+// copy Windows RECT to our wxRect
+inline void wxCopyRECTToRect(const RECT& r, wxRect& rect)
+{
+ rect.y = r.top;
+ rect.x = r.left;
+ rect.width = r.right - r.left;
+ rect.height = r.bottom - r.top;
+}
+
+// translations between HIMETRIC units (which OLE likes) and pixels (which are
+// liked by all the others) - implemented in msw/utilsexc.cpp
+extern void HIMETRICToPixel(LONG *x, LONG *y);
+extern void PixelToHIMETRIC(LONG *x, LONG *y);
+
+// Windows convention of the mask is opposed to the wxWindows one, so we need
+// to invert the mask each time we pass one/get one to/from Windows
+extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w = 0, int h = 0);
+
+// Creates an icon or cursor depending from a bitmap
+//
+// The bitmap must be valid and it should have a mask. If it doesn't, a default
+// mask is created using light grey as the transparent colour.
+extern HICON wxBitmapToHICON(const wxBitmap& bmp);
+
+// Same requirments as above apply and the bitmap must also have the correct
+// size.
+extern
+HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY);
+
+// get (x, y) from DWORD - notice that HI/LOWORD can *not* be used because they
+// will fail on system with multiple monitors where the coords may be negative
+//
+// these macros are standard now (Win98) but some older headers don't have them
+#ifndef GET_X_LPARAM
+ #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
+ #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
+#endif // GET_X_LPARAM
+
+// get the current state of SHIFT/CTRL keys
+inline bool wxIsShiftDown()
+{
+// return (::GetKeyState(VK_SHIFT) & 0x100) != 0;
+ // Returns different negative values on WinME and WinNT,
+ // so simply test for negative value.
+ return ::GetKeyState(VK_SHIFT) < 0;
+}
+
+inline bool wxIsCtrlDown()
+{
+// return (::GetKeyState(VK_CONTROL) & 0x100) != 0;
+ // Returns different negative values on WinME and WinNT,
+ // so simply test for negative value.
+ return ::GetKeyState(VK_CONTROL) < 0;
+}
+
+// wrapper around GetWindowRect() and GetClientRect() APIs doing error checking
+// for Win32
+inline RECT wxGetWindowRect(HWND hwnd)
+{
+ RECT rect;
+#ifdef __WIN16__
+ ::GetWindowRect(hwnd, &rect);
+#else // Win32
+ if ( !::GetWindowRect(hwnd, &rect) )
+ {
+ wxLogLastError(_T("GetWindowRect"));
+ }
+#endif // Win16/32
+
+ return rect;
+}
+
+inline RECT wxGetClientRect(HWND hwnd)
+{
+ RECT rect;
+#ifdef __WIN16__
+ ::GetClientRect(hwnd, &rect);
+#else // Win32
+ if ( !::GetClientRect(hwnd, &rect) )
+ {
+ wxLogLastError(_T("GetClientRect"));
+ }
+#endif // Win16/32
+
+ return rect;
+}
+
+// ---------------------------------------------------------------------------
+// small helper classes
+// ---------------------------------------------------------------------------
+
+// a template to make initializing Windows styructs less painful: it zeroes all
+// the struct fields and also sets cbSize member to the correct value (and so
+// can be only used with structures which have this member...)
+template <class T>
+struct WinStruct : public T
+{
+ WinStruct()
+ {
+ ::ZeroMemory(this, sizeof(T));
+ cbSize = sizeof(T);
+ }
+};
+
+
+// create an instance of this class and use it as the HDC for screen, will
+// automatically release the DC going out of scope
+class ScreenHDC
+{
+public:
+ ScreenHDC() { m_hdc = ::GetDC(NULL); }
+ ~ScreenHDC() { ::ReleaseDC(NULL, m_hdc); }
+
+ operator HDC() const { return m_hdc; }
+
+private:
+ HDC m_hdc;
+
+ DECLARE_NO_COPY_CLASS(ScreenHDC)
+};
+
+// the same as ScreenHDC but for memory DCs: creates the HDC compatible with
+// the given one (screen by default) in ctor and destroys it in dtor
+class MemoryHDC
+{
+public:
+ MemoryHDC(HDC hdc = 0) { m_hdc = ::CreateCompatibleDC(hdc); }
+ ~MemoryHDC() { ::DeleteDC(m_hdc); }
+
+ operator HDC() const { return m_hdc; }
+
+private:
+ HDC m_hdc;
+
+ DECLARE_NO_COPY_CLASS(MemoryHDC)
+};
+
+// a class which selects a GDI object into a DC in its ctor and deselects in
+// dtor
+class SelectInHDC
