#include "wx/window.h"
#include "wx/dcclient.h"
#include "wx/settings.h"
+ #include "wx/module.h"
#endif
+#include "wx/gtk/dc.h"
+
#include <gtk/gtk.h>
-#include "wx/gtk/win_gtk.h"
// ----------------------------------------------------------------------------
// wxRendererGTK: our wxRendererNative implementation
const wxRect& rect,
int flags = 0);
+ virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
+
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
-private:
- // FIXME: shouldn't we destroy these windows somewhere?
+ class Module;
+ friend class Module;
+private:
// used by DrawPushButton and DrawDropArrow
static GtkWidget *GetButtonWidget();
// Used by DrawHeaderButton
static GtkWidget *GetHeaderButtonWidget();
+
+ static GtkWidget* GetSplitterWidget();
+
+ // container for created widgets
+ static GtkContainer* GetContainer();
+ static GtkWidget* ms_container;
};
+// Module for destroying created widgets
+class wxRendererGTK::Module: public wxModule
+{
+public:
+ virtual bool OnInit()
+ {
+ return true;
+ }
+ virtual void OnExit()
+ {
+ if (wxRendererGTK::ms_container)
+ {
+ GtkWidget* parent =
+ gtk_widget_get_parent(wxRendererGTK::ms_container);
+ gtk_widget_destroy(parent);
+ }
+ }
+ DECLARE_DYNAMIC_CLASS(wxRendererGTK::Module)
+};
+IMPLEMENT_DYNAMIC_CLASS(wxRendererGTK::Module, wxModule)
+
// ============================================================================
// implementation
// ============================================================================
+GtkWidget* wxRendererGTK::ms_container;
+
/* static */
wxRendererNative& wxRendererNative::GetDefault()
{
// helper functions
// ----------------------------------------------------------------------------
+GtkContainer* wxRendererGTK::GetContainer()
+{
+ if (ms_container == NULL)
+ {
+ GtkWidget* window = gtk_window_new(GTK_WINDOW_POPUP);
+ ms_container = gtk_fixed_new();
+ gtk_container_add(GTK_CONTAINER(window), ms_container);
+ }
+ return GTK_CONTAINER(ms_container);
+}
+
GtkWidget *
wxRendererGTK::GetButtonWidget()
{
static GtkWidget *s_button = NULL;
- static GtkWidget *s_window = NULL;
if ( !s_button )
{
- s_window = gtk_window_new( GTK_WINDOW_POPUP );
- gtk_widget_realize( s_window );
s_button = gtk_button_new();
- gtk_container_add( GTK_CONTAINER(s_window), s_button );
+ gtk_container_add(GetContainer(), s_button);
gtk_widget_realize( s_button );
}
wxRendererGTK::GetCheckButtonWidget()
{
static GtkWidget *s_button = NULL;
- static GtkWidget *s_window = NULL;
if ( !s_button )
{
- s_window = gtk_window_new( GTK_WINDOW_POPUP );
- gtk_widget_realize( s_window );
s_button = gtk_check_button_new();
- gtk_container_add( GTK_CONTAINER(s_window), s_button );
+ gtk_container_add(GetContainer(), s_button);
gtk_widget_realize( s_button );
}
wxRendererGTK::GetTreeWidget()
{
static GtkWidget *s_tree = NULL;
- static GtkWidget *s_window = NULL;
if ( !s_tree )
{
s_tree = gtk_tree_view_new();
- s_window = gtk_window_new( GTK_WINDOW_POPUP );
- gtk_widget_realize( s_window );
- gtk_container_add( GTK_CONTAINER(s_window), s_tree );
+ gtk_container_add(GetContainer(), s_tree);
gtk_widget_realize( s_tree );
}
return s_tree;
}
+// used elsewhere
+GtkWidget *GetEntryWidget()
+{
+ static GtkWidget *s_entry = NULL;
+ static GtkWidget *s_window = NULL;
+
+ if ( !s_entry )
+ {
+ s_window = gtk_window_new( GTK_WINDOW_POPUP );
+ gtk_widget_realize( s_window );
+ s_entry = gtk_entry_new();
+ gtk_container_add( GTK_CONTAINER(s_window), s_entry );
+ gtk_widget_realize( s_entry );
+ }
+
+ return s_entry;
+}
-// This one just makes a button be a child of a tree widget. This is
-// apparently how gtk themes decide to draw column headers differently than
-// normal buttons.
+// This one just gets the button used by the column header. Although it's
+// still a gtk_button the themes will typically differentiate and draw them
+// differently if the button is in a treeview.
