#ifndef _WX_ICON_H_
#define _WX_ICON_H_
-#ifdef __GNUG__
-#pragma interface "icon.h"
-#endif
-
#include "wx/bitmap.h"
//-----------------------------------------------------------------------------
// wxIcon
//-----------------------------------------------------------------------------
-class wxIcon: public wxBitmap
+class WXDLLIMPEXP_CORE wxIcon: public wxBitmap
{
public:
wxIcon();
- wxIcon( const wxIcon& icon);
wxIcon( const char **bits, int width=-1, int height=-1 );
// For compatibility with wxMSW where desired size is sometimes required to
}
wxIcon( char **bits, int width=-1, int height=-1 );
- wxIcon& operator = (const wxIcon& icon);
- inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
- inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
+ wxIcon(const wxIconLocation& loc)
+ : wxBitmap(loc.GetFileName(), wxBITMAP_TYPE_ANY)
+ {
+ }
+
+ bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
+ bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
// create from bitmap (which should have a mask unless it's monochrome):
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no