#endif
#ifndef WX_PRECOMP
+ #include "wx/settings.h"
+ #include "wx/brush.h"
+ #include "wx/dc.h"
+ #include "wx/statusbr.h"
+ #include "wx/toplevel.h"
#endif //WX_PRECOMP
#include "wx/univ/stdrend.h"
#include "wx/univ/colschem.h"
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+static const int FRAME_TITLEBAR_HEIGHT = 18;
+static const int FRAME_BUTTON_WIDTH = 16;
+static const int FRAME_BUTTON_HEIGHT = 14;
+
+// the margin between listbox item text and its rectangle
+static const int ITEM_MARGIN = 1;
+
// ============================================================================
// wxStdRenderer implementation
// ============================================================================
m_penDarkGrey = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_OUT));
m_penLightGrey = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_IN));
m_penHighlight = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT));
+
+ m_titlebarFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
+ m_titlebarFont.SetWeight(wxFONTWEIGHT_BOLD);
}
// ----------------------------------------------------------------------------
rect->Inflate(-1);
}
+// ----------------------------------------------------------------------------
+// translate various flags into corresponding renderer constants
+// ----------------------------------------------------------------------------
+
+/* static */
+void wxStdRenderer::GetIndicatorsFromFlags(int flags,
+ IndicatorState& state,
+ IndicatorStatus& status)
+{
+ if ( flags & wxCONTROL_SELECTED )
+ state = flags & wxCONTROL_DISABLED ? IndicatorState_SelectedDisabled
+ : IndicatorState_Selected;
+ else if ( flags & wxCONTROL_DISABLED )
+ state = IndicatorState_Disabled;
+ else if ( flags & wxCONTROL_PRESSED )
+ state = IndicatorState_Pressed;
+ else
+ state = IndicatorState_Normal;
+
+ status = flags & wxCONTROL_CHECKED ? IndicatorStatus_Checked
+ : flags & wxCONTROL_UNDETERMINED
+ ? IndicatorStatus_Undetermined
+ : IndicatorStatus_Unchecked;
+}
+
+/* static */
+wxStdRenderer::ArrowDirection wxStdRenderer::GetArrowDirection(wxDirection dir)
+{
+ switch ( dir )
+ {
+ case wxLEFT:
+ return Arrow_Left;
+
+ case wxRIGHT:
+ return Arrow_Right;
+
+ case wxUP:
+ return Arrow_Up;
+
+ case wxDOWN:
+ return Arrow_Down;
+
+ default:
+ wxFAIL_MSG(_T("unknown arrow direction"));
+ }
+
+ return Arrow_Max;
+}
+
// ----------------------------------------------------------------------------
// background
// ----------------------------------------------------------------------------
int WXUNUSED(flags),
wxWindow *window)
{
- wxColour colBg = col.Ok() ? col
- : window ? m_scheme->GetBackground(window)
- : wxSCHEME_COLOUR(m_scheme, CONTROL);
+ wxColour colBg;
+
+ if (col.Ok())
+ {
+ colBg = col;
+ }
+ else if (window)
+ {
+ colBg = m_scheme->GetBackground(window);
+ }
+ else
+ {
+ colBg = wxSCHEME_COLOUR(m_scheme, CONTROL);
+ }
DrawSolidRect(dc, colBg, rect);
}
// text
// ----------------------------------------------------------------------------
-void wxStdRenderer::DrawFocusRect(wxDC& dc, const wxRect& rect)
+void
+wxStdRenderer::DrawFocusRect(wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
{
// draw the pixels manually because the "dots" in wxPen with wxDOT style
// may be short traits and not really dots
DrawShadedRect(dc, rect, m_penHighlight, m_penDarkGrey);
}
-void wxStdRenderer::DrawFrameBorder(wxDC& dc, wxRect *rect)
+void wxStdRenderer::DrawBoxBorder(wxDC& dc, wxRect *rect)
{
DrawShadedRect(dc, rect, m_penDarkGrey, m_penHighlight);
DrawShadedRect(dc, rect, m_penHighlight, m_penDarkGrey);
}
+void wxStdRenderer::DrawStaticBorder(wxDC& dc, wxRect *rect)
+{
+ DrawShadedRect(dc, rect, m_penDarkGrey, m_penHighlight);
+}
+
+void wxStdRenderer::DrawExtraBorder(wxDC& dc, wxRect *rect)
+{
+ DrawRect(dc, rect, m_penLightGrey);