GtkWidget *
wxRendererGTK::GetHeaderButtonWidget()
{
if ( !s_button )
{
+ // Get the dummy tree widget, give it a column, and then use the
+ // widget in the column header for the rendering code.
GtkWidget* treewidget = GetTreeWidget();
- s_button = gtk_button_new();
- gtk_widget_set_parent( s_button, treewidget );
- gtk_widget_realize( s_button );
+ GtkTreeViewColumn* column = gtk_tree_view_column_new();
+ gtk_tree_view_append_column(GTK_TREE_VIEW(treewidget), column);
+ s_button = column->button;
}
return s_button;
}
+GtkWidget* wxRendererGTK::GetSplitterWidget()
+{
+ static GtkWidget* widget;
+ if (widget == NULL)
+ {
+ widget = gtk_vpaned_new();
+ gtk_container_add(GetContainer(), widget);
+ gtk_widget_realize(widget);
+ }
+ return widget;
+}
+
// ----------------------------------------------------------------------------
// list/tree controls drawing
// ----------------------------------------------------------------------------
{
GtkWidget *button = GetHeaderButtonWidget();
-
- GdkWindow* gdk_window = dc.GetGDKWindow();
+
+ GdkWindow* gdk_window = NULL;
+#if wxUSE_NEW_DC
+ wxDCImpl *impl = dc.GetImpl();
+ wxGTKDCImpl *gtk_impl = wxDynamicCast( impl, wxGTKDCImpl );
+ if (gtk_impl)
+ gdk_window = gtk_impl->GetGDKWindow();
+#else
+ gdk_window = dc.GetGDKWindow();
+#endif
wxASSERT_MSG( gdk_window,
wxT("cannot use wxRendererNative on wxDC of this type") );
if (win->GetLayoutDirection() == wxLayout_RightToLeft)
x_diff = rect.width;
+ GtkStateType state = GTK_STATE_NORMAL;
+ if (flags & wxCONTROL_DISABLED)
+ state = GTK_STATE_INSENSITIVE;
+ else
+ {
+ if (flags & wxCONTROL_CURRENT)
+ state = GTK_STATE_PRELIGHT;
+ }
+
gtk_paint_box
(
button->style,
gdk_window,
- flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL,
+ state,
GTK_SHADOW_OUT,
NULL,
button,
{
GtkWidget *tree = GetTreeWidget();
- GdkWindow* gdk_window = dc.GetGDKWindow();
+ GdkWindow* gdk_window = NULL;
+#if wxUSE_NEW_DC
+ wxDCImpl *impl = dc.GetImpl();
+ wxGTKDCImpl *gtk_impl = wxDynamicCast( impl, wxGTKDCImpl );
+ if (gtk_impl)
+ gdk_window = gtk_impl->GetGDKWindow();
+#else
+ gdk_window = dc.GetGDKWindow();
+#endif
wxASSERT_MSG( gdk_window,
wxT("cannot use wxRendererNative on wxDC of this type") );
// splitter sash drawing
// ----------------------------------------------------------------------------
-static int GetGtkSplitterFullSize()
+static int GetGtkSplitterFullSize(GtkWidget* widget)
{
- static GtkWidget *s_paned = NULL;
- if (s_paned == NULL)
- s_paned = gtk_vpaned_new();
-
gint handle_size;
- gtk_widget_style_get (s_paned, "handle_size", &handle_size, NULL);
+ gtk_widget_style_get(widget, "handle_size", &handle_size, NULL);
return handle_size;
}
// we don't draw any border, hence 0 for the second field
return wxSplitterRenderParams
(
- GetGtkSplitterFullSize(),
+ GetGtkSplitterFullSize(GetSplitterWidget()),
0,
true // hot sensitive
);
return;
}
- GdkWindow* gdk_window = dc.GetGDKWindow();
+ GdkWindow* gdk_window = NULL;
+#if wxUSE_NEW_DC
+ wxDCImpl *impl = dc.GetImpl();
+ wxGTKDCImpl *gtk_impl = wxDynamicCast( impl, wxGTKDCImpl );
+ if (gtk_impl)
+ gdk_window = gtk_impl->GetGDKWindow();
+#else
+ gdk_window = dc.GetGDKWindow();
+#endif
wxASSERT_MSG( gdk_window,
wxT("cannot use wxRendererNative on wxDC of this type") );
- wxCoord full_size = GetGtkSplitterFullSize();
+ wxCoord full_size = GetGtkSplitterFullSize(GetSplitterWidget());
// are we drawing vertical or horizontal splitter?
const bool isVert = orient == wxVERTICAL;
if ( isVert )
{
- int h = win->GetClientSize().GetHeight();
-
rect.x = position;
rect.y = 0;
rect.width = full_size;
- rect.height = h;
+ rect.height = size.y;
}
else // horz
{
- int w = win->GetClientSize().GetWidth();
-
rect.x = 0;
rect.y = position;
rect.height = full_size;
- rect.width = w;
+ rect.width = size.x;
}
int x_diff = 0;
// work for wxMemoryDC. So that is why we assume wxDC
// is wxWindowDC (wxClientDC, wxMemoryDC and wxPaintDC
// are derived from it) and use its m_window.