+{
+public:
+ SelectInHDC(HDC hdc, HGDIOBJ hgdiobj) : m_hdc(hdc)
+ { m_hgdiobj = ::SelectObject(hdc, hgdiobj); }
+
+ ~SelectInHDC() { ::SelectObject(m_hdc, m_hgdiobj); }
+
+ // return true if the object was successfully selected
+ operator bool() const { return m_hgdiobj != 0; }
+
+private:
+ HDC m_hdc;
+ HGDIOBJ m_hgdiobj;
+
+ DECLARE_NO_COPY_CLASS(SelectInHDC)
+};
+
+#ifndef __WXWINCE__
+// when working with global pointers (which is unfortunately still necessary
+// sometimes, e.g. for clipboard) it is important to unlock them exactly as
+// many times as we lock them which just asks for using a "smart lock" class
+class GlobalPtr
+{
+public:
+ GlobalPtr(HGLOBAL hGlobal) : m_hGlobal(hGlobal)
+ {
+ m_ptr = ::GlobalLock(hGlobal);
+ if ( !m_ptr )
+ {
+ wxLogLastError(_T("GlobalLock"));
+ }
+ }
+
+ ~GlobalPtr()
+ {
+ if ( !::GlobalUnlock(m_hGlobal) )
+ {
+#ifdef __WXDEBUG__
+ // this might happen simply because the block became unlocked
+ DWORD dwLastError = ::GetLastError();
+ if ( dwLastError != NO_ERROR )
+ {
+ wxLogApiError(_T("GlobalUnlock"), dwLastError);
+ }
+#endif // __WXDEBUG__
+ }
+ }
+
+ operator void *() const { return m_ptr; }
+
+private:
+ HGLOBAL m_hGlobal;
+ void *m_ptr;
+
+ DECLARE_NO_COPY_CLASS(GlobalPtr)
+};
+#endif
+
+// ---------------------------------------------------------------------------
+// macros to make casting between WXFOO and FOO a bit easier: the GetFoo()
+// returns Foo cast to the Windows type for oruselves, while GetFooOf() takes
+// an argument which should be a pointer or reference to the object of the
+// corresponding class (this depends on the macro)
+// ---------------------------------------------------------------------------
+
+#define GetHwnd() ((HWND)GetHWND())
+#define GetHwndOf(win) ((HWND)((win)->GetHWND()))
+// old name
+#define GetWinHwnd GetHwndOf
+
+#define GetHdc() ((HDC)GetHDC())
+#define GetHdcOf(dc) ((HDC)(dc).GetHDC())
+
+#define GetHbitmap() ((HBITMAP)GetHBITMAP())
+#define GetHbitmapOf(bmp) ((HBITMAP)(bmp).GetHBITMAP())
+
+#define GetHicon() ((HICON)GetHICON())
+#define GetHiconOf(icon) ((HICON)(icon).GetHICON())
+
+#define GetHaccel() ((HACCEL)GetHACCEL())
+#define GetHaccelOf(table) ((HACCEL)((table).GetHACCEL()))
+
+#define GetHmenu() ((HMENU)GetHMenu())
+#define GetHmenuOf(menu) ((HMENU)menu->GetHMenu())
+
+#define GetHcursor() ((HCURSOR)GetHCURSOR())
+#define GetHcursorOf(cursor) ((HCURSOR)(cursor).GetHCURSOR())
+
+#define GetHfont() ((HFONT)GetHFONT())
+#define GetHfontOf(font) ((HFONT)(font).GetHFONT())
+
+#define GetHpalette() ((HPALETTE)GetHPALETTE())
+#define GetHpaletteOf(pal) ((HPALETTE)(pal).GetHPALETTE())
+
+#define GetHrgn() ((HRGN)GetHRGN())
+#define GetHrgnOf(rgn) ((HRGN)(rgn).GetHRGN())
+
+#endif // wxUSE_GUI
+
+// ---------------------------------------------------------------------------
+// global data
+// ---------------------------------------------------------------------------
+
+WXDLLIMPEXP_DATA_BASE(extern HINSTANCE) wxhInstance;
+
+// ---------------------------------------------------------------------------
+// global functions
+// ---------------------------------------------------------------------------
+
+extern "C"
+{
+ WXDLLIMPEXP_BASE HINSTANCE wxGetInstance();
+}
+
+WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
+
+#if wxUSE_GUI
+
+// cursor stuff
+extern HCURSOR wxGetCurrentBusyCursor(); // from msw/utils.cpp
+extern const wxCursor *wxGetGlobalCursor(); // from msw/cursor.cpp
+
+WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font);
+WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, const wxFont *font);
+WXDLLEXPORT wxFont wxCreateFontFromLogFont(const LOGFONT *logFont);
+WXDLLEXPORT wxFontEncoding wxGetFontEncFromCharSet(int charset);
+
+WXDLLEXPORT void wxSliderEvent(WXHWND control, WXWORD wParam, WXWORD pos);
+WXDLLEXPORT void wxScrollBarEvent(WXHWND hbar, WXWORD wParam, WXWORD pos);
+
+// Find maximum size of window/rectangle
+WXDLLEXPORT extern void wxFindMaxSize(WXHWND hwnd, RECT *rect);