+}
+
void wxStdRenderer::DrawBorder(wxDC& dc,
wxBorder border,
const wxRect& rectTotal,
case wxBORDER_DOUBLE:
DrawAntiSunkenBorder(dc, &rect);
- DrawRect(dc, &rect, m_penLightGrey);
+ DrawExtraBorder(dc, &rect);
break;
case wxBORDER_STATIC:
- DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
+ DrawStaticBorder(dc, &rect);
break;
case wxBORDER_RAISED:
return rect;
}
+void wxStdRenderer::AdjustSize(wxSize *size, const wxWindow *window)
+{
+ // take into account the border width
+ wxRect rectBorder = GetBorderDimensions(window->GetBorder());
+ size->x += rectBorder.x + rectBorder.width;
+ size->y += rectBorder.y + rectBorder.height;
+}
+
bool wxStdRenderer::AreScrollbarsInsideBorder() const
{
return false;
}
+wxCoord wxStdRenderer::GetListboxItemHeight(wxCoord fontHeight)
+{
+ return fontHeight + 2*ITEM_MARGIN;
+}
+
void wxStdRenderer::DrawTextBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
}
else // no label
{
- DrawFrameBorder(dc, &rectFrame);
+ DrawBoxBorder(dc, &rectFrame);
}
}
dc.DrawRectangle(rect);
}
+ // horizontal adjustment is arbitrary
wxRect rectText = rect;
- rectText.x += 2;
- rectText.width -= 2;
+ rectText.Deflate(2, ITEM_MARGIN);
dc.DrawLabel(label, wxNullBitmap, rectText);
if ( flags & wxCONTROL_FOCUSED )
{
- DrawFocusRect(dc, rect);
+ DrawFocusRect(dc, rect, flags);
}
}
// check and radio bitmaps
// ----------------------------------------------------------------------------
-/* static */
-void wxStdRenderer::GetIndicatorsFromFlags(int flags,
- IndicatorState& state,
- IndicatorStatus& status)
-{
- if ( flags & wxCONTROL_SELECTED )
- state = flags & wxCONTROL_DISABLED ? IndicatorState_SelectedDisabled
- : IndicatorState_Selected;
- else if ( flags & wxCONTROL_DISABLED )
- state = IndicatorState_Disabled;
- else if ( flags & wxCONTROL_PRESSED )
- state = IndicatorState_Pressed;
- else
- state = IndicatorState_Normal;
-
- status = flags & wxCONTROL_CHECKED ? IndicatorStatus_Checked
- : flags & wxCONTROL_UNDETERMINED
- ? IndicatorStatus_Undetermined
- : IndicatorStatus_Unchecked;
-}
-
void wxStdRenderer::DrawCheckButton(wxDC& dc,
const wxString& label,
const wxBitmap& bitmap,
#endif // wxUSE_TEXTCTRL
+// ----------------------------------------------------------------------------
+// scrollbars drawing
+// ----------------------------------------------------------------------------
+
+void wxStdRenderer::DrawScrollbarArrow(wxDC& dc,
+ wxDirection dir,
+ const wxRect& rect,
+ int flags)
+{
+ DrawArrow(dc, dir, rect, flags);
+}
+
+void wxStdRenderer::DrawScrollCorner(wxDC& dc, const wxRect& rect)
+{
+ DrawSolidRect(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), rect);
+}
+
// ----------------------------------------------------------------------------
// scrollbars geometry
// ----------------------------------------------------------------------------
#endif // wxUSE_SCROLLBAR
+// ----------------------------------------------------------------------------
+// status bar
+// ----------------------------------------------------------------------------
+
+#if wxUSE_STATUSBAR
+
+wxSize wxStdRenderer::GetStatusBarBorders() const
+{
+ // Rendered border may be different depending on field's style, we use
+ // the largest value so that any field certainly fits into the borders
+ // we return:
+ wxRect raised = GetBorderDimensions(wxBORDER_RAISED);
+ wxRect flat = GetBorderDimensions(wxBORDER_STATIC);
+ wxASSERT_MSG( raised.x == raised.width && raised.y == raised.height &&
+ flat.x == flat.width && flat.y == flat.height,
+ _T("this code expects uniform borders, you must override GetStatusBarBorders") );
+
+ // take the larger of flat/raised values:
+ wxSize border(wxMax(raised.x, flat.x), wxMax(raised.y, flat.y));
+
+ return border;
+}
+
+wxCoord wxStdRenderer::GetStatusBarBorderBetweenFields() const
