
-void wxListCtrl::SetTextColour(const wxColour& col)
+void wxGenericListCtrl::SetTextColour(const wxColour& col)
{
SetForegroundColour(col);
}
-long wxListCtrl::GetTopItem() const
+long wxGenericListCtrl::GetTopItem() const
{
return 0;
}
-long wxListCtrl::GetNextItem( long item, int geom, int state ) const
+long wxGenericListCtrl::GetNextItem( long item, int geom, int state ) const
{
return m_mainWin->GetNextItem( item, geom, state );
}
-wxImageList *wxListCtrl::GetImageList(int which) const
+wxImageList *wxGenericListCtrl::GetImageList(int which) const
{
if (which == wxIMAGE_LIST_NORMAL)
{
return (wxImageList *) NULL;
}
-void wxListCtrl::SetImageList( wxImageList *imageList, int which )
+void wxGenericListCtrl::SetImageList( wxImageList *imageList, int which )
{
if ( which == wxIMAGE_LIST_NORMAL )
{
m_mainWin->SetImageList( imageList, which );
}
-void wxListCtrl::AssignImageList(wxImageList *imageList, int which)
+void wxGenericListCtrl::AssignImageList(wxImageList *imageList, int which)
{
SetImageList(imageList, which);
if ( which == wxIMAGE_LIST_NORMAL )
m_ownsImageListState = TRUE;
}
-bool wxListCtrl::Arrange( int WXUNUSED(flag) )
+bool wxGenericListCtrl::Arrange( int WXUNUSED(flag) )
{
return 0;
}
-bool wxListCtrl::DeleteItem( long item )
+bool wxGenericListCtrl::DeleteItem( long item )
{
m_mainWin->DeleteItem( item );
return TRUE;
}
-bool wxListCtrl::DeleteAllItems()
+bool wxGenericListCtrl::DeleteAllItems()
{
m_mainWin->DeleteAllItems();
return TRUE;
}
-bool wxListCtrl::DeleteAllColumns()
+bool wxGenericListCtrl::DeleteAllColumns()
{
size_t count = m_mainWin->m_columns.GetCount();
for ( size_t n = 0; n < count; n++ )
return TRUE;
}
-void wxListCtrl::ClearAll()
+void wxGenericListCtrl::ClearAll()
{
m_mainWin->DeleteEverything();
}
-bool wxListCtrl::DeleteColumn( int col )
+bool wxGenericListCtrl::DeleteColumn( int col )
{
m_mainWin->DeleteColumn( col );
return TRUE;
}
-void wxListCtrl::Edit( long item )
+void wxGenericListCtrl::Edit( long item )
{
m_mainWin->EditLabel( item );
}
-bool wxListCtrl::EnsureVisible( long item )
+bool wxGenericListCtrl::EnsureVisible( long item )
{
m_mainWin->EnsureVisible( item );
return TRUE;
}
-long wxListCtrl::FindItem( long start, const wxString& str, bool partial )
+long wxGenericListCtrl::FindItem( long start, const wxString& str, bool partial )
{
return m_mainWin->FindItem( start, str, partial );
}
-long wxListCtrl::FindItem( long start, long data )
+long wxGenericListCtrl::FindItem( long start, long data )
{
return m_mainWin->FindItem( start, data );
}
-long wxListCtrl::FindItem( long WXUNUSED(start), const wxPoint& WXUNUSED(pt),
+long wxGenericListCtrl::FindItem( long WXUNUSED(start), const wxPoint& WXUNUSED(pt),
int WXUNUSED(direction))
{
return 0;
}
-long wxListCtrl::HitTest( const wxPoint &point, int &flags )
+long wxGenericListCtrl::HitTest( const wxPoint &point, int &flags )
{
return m_mainWin->HitTest( (int)point.x, (int)point.y, flags );
}
-long wxListCtrl::InsertItem( wxListItem& info )
+long wxGenericListCtrl::InsertItem( wxListItem& info )
{
m_mainWin->InsertItem( info );
return info.m_itemId;
}
-long wxListCtrl::InsertItem( long index, const wxString &label )
+long wxGenericListCtrl::InsertItem( long index, const wxString &label )
{
wxListItem info;
info.m_text = label;
return InsertItem( info );
}
-long wxListCtrl::InsertItem( long index, int imageIndex )
+long wxGenericListCtrl::InsertItem( long index, int imageIndex )
{
wxListItem info;
info.m_mask = wxLIST_MASK_IMAGE;
return InsertItem( info );
}
-long wxListCtrl::InsertItem( long index, const wxString &label, int imageIndex )
+long wxGenericListCtrl::InsertItem( long index, const wxString &label, int imageIndex )
{
wxListItem info;
info.m_text = label;
return InsertItem( info );
}
-long wxListCtrl::InsertColumn( long col, wxListItem &item )
+long wxGenericListCtrl::InsertColumn( long col, wxListItem &item )
{
wxCHECK_MSG( m_headerWin, -1, _T("can't add column in non report mode") );
return 0;
}
-long wxListCtrl::InsertColumn( long col, const wxString &heading,
+long wxGenericListCtrl::InsertColumn( long col, const wxString &heading,
int format, int width )
{
wxListItem item;
return InsertColumn( col, item );
}
-bool wxListCtrl::ScrollList( int WXUNUSED(dx), int WXUNUSED(dy) )
+bool wxGenericListCtrl::ScrollList( int WXUNUSED(dx), int WXUNUSED(dy) )
{
return 0;
}
// or zero if the two items are equivalent.
// data is arbitrary data to be passed to the sort function.
