#ifndef _WX_GENERIC_LISTCTRL_H_
#define _WX_GENERIC_LISTCTRL_H_
+#include "wx/scrolwin.h"
#include "wx/textctrl.h"
class WXDLLIMPEXP_FWD_CORE wxImageList;
// wxListCtrl
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxGenericListCtrl: public wxControl
+class WXDLLIMPEXP_CORE wxGenericListCtrl: public wxControl,
+ public wxScrollHelper
{
public:
- wxGenericListCtrl();
+ wxGenericListCtrl() : wxScrollHelper(this)
+ {
+ Init();
+ }
+
wxGenericListCtrl( wxWindow *parent,
wxWindowID winid = wxID_ANY,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
- const wxString &name = wxListCtrlNameStr)
+ const wxString &name = wxListCtrlNameStr)
+ : wxScrollHelper(this)
{
Create(parent, winid, pos, size, style, validator, name);
}
+
virtual ~wxGenericListCtrl();
+
+ void Init();
bool Create( wxWindow *parent,
wxWindowID winid = wxID_ANY,
bool SetItemPtrData(long item, wxUIntPtr data);
bool SetItemData(long item, long data) { return SetItemPtrData(item, data); }
bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
+ bool GetSubItemRect( long item, long subItem, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
bool GetItemPosition( long item, wxPoint& pos ) const;
bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
int GetItemCount() const;
// -------------------------------
void OnInternalIdle( );
- void OnSize( wxSizeEvent &event );
// We have to hand down a few functions
virtual void Refresh(bool eraseBackground = true,
const wxRect *rect = NULL);
- virtual void Freeze();
- virtual void Thaw();
-
virtual bool SetBackgroundColour( const wxColour &colour );
virtual bool SetForegroundColour( const wxColour &colour );
virtual wxColour GetBackgroundColour() const;
virtual bool SetFont( const wxFont &font );
virtual bool SetCursor( const wxCursor &cursor );
- virtual int GetScrollPos(int orient) const;
- virtual void SetScrollPos(int orient, int pos, bool refresh = true);
-
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
virtual wxDropTarget *GetDropTarget() const;
// it calls our OnGetXXX() functions
friend class WXDLLIMPEXP_FWD_CORE wxListMainWindow;
+ virtual wxBorder GetDefaultBorder() const;
+
private:
- // create the header window
- void CreateHeaderWindow();
+ void CreateOrDestroyHeaderWindowAsNeeded();
+ void OnScroll( wxScrollWinEvent& event );
+ void OnSize( wxSizeEvent &event );
+ virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size);
- // calculate and set height of the header
- void CalculateAndSetHeaderHeight();
+ // we need to return a special WM_GETDLGCODE value to process just the
+ // arrows but let the other navigation characters through
+#ifdef __WXMSW__
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+#endif // __WXMSW__
- // reposition the header and the main window in the report view depending
- // on whether it should be shown or not
- void ResizeReportView(bool showHeader);
+ WX_FORWARD_TO_SCROLL_HELPER()
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxGenericListCtrl)
};
-#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__)) && (!defined(__WXMAC__) || defined(__WXUNIVERSAL__))
+#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__)) && (!(defined(__WXMAC__) && wxOSX_USE_CARBON) || defined(__WXUNIVERSAL__ ))
/*
* wxListCtrl has to be a real class or we have problems with
* the run-time information.
*/
-class WXDLLEXPORT wxListCtrl: public wxGenericListCtrl
+class WXDLLIMPEXP_CORE wxListCtrl: public wxGenericListCtrl
{
DECLARE_DYNAMIC_CLASS(wxListCtrl)