#pragma interface "dirctrlg.h"
#endif
+#if wxUSE_DIRDLG || wxUSE_FILEDLG
+ #include "wx/imaglist.h"
+#endif
+
#if wxUSE_DIRDLG
#include "wx/treectrl.h"
{
public:
wxDirItemData(const wxString& path, const wxString& name, bool isDir);
- ~wxDirItemData();
+ ~wxDirItemData(){}
void SetNewDirName(const wxString& path);
bool HasSubDirs() const;
{
public:
wxGenericDirCtrl();
- wxGenericDirCtrl(wxWindow *parent, const wxWindowID id = -1,
+ wxGenericDirCtrl(wxWindow *parent, const wxWindowID id = wxID_ANY,
const wxString &dir = wxDirDialogDefaultFolderStr,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
Init();
Create(parent, id, dir, pos, size, style, filter, defaultFilter, name);
}
-
- bool Create(wxWindow *parent, const wxWindowID id = -1,
+
+ bool Create(wxWindow *parent, const wxWindowID id = wxID_ANY,
const wxString &dir = wxDirDialogDefaultFolderStr,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
// Get dir or filename
virtual wxString GetPath() const;
-
+
// Get selected filename path only (else empty string).
// I.e. don't count a directory as a selection
virtual wxString GetFilePath() const;
virtual void SetPath(const wxString& path);
-
+
virtual void ShowHidden( bool show );
virtual bool GetShowHidden() { return m_showHidden; }
// Helper
virtual void SetupSections();
-
+
#if WXWIN_COMPATIBILITY_2_4
// Parse the filter into an array of filters and an array of descriptions
virtual int ParseFilter(const wxString& filterStr, wxArrayString& filters, wxArrayString& descriptions);
#endif // WXWIN_COMPATIBILITY_2_4
-
+
// Find the child that matches the first part of 'path'.
// E.g. if a child path is "/usr" and 'path' is "/usr/include"
// then the child for /usr is returned.
- // If the path string has been used (we're at the leaf), done is set to TRUE
+ // If the path string has been used (we're at the leaf), done is set to true
virtual wxTreeItemId FindChild(wxTreeItemId parentId, const wxString& path, bool& done);
-
+
// Resize the components of the control
virtual void DoResize();
-
+
// Collapse & expand the tree, thus re-creating it from scratch:
virtual void ReCreateTree();
-
+
protected:
virtual void ExpandDir(wxTreeItemId parentId);
virtual void CollapseDir(wxTreeItemId parentId);
int image = -1, int selectedImage = -1,
wxTreeItemData * data = NULL);
//void FindChildFiles(wxTreeItemId id, int dirFlags, wxArrayString& filenames);
+ virtual wxTreeCtrl* CreateTreeCtrl(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long treeStyle);
// Extract description and actual filter from overall filter string
bool ExtractWildcard(const wxString& filterStr, int n, wxString& filter, wxString& description);
{
public:
wxDirFilterListCtrl() { Init(); }
- wxDirFilterListCtrl(wxGenericDirCtrl* parent, const wxWindowID id = -1,
+ wxDirFilterListCtrl(wxGenericDirCtrl* parent, const wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0)
Init();
Create(parent, id, pos, size, style);
}
-
- bool Create(wxGenericDirCtrl* parent, const wxWindowID id = -1,
+
+ bool Create(wxGenericDirCtrl* parent, const wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0);
void Init();
- ~wxDirFilterListCtrl() {};
+ ~wxDirFilterListCtrl() {}
//// Operations
void FillFilterList(const wxString& filter, int defaultFilter);
#define wxID_TREECTRL 7000
#define wxID_FILTERLISTCTRL 7001
+#endif // wxUSE_DIRDLG
+
//-------------------------------------------------------------------------
// wxFileIconsTable - use wxTheFileIconsTable which is created as necessary
//-------------------------------------------------------------------------
+#if wxUSE_DIRDLG || wxUSE_FILEDLG
+
class WXDLLEXPORT wxFileIconsTable
{
public:
};
// The global fileicons table
-WXDLLEXPORT_DATA(extern wxFileIconsTable *) wxTheFileIconsTable;
+extern WXDLLEXPORT_DATA(wxFileIconsTable *) wxTheFileIconsTable;
-#endif // wxUSE_DIRDLG
+#endif // wxUSE_DIRDLG || wxUSE_FILEDLG
#endif
// _WX_DIRCTRLG_H_