+{
+ return 2;
+}
+
+wxSize wxStdRenderer::GetStatusBarFieldMargins() const
+{
+ return wxSize(2, 2);
+}
+
+void wxStdRenderer::DrawStatusField(wxDC& dc,
+ const wxRect& rect,
+ const wxString& label,
+ int flags,
+ int style)
+{
+ wxRect rectIn;
+
+ if ( style == wxSB_RAISED )
+ DrawBorder(dc, wxBORDER_RAISED, rect, flags, &rectIn);
+ else if ( style != wxSB_FLAT )
+ DrawBorder(dc, wxBORDER_STATIC, rect, flags, &rectIn);
+
+ rectIn.Deflate(GetStatusBarFieldMargins());
+
+ wxDCClipper clipper(dc, rectIn);
+ DrawLabel(dc, label, rectIn, flags, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+}
+
+#endif // wxUSE_STATUSBAR
+
+// ----------------------------------------------------------------------------
+// top level windows
+// ----------------------------------------------------------------------------
+
+int wxStdRenderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const
+{
+ wxRect client = GetFrameClientArea(rect, flags);
+
+ if ( client.Contains(pt) )
+ return wxHT_TOPLEVEL_CLIENT_AREA;
+
+ if ( flags & wxTOPLEVEL_TITLEBAR )
+ {
+ wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+
+ if ( flags & wxTOPLEVEL_ICON )
+ {
+ if ( wxRect(client.GetPosition(), GetFrameIconSize()).Contains(pt) )
+ return wxHT_TOPLEVEL_ICON;
+ }
+
+ wxRect btnRect(client.GetRight() - 2 - FRAME_BUTTON_WIDTH,
+ client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2,
+ FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
+
+ if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+ {
+ if ( btnRect.Contains(pt) )
+ return wxHT_TOPLEVEL_BUTTON_CLOSE;
+ btnRect.x -= FRAME_BUTTON_WIDTH + 2;
+ }
+ if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+ {
+ if ( btnRect.Contains(pt) )
+ return wxHT_TOPLEVEL_BUTTON_MAXIMIZE;
+ btnRect.x -= FRAME_BUTTON_WIDTH;
+ }
+ if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+ {
+ if ( btnRect.Contains(pt) )
+ return wxHT_TOPLEVEL_BUTTON_RESTORE;
+ btnRect.x -= FRAME_BUTTON_WIDTH;
+ }
+ if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+ {
+ if ( btnRect.Contains(pt) )
+ return wxHT_TOPLEVEL_BUTTON_ICONIZE;
+ btnRect.x -= FRAME_BUTTON_WIDTH;
+ }
+ if ( flags & wxTOPLEVEL_BUTTON_HELP )
+ {
+ if ( btnRect.Contains(pt) )
+ return wxHT_TOPLEVEL_BUTTON_HELP;
+ btnRect.x -= FRAME_BUTTON_WIDTH;
+ }
+
+ if ( pt.y >= client.y && pt.y < client.y + FRAME_TITLEBAR_HEIGHT )
+ return wxHT_TOPLEVEL_TITLEBAR;
+ }
+
+ if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+ {
+ // we are certainly at one of borders, let's decide which one:
+
+ int border = 0;
+ // dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined!
+ if ( pt.x < client.x )
+ border |= wxHT_TOPLEVEL_BORDER_W;
+ else if ( pt.x >= client.width + client.x )
+ border |= wxHT_TOPLEVEL_BORDER_E;
+ if ( pt.y < client.y )
+ border |= wxHT_TOPLEVEL_BORDER_N;
+ else if ( pt.y >= client.height + client.y )
+ border |= wxHT_TOPLEVEL_BORDER_S;
+ return border;
+ }
+
+ return wxHT_NOWHERE;
+}
+
+void wxStdRenderer::DrawFrameTitleBar(wxDC& dc,
+ const wxRect& rect,
+ const wxString& title,
+ const wxIcon& icon,
+ int flags,
+ int specialButton,
+ int specialButtonFlags)
+{
+ if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+ {
+ DrawFrameBorder(dc, rect, flags);
+ }
+ if ( flags & wxTOPLEVEL_TITLEBAR )
+ {
+ DrawFrameBackground(dc, rect, flags);
+ if ( flags & wxTOPLEVEL_ICON )
+ DrawFrameIcon(dc, rect, icon, flags);
+ DrawFrameTitle(dc, rect, title, flags);
+
+ wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+ wxCoord x,y;
+ x = client.GetRight() - 2 - FRAME_BUTTON_WIDTH;
+ y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2;
+
+ if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+ {
+ DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_CLOSE,
+ (specialButton == wxTOPLEVEL_BUTTON_CLOSE) ?