- GdkWindow* gdk_window = dc.GetGDKWindow();
+ GdkWindow* gdk_window = NULL;
+#if wxUSE_NEW_DC
+ wxDCImpl *impl = dc.GetImpl();
+ wxGTKDCImpl *gtk_impl = wxDynamicCast( impl, wxGTKDCImpl );
+ if (gtk_impl)
+ gdk_window = gtk_impl->GetGDKWindow();
+#else
+ gdk_window = dc.GetGDKWindow();
+#endif
wxASSERT_MSG( gdk_window,
wxT("cannot use wxRendererNative on wxDC of this type") );
{
GtkWidget *button = GetCheckButtonWidget();
- // for reason why we do this, see DrawDropArrow
- GdkWindow* gdk_window = dc.GetGDKWindow();
+ GdkWindow* gdk_window = NULL;
+#if wxUSE_NEW_DC
+ wxDCImpl *impl = dc.GetImpl();
+ wxGTKDCImpl *gtk_impl = wxDynamicCast( impl, wxGTKDCImpl );
+ if (gtk_impl)
+ gdk_window = gtk_impl->GetGDKWindow();
+#else
+ gdk_window = dc.GetGDKWindow();
+#endif
wxASSERT_MSG( gdk_window,
wxT("cannot use wxRendererNative on wxDC of this type") );
{
GtkWidget *button = GetButtonWidget();
- // for reason why we do this, see DrawDropArrow
- GdkWindow* gdk_window = dc.GetGDKWindow();
+ GdkWindow* gdk_window = NULL;
+#if wxUSE_NEW_DC
+ wxDCImpl *impl = dc.GetImpl();
+ wxGTKDCImpl *gtk_impl = wxDynamicCast( impl, wxGTKDCImpl );
+ if (gtk_impl)
+ gdk_window = gtk_impl->GetGDKWindow();
+#else
+ gdk_window = dc.GetGDKWindow();
+#endif
wxASSERT_MSG( gdk_window,
wxT("cannot use wxRendererNative on wxDC of this type") );
const wxRect& rect,
int flags )
{
- GdkWindow* gdk_window = dc.GetGDKWindow();
+ GdkWindow* gdk_window = NULL;
+#if wxUSE_NEW_DC
+ wxDCImpl *impl = dc.GetImpl();
+ wxGTKDCImpl *gtk_impl = wxDynamicCast( impl, wxGTKDCImpl );
+ if (gtk_impl)
+ gdk_window = gtk_impl->GetGDKWindow();
+#else
+ gdk_window = dc.GetGDKWindow();
+#endif
wxASSERT_MSG( gdk_window,
wxT("cannot use wxRendererNative on wxDC of this type") );
state = GTK_STATE_NORMAL;
}
- if (flags & wxCONTROL_CURRENT)
+ if ((flags & wxCONTROL_CURRENT) && (flags & wxCONTROL_FOCUSED))
{
gtk_paint_focus( win->m_widget->style,
gdk_window,
rect.height );
}
}
+
+void wxRendererGTK::DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+{
+ GdkWindow* gdk_window = NULL;
+#if wxUSE_NEW_DC
+ wxDCImpl *impl = dc.GetImpl();
+ wxGTKDCImpl *gtk_impl = wxDynamicCast( impl, wxGTKDCImpl );
+ if (gtk_impl)
+ gdk_window = gtk_impl->GetGDKWindow();
+#else
+ gdk_window = dc.GetGDKWindow();
+#endif
+ wxASSERT_MSG( gdk_window,
+ wxT("cannot use wxRendererNative on wxDC of this type") );
+
+ GtkStateType state;
+ if (flags & wxCONTROL_SELECTED)
+ state = GTK_STATE_SELECTED;
+ else
+ state = GTK_STATE_NORMAL;
+
+ gtk_paint_focus( win->m_widget->style,
+ gdk_window,
+ state,
+ NULL,
+ win->m_wxwindow,
+ NULL,
+ dc.LogicalToDeviceX(rect.x),
+ dc.LogicalToDeviceY(rect.y),
+ rect.width,
+ rect.height );
+}