-bool wxListCtrl::SortItems( wxListCtrlCompare fn, long data )
+bool wxGenericListCtrl::SortItems( wxListCtrlCompare fn, long data )
{
m_mainWin->SortItems( fn, data );
return TRUE;
// event handlers
// ----------------------------------------------------------------------------
-void wxListCtrl::OnSize(wxSizeEvent& WXUNUSED(event))
+void wxGenericListCtrl::OnSize(wxSizeEvent& WXUNUSED(event))
{
if ( !m_mainWin )
return;
m_mainWin->RecalculatePositions();
}
-void wxListCtrl::ResizeReportView(bool showHeader)
+void wxGenericListCtrl::ResizeReportView(bool showHeader)
{
int cw, ch;
GetClientSize( &cw, &ch );
}
}
-void wxListCtrl::OnIdle( wxIdleEvent & event )
+void wxGenericListCtrl::OnIdle( wxIdleEvent & event )
{
event.Skip();
// font/colours
// ----------------------------------------------------------------------------
-bool wxListCtrl::SetBackgroundColour( const wxColour &colour )
+bool wxGenericListCtrl::SetBackgroundColour( const wxColour &colour )
{
if (m_mainWin)
{
return TRUE;
}
-bool wxListCtrl::SetForegroundColour( const wxColour &colour )
+bool wxGenericListCtrl::SetForegroundColour( const wxColour &colour )
{
if ( !wxWindow::SetForegroundColour( colour ) )
return FALSE;
return TRUE;
}
-bool wxListCtrl::SetFont( const wxFont &font )
+bool wxGenericListCtrl::SetFont( const wxFont &font )
{
if ( !wxWindow::SetFont( font ) )
return FALSE;
#if wxUSE_DRAG_AND_DROP
-void wxListCtrl::SetDropTarget( wxDropTarget *dropTarget )
+void wxGenericListCtrl::SetDropTarget( wxDropTarget *dropTarget )
{
m_mainWin->SetDropTarget( dropTarget );
}
-wxDropTarget *wxListCtrl::GetDropTarget() const
+wxDropTarget *wxGenericListCtrl::GetDropTarget() const
{
return m_mainWin->GetDropTarget();
}
#endif // wxUSE_DRAG_AND_DROP
-bool wxListCtrl::SetCursor( const wxCursor &cursor )
+bool wxGenericListCtrl::SetCursor( const wxCursor &cursor )
{
return m_mainWin ? m_mainWin->wxWindow::SetCursor(cursor) : FALSE;
}
-wxColour wxListCtrl::GetBackgroundColour() const
+wxColour wxGenericListCtrl::GetBackgroundColour() const
{
return m_mainWin ? m_mainWin->GetBackgroundColour() : wxColour();
}
-wxColour wxListCtrl::GetForegroundColour() const
+wxColour wxGenericListCtrl::GetForegroundColour() const
{
return m_mainWin ? m_mainWin->GetForegroundColour() : wxColour();
}
-bool wxListCtrl::DoPopupMenu( wxMenu *menu, int x, int y )
+bool wxGenericListCtrl::DoPopupMenu( wxMenu *menu, int x, int y )
{
#if wxUSE_MENUS
return m_mainWin->PopupMenu( menu, x, y );
#endif // wxUSE_MENUS
}
-void wxListCtrl::SetFocus()
+void wxGenericListCtrl::SetFocus()
{
/* The test in window.cpp fails as we are a composite
window, so it checks against "this", but not m_mainWin. */
// virtual list control support
// ----------------------------------------------------------------------------
-wxString wxListCtrl::OnGetItemText(long WXUNUSED(item), long WXUNUSED(col)) const
+wxString wxGenericListCtrl::OnGetItemText(long WXUNUSED(item), long WXUNUSED(col)) const
{
// this is a pure virtual function, in fact - which is not really pure
// because the controls which are not virtual don't need to implement it
- wxFAIL_MSG( _T("wxListCtrl::OnGetItemText not supposed to be called") );
+ wxFAIL_MSG( _T("wxGenericListCtrl::OnGetItemText not supposed to be called") );
return wxEmptyString;
}
-int wxListCtrl::OnGetItemImage(long WXUNUSED(item)) const
+int wxGenericListCtrl::OnGetItemImage(long WXUNUSED(item)) const
{
// same as above
- wxFAIL_MSG( _T("wxListCtrl::OnGetItemImage not supposed to be called") );
+ wxFAIL_MSG( _T("wxGenericListCtrl::OnGetItemImage not supposed to be called") );
return -1;
}
-wxListItemAttr *wxListCtrl::OnGetItemAttr(long item) const
+wxListItemAttr *wxGenericListCtrl::OnGetItemAttr(long item) const
{
wxASSERT_MSG( item >= 0 && item < GetItemCount(),
_T("invalid item index in OnGetItemAttr()") );
return NULL;
}
-void wxListCtrl::SetItemCount(long count)
+void wxGenericListCtrl::SetItemCount(long count)
{
wxASSERT_MSG( IsVirtual(), _T("this is for virtual controls only") );
m_mainWin->SetItemCount(count);
}
-void wxListCtrl::RefreshItem(long item)
+void wxGenericListCtrl::RefreshItem(long item)
{
m_mainWin->RefreshLine(item);
}
-void wxListCtrl::RefreshItems(long itemFrom, long itemTo)
+void wxGenericListCtrl::RefreshItems(long itemFrom, long itemTo)
{
m_mainWin->RefreshLines(itemFrom, itemTo);
}
-void wxListCtrl::Freeze()
+void wxGenericListCtrl::Freeze()
{
m_mainWin->Freeze();
}
-void wxListCtrl::Thaw()
+void wxGenericListCtrl::Thaw()
{
m_mainWin->Thaw();
}
#endif // wxUSE_LISTCTRL
-// vi:sts=4:sw=4:et