+ specialButtonFlags : 0);
+ x -= FRAME_BUTTON_WIDTH + 2;
+ }
+ if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+ {
+ DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_MAXIMIZE,
+ (specialButton == wxTOPLEVEL_BUTTON_MAXIMIZE) ?
+ specialButtonFlags : 0);
+ x -= FRAME_BUTTON_WIDTH;
+ }
+ if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+ {
+ DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_RESTORE,
+ (specialButton == wxTOPLEVEL_BUTTON_RESTORE) ?
+ specialButtonFlags : 0);
+ x -= FRAME_BUTTON_WIDTH;
+ }
+ if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+ {
+ DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_ICONIZE,
+ (specialButton == wxTOPLEVEL_BUTTON_ICONIZE) ?
+ specialButtonFlags : 0);
+ x -= FRAME_BUTTON_WIDTH;
+ }
+ if ( flags & wxTOPLEVEL_BUTTON_HELP )
+ {
+ DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_HELP,
+ (specialButton == wxTOPLEVEL_BUTTON_HELP) ?
+ specialButtonFlags : 0);
+ }
+ }
+}
+
+void wxStdRenderer::DrawFrameBorder(wxDC& dc, const wxRect& rect, int flags)
+{
+ if ( !(flags & wxTOPLEVEL_BORDER) )
+ return;
+
+ wxRect r(rect);
+
+ DrawAntiSunkenBorder(dc, &r);
+ DrawExtraBorder(dc, &r);
+ if ( flags & wxTOPLEVEL_RESIZEABLE )
+ DrawExtraBorder(dc, &r);
+}
+
+void wxStdRenderer::DrawFrameBackground(wxDC& dc, const wxRect& rect, int flags)
+{
+ if ( !(flags & wxTOPLEVEL_TITLEBAR) )
+ return;
+
+ wxColour col = m_scheme->Get(flags & wxTOPLEVEL_ACTIVE
+ ? wxColourScheme::TITLEBAR_ACTIVE
+ : wxColourScheme::TITLEBAR);
+
+ wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+ r.height = FRAME_TITLEBAR_HEIGHT;
+
+ DrawBackground(dc, col, r);
+}
+
+void wxStdRenderer::DrawFrameTitle(wxDC& dc,
+ const wxRect& rect,
+ const wxString& title,
+ int flags)
+{
+ wxColour col = m_scheme->Get(flags & wxTOPLEVEL_ACTIVE
+ ? wxColourScheme::TITLEBAR_ACTIVE_TEXT
+ : wxColourScheme::TITLEBAR_TEXT);
+ dc.SetTextForeground(col);
+
+ wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+ r.height = FRAME_TITLEBAR_HEIGHT;
+ if ( flags & wxTOPLEVEL_ICON )
+ {
+ r.x += FRAME_TITLEBAR_HEIGHT;
+ r.width -= FRAME_TITLEBAR_HEIGHT + 2;
+ }
+ else
+ {
+ r.x += 1;
+ r.width -= 3;
+ }
+
+ if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+ r.width -= FRAME_BUTTON_WIDTH + 2;
+ if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+ r.width -= FRAME_BUTTON_WIDTH;
+ if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+ r.width -= FRAME_BUTTON_WIDTH;
+ if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+ r.width -= FRAME_BUTTON_WIDTH;
+ if ( flags & wxTOPLEVEL_BUTTON_HELP )
+ r.width -= FRAME_BUTTON_WIDTH;
+
+ dc.SetFont(m_titlebarFont);
+
+ wxString s;
+ wxCoord textW;
+ dc.GetTextExtent(title, &textW, NULL);
+ if ( textW > r.width )
+ {
+ // text is too big, let's shorten it and add "..." after it:
+ size_t len = title.length();
+ wxCoord WSoFar, letterW;
+
+ dc.GetTextExtent(wxT("..."), &WSoFar, NULL);
+ if ( WSoFar > r.width )
+ {
+ // not enough space to draw anything
+ return;
+ }
+
+ s.Alloc(len);
+ for (size_t i = 0; i < len; i++)
+ {
+ dc.GetTextExtent(title[i], &letterW, NULL);
+ if ( letterW + WSoFar > r.width )
+ break;
