#ifndef _WX_BITMAP_H_
#define _WX_BITMAP_H_
-#ifdef __GNUG__
-#pragma interface "bitmap.h"
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
// classes
//-----------------------------------------------------------------------------
-class wxMask;
-class wxBitmap;
-class wxImage;
+class WXDLLIMPEXP_CORE wxMask;
+class WXDLLIMPEXP_CORE wxBitmap;
+class WXDLLIMPEXP_CORE wxImage;
//-----------------------------------------------------------------------------
// wxMask
//-----------------------------------------------------------------------------
-class wxMask: public wxObject
+class WXDLLIMPEXP_CORE wxMask: public wxObject
{
public:
wxMask();
wxMask( const wxBitmap& bitmap, const wxColour& colour );
wxMask( const wxBitmap& bitmap, int paletteIndex );
wxMask( const wxBitmap& bitmap );
- ~wxMask();
+ virtual ~wxMask();
bool Create( const wxBitmap& bitmap, const wxColour& colour );
bool Create( const wxBitmap& bitmap, int paletteIndex );
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
};
-class wxBitmap: public wxBitmapBase
+class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
{
public:
wxBitmap();
wxBitmap( const char bits[], int width, int height, int depth = 1 );
wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
- wxBitmap( const wxBitmap& bmp );
wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
virtual ~wxBitmap();
- wxBitmap& operator = ( const wxBitmap& bmp );
bool operator == ( const wxBitmap& bmp ) const;
bool operator != ( const wxBitmap& bmp ) const;
bool Ok() const;
bool Create(int width, int height, int depth = -1);
bool Create(void* data, wxBitmapType type,
int width, int height, int depth = -1);
+ // create the wxBitmap using a _copy_ of the pixmap
+ bool Create(WXPixmap pixmap);
int GetHeight() const;
int GetWidth() const;