m_buffer_start =
m_buffer_end =
m_buffer_pos = NULL;
- m_buffer_size = 0;
// if we are going to allocate the buffer, we should free it later as well
m_destroybuf = true;
m_buffer_start = buffer.m_buffer_start;
m_buffer_end = buffer.m_buffer_end;
m_buffer_pos = buffer.m_buffer_pos;
- m_buffer_size = buffer.m_buffer_size;
m_fixed = buffer.m_fixed;
m_flushable = buffer.m_flushable;
m_stream = buffer.m_stream;
m_buffer_start = (char *)start;
m_buffer_end = m_buffer_start + len;
- m_buffer_size = len;
-
// if we own it, we free it
m_destroybuf = takeOwnership;
: m_buffer_start;
}
+void wxStreamBuffer::Truncate()
+{
+ size_t new_size = m_buffer_pos - m_buffer_start;
+ if ( m_buffer_pos == m_buffer_end )
+ return;
+
+ if ( !new_size )
+ {
+ FreeBuffer();
+ InitBuffer();
+ return;
+ }
+
+ char *new_start = (char *)realloc(m_buffer_start, new_size);
+ wxCHECK_RET( new_size, _T("shrinking buffer shouldn't fail") );
+
+ m_buffer_start = new_start;
+ m_buffer_end = m_buffer_start + new_size;
+ m_buffer_pos = m_buffer_end;
+}
+
// fill the buffer with as much data as possible (only for read buffers)
bool wxStreamBuffer::FillBuffer()
{
if ( !inStream )
return false;
- size_t count = inStream->OnSysRead(m_buffer_start, m_buffer_size);
+ size_t count = inStream->OnSysRead(GetBufferStart(), GetBufferSize());
if ( !count )
return false;
else // !m_fixed
{
// realloc the buffer to have enough space for the data
- size_t delta = m_buffer_pos - m_buffer_start;
-
- char *startOld = m_buffer_start;
- m_buffer_size += size;
- m_buffer_start = (char *)realloc(m_buffer_start, m_buffer_size);
- if ( !m_buffer_start )
+ if ( m_buffer_pos + size > m_buffer_end )
{
- // don't leak memory if realloc() failed
- m_buffer_start = startOld;
- m_buffer_size -= size;
+ size_t delta = m_buffer_pos - m_buffer_start;
+ size_t new_size = delta + size;
- // what else can we do?
- return;
- }
+ char *startOld = m_buffer_start;
+ m_buffer_start = (char *)realloc(m_buffer_start, new_size);
+ if ( !m_buffer_start )
+ {
+ // don't leak memory if realloc() failed
+ m_buffer_start = startOld;
- // adjust the pointers invalidated by realloc()
- m_buffer_pos = m_buffer_start + delta;
- m_buffer_end = m_buffer_start + m_buffer_size;
+ // what else can we do?
+ return;
+ }
+
+ // adjust the pointers invalidated by realloc()
+ m_buffer_pos = m_buffer_start + delta;
+ m_buffer_end = m_buffer_start + new_size;
+ } // else: the buffer is big enough
}
}
}
wxString::size_type wxFilterClassFactoryBase::FindExtension(
- const wxChar *location) const
+ const wxString& location) const
{
- size_t len = wxStrlen(location);
-
for (const wxChar *const *p = GetProtocols(wxSTREAM_FILEEXT); *p; p++)
{
- size_t l = wxStrlen(*p);
-
- if (l <= len && wxStrcmp(*p, location + len - l) == 0)
- return len - l;
+ if ( location.EndsWith(*p) )
+ return location.length() - wxStrlen(*p);
}
return wxString::npos;
}
-bool wxFilterClassFactoryBase::CanHandle(const wxChar *protocol,
+bool wxFilterClassFactoryBase::CanHandle(const wxString& protocol,
wxStreamProtocolType type) const
{
if (type == wxSTREAM_FILEEXT)
return FindExtension(protocol) != wxString::npos;
else
for (const wxChar *const *p = GetProtocols(type); *p; p++)
- if (wxStrcmp(*p, protocol) == 0)
+ if (protocol == *p)
return true;
return false;
size -= m_lastcount;
buf = (char *)buf + m_lastcount;
- // the call to wxStreamBuffer::Read() below will reset our m_lastcount,
- // so save it
+ // the call to wxStreamBuffer::Read() below may reset our m_lastcount
+ // (but it also may not do it if the buffer is associated to another
+ // existing stream and wasn't created by us), so save it
size_t countOld = m_lastcount;
- m_i_streambuf->Read(buf, size);
+ // the new count of the bytes read is the count of bytes read this time
+ m_lastcount = m_i_streambuf->Read(buf, size);
+ // plus those we had read before
m_lastcount += countOld;
}