+ WSoFar += letterW;
+ s << title[i];
+ }
+ s << wxT("...");
+ }
+ else // no need to truncate the title
+ {
+ s = title;
+ }
+
+ dc.DrawLabel(s, wxNullBitmap, r, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+}
+
+void wxStdRenderer::DrawFrameIcon(wxDC& dc,
+ const wxRect& rect,
+ const wxIcon& icon,
+ int flags)
+{
+ if ( icon.Ok() )
+ {
+ wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+ dc.DrawIcon(icon, r.x, r.y);
+ }
+}
+
+void wxStdRenderer::DrawFrameButton(wxDC& dc,
+ wxCoord x, wxCoord y,
+ int button,
+ int flags)
+{
+ FrameButtonType idx;
+ switch (button)
+ {
+ case wxTOPLEVEL_BUTTON_CLOSE: idx = FrameButton_Close; break;
+ case wxTOPLEVEL_BUTTON_MAXIMIZE: idx = FrameButton_Maximize; break;
+ case wxTOPLEVEL_BUTTON_ICONIZE: idx = FrameButton_Minimize; break;
+ case wxTOPLEVEL_BUTTON_RESTORE: idx = FrameButton_Restore; break;
+ case wxTOPLEVEL_BUTTON_HELP: idx = FrameButton_Help; break;
+ default:
+ wxFAIL_MSG(wxT("incorrect button specification"));
+ return;
+ }
+
+ wxBitmap bmp = GetFrameButtonBitmap(idx);
+ if ( !bmp.Ok() )
+ return;
+
+ wxRect rectBtn(x, y, FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
+ if ( flags & wxCONTROL_PRESSED )
+ {
+ DrawSunkenBorder(dc, &rectBtn);
+
+ rectBtn.Offset(1, 1);
+ }
+ else
+ {
+ DrawRaisedBorder(dc, &rectBtn);
+ }
+
+ DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), rectBtn);
+
+ wxRect rectBmp(0, 0, bmp.GetWidth(), bmp.GetHeight());
+ dc.DrawBitmap(bmp, rectBmp.CentreIn(rectBtn).GetPosition(), true);
+}
+
+int wxStdRenderer::GetFrameBorderWidth(int flags) const
+{
+ return flags & wxTOPLEVEL_RESIZEABLE ? 4 : 3;
+}
+
+
+wxRect wxStdRenderer::GetFrameClientArea(const wxRect& rect, int flags) const
+{
+ wxRect r(rect);
+
+ if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+ {
+ r.Inflate(-GetFrameBorderWidth(flags));
+ }
+
+ if ( flags & wxTOPLEVEL_TITLEBAR )
+ {
+ r.y += FRAME_TITLEBAR_HEIGHT;
+ r.height -= FRAME_TITLEBAR_HEIGHT;
+ }
+
+ return r;
+}
+
+wxSize
+wxStdRenderer::GetFrameTotalSize(const wxSize& clientSize, int flags) const
+{
+ wxSize s(clientSize);
+
+ if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+ {
+ s.IncBy(2*GetFrameBorderWidth(flags));
+ }
+
+ if ( flags & wxTOPLEVEL_TITLEBAR )
+ s.y += FRAME_TITLEBAR_HEIGHT;
+
+ return s;
+}
+
+wxSize wxStdRenderer::GetFrameMinSize(int flags) const
+{
+ wxSize s;
+
+ if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+ {
+ s.IncBy(2*GetFrameBorderWidth(flags));
+ }
+
+ if ( flags & wxTOPLEVEL_TITLEBAR )
+ {
+ s.y += FRAME_TITLEBAR_HEIGHT;
+
+ if ( flags & wxTOPLEVEL_ICON )
+ s.x += FRAME_TITLEBAR_HEIGHT + 2;
+ if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+ s.x += FRAME_BUTTON_WIDTH + 2;
+ if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+ s.x += FRAME_BUTTON_WIDTH;
+ if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+ s.x += FRAME_BUTTON_WIDTH;
+ if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+ s.x += FRAME_BUTTON_WIDTH;
+ if ( flags & wxTOPLEVEL_BUTTON_HELP )
+ s.x += FRAME_BUTTON_WIDTH;
+ }
+
+ return s;
+}
+
+wxSize wxStdRenderer::GetFrameIconSize() const
+{
+ return wxSize(16, 16);
+}