// Get hostname.
WXDLLEXPORT bool wxGetHostName(char *buf, int maxSize);
+WXDLLEXPORT bool wxGetHostName(wxString& buf);
// Get user ID e.g. jacs
WXDLLEXPORT bool wxGetUserId(char *buf, int maxSize);
+WXDLLEXPORT bool wxGetUserId(wxString& buf);
// Get user name e.g. Julian Smart
WXDLLEXPORT bool wxGetUserName(char *buf, int maxSize);
+WXDLLEXPORT bool wxGetUserName(wxString& buf);
/*
* Strip out any menu codes
// Returns menu item id or -1 if none.
WXDLLEXPORT int wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString);
-// A debugging stream buffer.
-// Under Windows, this writes to the Windows debug output.
-// Under other platforms, it writes to cerr.
-
-// ALl this horrible gubbins required for Borland, because the calling
-// convention needs to be the same as for streambuf.
-// Thanks to Gerhard.Vogt@embl-heidelberg.de for this solution.
-
-#if defined(__BORLANDC__) && defined(__BCOPT__) && !defined(_RTL_ALLOW_po) && !defined(__FLAT__)
-#pragma option -po-
-#endif
-
-// Can't export a class derived from a non-export class
-#if !defined(_WINDLL) && !defined(WXUSINGDLL)
-
-// #ifdef new
-// #undef new
-// #endif
-
-class WXDLLEXPORT wxDebugStreamBuf: public streambuf
-{
- public:
- wxDebugStreamBuf(void);
- ~wxDebugStreamBuf(void) {}
-
- int overflow(int i);
- inline int underflow(void) { return EOF; }
- int sync(void);
-};
-
-// #if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS
-// #define new WXDEBUG_NEW
-// #endif
-
-#endif
-
-#if defined(__BORLANDC__) && defined(__BCOPT__) && !defined(_RTL_ALLOW_po) && !defined(__FLAT__)
-#pragma option -po.
-#endif
-
/*
#if (!defined(__MINMAX_DEFINED) && !defined(max))
#define max(a,b) (((a) > (b)) ? (a) : (b))
#define __MINMAX_DEFINED 1
#endif
*/
+
#define wxMax(a,b) (((a) > (b)) ? (a) : (b))
#define wxMin(a,b) (((a) < (b)) ? (a) : (b))
class WXDLLEXPORT wxCursor;
WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR;
WXDLLEXPORT void wxBeginBusyCursor(wxCursor *cursor = wxHOURGLASS_CURSOR);
-
+
// Restore cursor to normal
WXDLLEXPORT void wxEndBusyCursor(void);
// TRUE if we're between the above two calls
WXDLLEXPORT bool wxIsBusy(void);
+// Convenience class so we can just create a wxBusyCursor object on the stack
+class WXDLLEXPORT wxBusyCursor
+{
+ public:
+ inline wxBusyCursor(wxCursor* cursor = wxHOURGLASS_CURSOR) { wxBeginBusyCursor(cursor); }
+ inline ~wxBusyCursor() { wxEndBusyCursor(); }
+};
+
/* Error message functions used by wxWindows */
// Non-fatal error (continues)